/usr/include/urdf_model/joint.h is in liburdfdom-headers-dev 1.0.0-1.
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/* Author: Wim Meeussen */
#ifndef URDF_INTERFACE_JOINT_H
#define URDF_INTERFACE_JOINT_H
#include <string>
#include <vector>
#include "urdf_model/pose.h"
#include "urdf_model/types.h"
namespace urdf{
class Link;
class JointDynamics
{
public:
JointDynamics() { this->clear(); };
double damping;
double friction;
void clear()
{
damping = 0;
friction = 0;
};
};
class JointLimits
{
public:
JointLimits() { this->clear(); };
double lower;
double upper;
double effort;
double velocity;
void clear()
{
lower = 0;
upper = 0;
effort = 0;
velocity = 0;
};
};
/// \brief Parameters for Joint Safety Controllers
class JointSafety
{
public:
/// clear variables on construction
JointSafety() { this->clear(); };
///
/// IMPORTANT: The safety controller support is very much PR2 specific, not intended for generic usage.
///
/// Basic safety controller operation is as follows
///
/// current safety controllers will take effect on joints outside the position range below:
///
/// position range: [JointSafety::soft_lower_limit + JointLimits::velocity / JointSafety::k_position,
/// JointSafety::soft_uppper_limit - JointLimits::velocity / JointSafety::k_position]
///
/// if (joint_position is outside of the position range above)
/// velocity_limit_min = -JointLimits::velocity + JointSafety::k_position * (joint_position - JointSafety::soft_lower_limit)
/// velocity_limit_max = JointLimits::velocity + JointSafety::k_position * (joint_position - JointSafety::soft_upper_limit)
/// else
/// velocity_limit_min = -JointLimits::velocity
/// velocity_limit_max = JointLimits::velocity
///
/// velocity range: [velocity_limit_min + JointLimits::effort / JointSafety::k_velocity,
/// velocity_limit_max - JointLimits::effort / JointSafety::k_velocity]
///
/// if (joint_velocity is outside of the velocity range above)
/// effort_limit_min = -JointLimits::effort + JointSafety::k_velocity * (joint_velocity - velocity_limit_min)
/// effort_limit_max = JointLimits::effort + JointSafety::k_velocity * (joint_velocity - velocity_limit_max)
/// else
/// effort_limit_min = -JointLimits::effort
/// effort_limit_max = JointLimits::effort
///
/// Final effort command sent to the joint is saturated by [effort_limit_min,effort_limit_max]
///
/// Please see wiki for more details: http://www.ros.org/wiki/pr2_controller_manager/safety_limits
///
double soft_upper_limit;
double soft_lower_limit;
double k_position;
double k_velocity;
void clear()
{
soft_upper_limit = 0;
soft_lower_limit = 0;
k_position = 0;
k_velocity = 0;
};
};
class JointCalibration
{
public:
JointCalibration() { this->clear(); };
double reference_position;
DoubleSharedPtr rising, falling;
void clear()
{
reference_position = 0;
};
};
class JointMimic
{
public:
JointMimic() { this->clear(); };
double offset;
double multiplier;
std::string joint_name;
void clear()
{
offset = 0.0;
multiplier = 0.0;
joint_name.clear();
};
};
class Joint
{
public:
Joint() { this->clear(); };
std::string name;
enum
{
UNKNOWN, REVOLUTE, CONTINUOUS, PRISMATIC, FLOATING, PLANAR, FIXED
} type;
/// \brief type_ meaning of axis_
/// ------------------------------------------------------
/// UNKNOWN unknown type
/// REVOLUTE rotation axis
/// PRISMATIC translation axis
/// FLOATING N/A
/// PLANAR plane normal axis
/// FIXED N/A
Vector3 axis;
/// child Link element
/// child link frame is the same as the Joint frame
std::string child_link_name;
/// parent Link element
/// origin specifies the transform from Parent Link to Joint Frame
std::string parent_link_name;
/// transform from Parent Link frame to Joint frame
Pose parent_to_joint_origin_transform;
/// Joint Dynamics
JointDynamicsSharedPtr dynamics;
/// Joint Limits
JointLimitsSharedPtr limits;
/// Unsupported Hidden Feature
JointSafetySharedPtr safety;
/// Unsupported Hidden Feature
JointCalibrationSharedPtr calibration;
/// Option to Mimic another Joint
JointMimicSharedPtr mimic;
void clear()
{
this->axis.clear();
this->child_link_name.clear();
this->parent_link_name.clear();
this->parent_to_joint_origin_transform.clear();
this->dynamics.reset();
this->limits.reset();
this->safety.reset();
this->calibration.reset();
this->mimic.reset();
this->type = UNKNOWN;
};
};
}
#endif
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