/usr/include/websocketpp/message_buffer/message.hpp is in libwebsocketpp-dev 0.7.0-11.
This file is owned by root:root, with mode 0o644.
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* Copyright (c) 2014, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP
#define WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP
#include <websocketpp/common/memory.hpp>
#include <websocketpp/frame.hpp>
#include <string>
namespace websocketpp {
namespace message_buffer {
/* # message:
* object that stores a message while it is being sent or received. Contains
* the message payload itself, the message header, the extension data, and the
* opcode.
*
* # connection_message_manager:
* An object that manages all of the message_buffers associated with a given
* connection. Implements the get_message_buffer(size) method that returns
* a message buffer at least size bytes long.
*
* Message buffers are reference counted with shared ownership semantics. Once
* requested from the manager the requester and it's associated downstream code
* may keep a pointer to the message indefinitely at a cost of extra resource
* usage. Once the reference count drops to the point where the manager is the
* only reference the messages is recycled using whatever method is implemented
* in the manager.
*
* # endpoint_message_manager:
* An object that manages connection_message_managers. Implements the
* get_message_manager() method. This is used once by each connection to
* request the message manager that they are supposed to use to manage message
* buffers for their own use.
*
* TYPES OF CONNECTION_MESSAGE_MANAGERS
* - allocate a message with the exact size every time one is requested
* - maintain a pool of pre-allocated messages and return one when needed.
* Recycle previously used messages back into the pool
*
* TYPES OF ENDPOINT_MESSAGE_MANAGERS
* - allocate a new connection manager for each connection. Message pools
* become connection specific. This increases memory usage but improves
* concurrency.
* - allocate a single connection manager and share a pointer to it with all
* connections created by this endpoint. The message pool will be shared
* among all connections, improving memory usage and performance at the cost
* of reduced concurrency
*/
/// Represents a buffer for a single WebSocket message.
/**
*
*
*/
template <template<class> class con_msg_manager>
class message {
public:
typedef lib::shared_ptr<message> ptr;
typedef con_msg_manager<message> con_msg_man_type;
typedef typename con_msg_man_type::ptr con_msg_man_ptr;
typedef typename con_msg_man_type::weak_ptr con_msg_man_weak_ptr;
/// Construct an empty message
/**
* Construct an empty message
*/
message(const con_msg_man_ptr manager)
: m_manager(manager)
, m_prepared(false)
, m_fin(true)
, m_terminal(false)
, m_compressed(false) {}
/// Construct a message and fill in some values
/**
*
*/
message(const con_msg_man_ptr manager, frame::opcode::value op, size_t size = 128)
: m_manager(manager)
, m_opcode(op)
, m_prepared(false)
, m_fin(true)
, m_terminal(false)
, m_compressed(false)
{
m_payload.reserve(size);
}
/// Return whether or not the message has been prepared for sending
/**
* The prepared flag indicates that the message has been prepared by a
* websocket protocol processor and is ready to be written to the wire.
*
* @return whether or not the message has been prepared for sending
*/
bool get_prepared() const {
return m_prepared;
}
/// Set or clear the flag that indicates that the message has been prepared
/**
* This flag should not be set by end user code without a very good reason.
*
* @param value The value to set the prepared flag to
*/
void set_prepared(bool value) {
m_prepared = value;
}
/// Return whether or not the message is flagged as compressed
/**
* @return whether or not the message is/should be compressed
*/
bool get_compressed() const {
return m_compressed;
}
/// Set or clear the compression flag
/**
* Setting the compression flag indicates that the data in this message
* would benefit from compression. If both endpoints negotiate a compression
* extension WebSocket++ will attempt to compress messages with this flag.
* Setting this flag does not guarantee that the message will be compressed.
*
* @param value The value to set the compressed flag to
*/
void set_compressed(bool value) {
m_compressed = value;
}
/// Get whether or not the message is terminal
/**
* Messages can be flagged as terminal, which results in the connection
* being close after they are written rather than the implementation going
* on to the next message in the queue. This is typically used internally
* for close messages only.
*
* @return Whether or not this message is marked terminal
*/
bool get_terminal() const {
return m_terminal;
}
/// Set the terminal flag
/**
* This flag should not be set by end user code without a very good reason.
*
* @see get_terminal()
*
* @param value The value to set the terminal flag to.
*/
void set_terminal(bool value) {
m_terminal = value;
}
/// Read the fin bit
/**
* A message with the fin bit set will be sent as the last message of its
* sequence. A message with the fin bit cleared will require subsequent
* frames of opcode continuation until one of them has the fin bit set.
*
* The remote end likely will not deliver any bytes until the frame with the fin
* bit set has been received.
*
* @return Whether or not the fin bit is set
*/
bool get_fin() const {
return m_fin;
}
/// Set the fin bit
/**
* @see get_fin for a more detailed explaination of the fin bit
*
* @param value The value to set the fin bit to.
*/
void set_fin(bool value) {
m_fin = value;
}
/// Return the message opcode
frame::opcode::value get_opcode() const {
return m_opcode;
}
/// Set the opcode
void set_opcode(frame::opcode::value op) {
m_opcode = op;
}
/// Return the prepared frame header
/**
* This value is typically set by a websocket protocol processor
* and shouldn't be tampered with.
*/
std::string const & get_header() const {
return m_header;
}
/// Set prepared frame header
/**
* Under normal circumstances this should not be called by end users
*
* @param header A string to set the header to.
*/
void set_header(std::string const & header) {
m_header = header;
}
std::string const & get_extension_data() const {
return m_extension_data;
}
/// Get a reference to the payload string
/**
* @return A const reference to the message's payload string
*/
std::string const & get_payload() const {
return m_payload;
}
/// Get a non-const reference to the payload string
/**
* @return A reference to the message's payload string
*/
std::string & get_raw_payload() {
return m_payload;
}
/// Set payload data
/**
* Set the message buffer's payload to the given value.
*
* @param payload A string to set the payload to.
*/
void set_payload(std::string const & payload) {
m_payload = payload;
}
/// Set payload data
/**
* Set the message buffer's payload to the given value.
*
* @param payload A pointer to a data array to set to.
* @param len The length of new payload in bytes.
*/
void set_payload(void const * payload, size_t len) {
m_payload.reserve(len);
char const * pl = static_cast<char const *>(payload);
m_payload.assign(pl, pl + len);
}
/// Append payload data
/**
* Append data to the message buffer's payload.
*
* @param payload A string containing the data array to append.
*/
void append_payload(std::string const & payload) {
m_payload.append(payload);
}
/// Append payload data
/**
* Append data to the message buffer's payload.
*
* @param payload A pointer to a data array to append
* @param len The length of payload in bytes
*/
void append_payload(void const * payload, size_t len) {
m_payload.reserve(m_payload.size()+len);
m_payload.append(static_cast<char const *>(payload),len);
}
/// Recycle the message
/**
* A request to recycle this message was received. Forward that request to
* the connection message manager for processing. Errors and exceptions
* from the manager's recycle member function should be passed back up the
* call chain. The caller to message::recycle will deal with them.
*
* Recycle must *only* be called by the message shared_ptr's destructor.
* Once recycled successfully, ownership of the memory has been passed to
* another system and must not be accessed again.
*
* @return true if the message was successfully recycled, false otherwise.
*/
bool recycle() {
con_msg_man_ptr shared = m_manager.lock();
if (shared) {
return shared->recycle(this);
} else {
return false;
}
}
private:
con_msg_man_weak_ptr m_manager;
std::string m_header;
std::string m_extension_data;
std::string m_payload;
frame::opcode::value m_opcode;
bool m_prepared;
bool m_fin;
bool m_terminal;
bool m_compressed;
};
} // namespace message_buffer
} // namespace websocketpp
#endif // WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP
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