/usr/include/libwildmagic/Wm5ImageProcessing.inl is in libwildmagic-dev 5.13-1ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
//----------------------------------------------------------------------------
inline int ImageProcessing::GetNumCols () const
{
return mNumCols;
}
//----------------------------------------------------------------------------
inline int ImageProcessing::GetNumRows () const
{
return mNumRows;
}
//----------------------------------------------------------------------------
inline int ImageProcessing::GetNumTargets () const
{
return mNumTargets;
}
//----------------------------------------------------------------------------
inline float ImageProcessing::GetColSpacing () const
{
return mColSpacing;
}
//----------------------------------------------------------------------------
inline float ImageProcessing::GetRowSpacing () const
{
return mRowSpacing;
}
//----------------------------------------------------------------------------
inline Camera* ImageProcessing::GetCamera () const
{
return mCamera;
}
//----------------------------------------------------------------------------
inline TriMesh* ImageProcessing::GetRectangle () const
{
return mRectangle;
}
//----------------------------------------------------------------------------
inline RenderTarget* ImageProcessing::GetTarget (int i) const
{
if (0 <= i && i < mNumTargets)
{
return mTargets[i];
}
return 0;
}
//----------------------------------------------------------------------------
inline int ImageProcessing::Index (int col, int row) const
{
return col + mNumCols*row;
}
//----------------------------------------------------------------------------
inline Texture2D* ImageProcessing::GetMainTexture () const
{
return mMainTexture;
}
//----------------------------------------------------------------------------
inline VisualEffectInstance* ImageProcessing::GetMainEffectInstance () const
{
return mMainEffectInstance;
}
//----------------------------------------------------------------------------
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