/usr/include/libwildmagic/Wm5Polygon2.h is in libwildmagic-dev 5.13-1ubuntu3.
This file is owned by root:root, with mode 0o644.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef WM5POLYGON2_H
#define WM5POLYGON2_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Vector2.h"
#include "Wm5SmartPointer.h"
namespace Wm5
{
template <typename Real>
class Polygon2
{
public:
// Construction and destruction. The caller is responsible for ensuring
// that the array of vertices is counterclockwise ordered to represent a
// simple polygon.
//
// Polygon2 objects typically share data from other sources. The class
// uses a smart pointer (Pointer1) to share the input vertices. If you
// do not want the class to delete the vertices, use your own smart
// pointer for the vertices.
Polygon2 (const int numVertices, Vector2<Real>* vertices);
Polygon2 (const Polygon2& polygon);
virtual ~Polygon2 ();
// Assignment.
Polygon2& operator= (const Polygon2& polygon);
// Read-only member access.
int GetNumVertices () const;
const Vector2<Real>* GetVertices () const;
const Vector2<Real>& GetVertex (int i) const;
// Allow vertex modification. The caller must ensure that the polygon
// remains simple.
virtual void SetVertex (int i, const Vector2<Real>& vertex);
// Compute various information about the polygon.
Vector2<Real> ComputeVertexAverage () const;
Real ComputePerimeterLength () const;
Real ComputeArea () const;
protected:
int mNumVertices;
Pointer1<Vector2<Real> > mVertices;
};
#include "Wm5Polygon2.inl"
typedef Polygon2<float> Polygon2f;
typedef Polygon2<double> Polygon2d;
}
#endif
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