/usr/include/libwildmagic/Wm5FastMarch.h is in libwildmagic-dev 5.13-1ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5FASTMARCH_H
#define WM5FASTMARCH_H
#include "Wm5ImagicsLIB.h"
#include "Wm5Math.h"
#include "Wm5MinHeap.h"
namespace Wm5
{
class WM5_IMAGICS_ITEM FastMarch
{
public:
// Abstract base class.
virtual ~FastMarch ();
// Member access.
inline void SetTime (int i, float time);
inline float GetTime (int i) const;
inline int GetQuantity () const;
void GetTimeExtremes (float& minValue, float& maxValue) const;
// Image element classification.
inline bool IsValid (int i) const;
inline bool IsTrial (int i) const;
inline bool IsFar (int i) const;
inline bool IsZeroSpeed (int i) const;
inline bool IsInterior (int i) const;
void GetInterior (std::vector<int>& interior) const;
virtual void GetBoundary (std::vector<int>& boundary) const = 0;
virtual bool IsBoundary (int i) const = 0;
// Run one step of the fast marching algorithm.
virtual void Iterate () = 0;
protected:
// Constructors.
FastMarch (int quantity, const float* speeds,
const std::vector<int>& seeds);
FastMarch (int quantity, const float speed,
const std::vector<int>& seeds);
// Called by the constructors.
void Initialize (int quantity, const std::vector<int>& seeds);
void InitializeSpeed (const float* speeds);
void InitializeSpeed (const float speed);
int mQuantity;
float* mInvSpeeds;
float* mTimes;
MinHeap<int,float> mHeap;
const MinHeapRecord<int,float>** mTrials;
};
#include "Wm5FastMarch.inl"
}
#endif
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