/usr/include/libwildmagic/Wm5OpenGLTexture1D.h is in libwildmagic-dev 5.13-1ubuntu3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2011/07/09)
#ifndef WM5OPENGLTEXTURE1D_H
#define WM5OPENGLTEXTURE1D_H
#include "Wm5OpenGLRendererLIB.h"
#include "Wm5Texture1D.h"
namespace Wm5
{
class Renderer;
class PdrTexture1D
{
public:
// Construction and destruction.
PdrTexture1D (Renderer* renderer, const Texture1D* texture);
~PdrTexture1D ();
// Texture operations.
void Enable (Renderer* renderer, int textureUnit);
void Disable (Renderer* renderer, int textureUnit);
void* Lock (int level, Buffer::Locking mode);
void Unlock (int level);
private:
GLuint mTexture, mInternalFormat, mFormat, mType, mPreviousTexture;
GLint mNumLevels;
GLint mNumLevelBytes[Texture::MM_MAX_MIPMAP_LEVELS];
GLint mDimension[Texture::MM_MAX_MIPMAP_LEVELS];
GLuint mBuffer[Texture::MM_MAX_MIPMAP_LEVELS];
void* mLockedMemory[Texture::MM_MAX_MIPMAP_LEVELS];
bool mWriteLock[Texture::MM_MAX_MIPMAP_LEVELS];
};
}
#endif
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