/usr/include/libwildmagic/Wm5DlodNode.h is in libwildmagic-dev 5.13-1ubuntu3.
This file is owned by root:root, with mode 0o644.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5DLODNODE_H
#define WM5DLODNODE_H
#include "Wm5GraphicsLIB.h"
#include "Wm5SwitchNode.h"
namespace Wm5
{
class WM5_GRAPHICS_ITEM DlodNode : public SwitchNode
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(DlodNode);
public:
// Construction and destruction.
DlodNode (int numLevelsOfDetail);
virtual ~DlodNode ();
// Access to the center for level of detail (LOD).
inline APoint& ModelCenter ();
inline const APoint& GetModelCenter () const;
inline const APoint& GetWorldCenter () const;
// Access to the distance intervals for children.
inline int GetNumLevelsOfDetail () const;
inline float GetModelMinDistance (int i) const;
inline float GetModelMaxDistance (int i) const;
inline float GetWorldMinDistance (int i) const;
inline float GetWorldMaxDistance (int i) const;
void SetModelDistance (int i, float minDist, float maxDist);
protected:
// Switch the child based on distance from world LOD center to camera.
void SelectLevelOfDetail (const Camera* camera);
// Support for hierarchical culling.
virtual void GetVisibleSet (Culler& culler, bool noCull);
// The point whose distance to the camera determines the correct child to
// activate.
APoint mModelLodCenter;
APoint mWorldLodCenter;
// Squared distances for each LOD interval.
int mNumLevelsOfDetail; // same as number of children of node
float* mModelMinDist;
float* mModelMaxDist;
float* mWorldMinDist;
float* mWorldMaxDist;
};
WM5_REGISTER_STREAM(DlodNode);
typedef Pointer0<DlodNode> DlodNodePtr;
#include "Wm5DlodNode.inl"
}
#endif
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