/usr/include/vmime/charset.hpp is in libvmime-dev 0.9.2-5build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// VMime library (http://www.vmime.org)
// Copyright (C) 2002-2013 Vincent Richard <vincent@vmime.org>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 3 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Linking this library statically or dynamically with other modules is making
// a combined work based on this library. Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//
#ifndef VMIME_CHARSET_HPP_INCLUDED
#define VMIME_CHARSET_HPP_INCLUDED
#include "vmime/base.hpp"
#include "vmime/utility/inputStream.hpp"
#include "vmime/utility/outputStream.hpp"
#include "vmime/charsetConverterOptions.hpp"
#include "vmime/component.hpp"
namespace vmime
{
class encoding; // forward reference
/** Charset description (basic type).
*/
class VMIME_EXPORT charset : public component
{
public:
charset();
charset(const string& name);
charset(const char* name); // to allow creation from vmime::charsets constants
public:
/** Return the ISO name of the charset.
*
* @return charset name
*/
const string& getName() const;
charset& operator=(const charset& other);
bool operator==(const charset& value) const;
bool operator!=(const charset& value) const;
const std::vector <shared_ptr <component> > getChildComponents();
/** Gets the recommended encoding for this charset.
* Note: there may be no recommended encoding.
*
* @param enc output parameter that will hold recommended encoding
* @return true if an encoding is recommended (the encoding is stored
* in the enc parameter), false otherwise (in this case, the enc
* parameter is not modified)
*/
bool getRecommendedEncoding(encoding& enc) const;
/** Returns the default charset used on the system.
*
* This function simply calls <code>platformHandler::getLocalCharset()</code>
* and is provided for convenience.
*
* @return system default charset
*/
static const charset getLocalCharset();
/** Convert a string buffer from one charset to another
* charset (in-memory conversion)
*
* \deprecated Use the new convert() method, which takes
* an outputStream parameter.
*
* @param in input buffer
* @param out output buffer
* @param source input charset
* @param dest output charset
* @param opts conversion options
* @throws exceptions::illegal_byte_sequence_for_charset if an illegal
* byte sequence was found in the input bytes, and the
* 'silentlyReplaceInvalidSequences' flag is set to false in
* the charsetConverterOptions
* @throws exceptions::charset_conv_error if an unexpected error occurred
* during the conversion
*/
static void convert(const string& in, string& out,
const charset& source, const charset& dest,
const charsetConverterOptions& opts = charsetConverterOptions());
/** Convert the contents of an input stream in a specified charset
* to another charset and write the result to an output stream.
*
* @param in input stream to read data from
* @param out output stream to write the converted data
* @param source input charset
* @param dest output charset
* @param opts conversion options
* @throws exceptions::illegal_byte_sequence_for_charset if an illegal
* byte sequence was found in the input bytes, and the
* 'silentlyReplaceInvalidSequences' flag is set to false in
* the charsetConverterOptions
* @throws exceptions::charset_conv_error if an unexpected error occurred
* during the conversion
*/
static void convert(utility::inputStream& in, utility::outputStream& out,
const charset& source, const charset& dest,
const charsetConverterOptions& opts = charsetConverterOptions());
/** Checks whether the specified text is valid in this charset.
*
* @param text input text
* @param firstInvalidByte if the function returns false, will contain
* the index of the first invalid byte in the string. Can be NULL if
* not used.
* @return true if the text is perfectly valid in this charset,
* or false otherwise (eg. it contains illegal sequences)
*/
bool isValidText(const string& text, string::size_type* firstInvalidByte) const;
shared_ptr <component> clone() const;
void copyFrom(const component& other);
private:
string m_name;
protected:
// Component parsing & assembling
void parseImpl
(const parsingContext& ctx,
const string& buffer,
const size_t position,
const size_t end,
size_t* newPosition = NULL);
void generateImpl
(const generationContext& ctx,
utility::outputStream& os,
const size_t curLinePos = 0,
size_t* newLinePos = NULL) const;
};
} // vmime
#endif // VMIME_CHARSET_HPP_INCLUDED
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