/usr/include/libwildmagic/Wm5ContSphere3.h is in libwildmagic-dev 5.13-1ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5CONTSPHERE3_H
#define WM5CONTSPHERE3_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Sphere3.h"
namespace Wm5
{
// Compute the smallest axis-aligned bounding box of the points, then
// compute a sphere containing the box.
template <typename Real> WM5_MATHEMATICS_ITEM
Sphere3<Real> ContSphereOfAABB (int numPoints, const Vector3<Real>* points);
// Compute the smallest sphere whose center is the average of the input
// points.
template <typename Real> WM5_MATHEMATICS_ITEM
Sphere3<Real> ContSphereAverage (int numPoints, const Vector3<Real>* points);
// Test for containment of a point inside a sphere.
template <typename Real> WM5_MATHEMATICS_ITEM
bool InSphere (const Vector3<Real>& point, const Sphere3<Real>& sphere);
// Compute the smallest sphere that contains the input spheres.
template <typename Real> WM5_MATHEMATICS_ITEM
Sphere3<Real> MergeSpheres (const Sphere3<Real>& sphere0,
const Sphere3<Real>& sphere1);
}
#endif
|