/usr/include/libwildmagic/Wm5Projector.h is in libwildmagic-dev 5.13-1ubuntu3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5PROJECTOR_H
#define WM5PROJECTOR_H
#include "Wm5GraphicsLIB.h"
#include "Wm5Camera.h"
namespace Wm5
{
class WM5_GRAPHICS_ITEM Projector : public Camera
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(Projector);
public:
// Construction and destruction. The only difference between this
// class and the Camera class is that you may specify the depth type
// explicitly. The Camera class is forced to use the default depth
// type (that is consistent with the currently enabled graphics API).
Projector (DepthType depthType, bool isPerspective = true);
virtual ~Projector ();
// The 0-index matrix maps x' = (1+x)/2 and y' = (1-y)/2. The
// 1-index matrix maps x' = (1+x)/2 and y' = (1+y)/2.
static const HMatrix BiasScaleMatrix[2];
};
WM5_REGISTER_STREAM(Projector);
typedef Pointer0<Projector> ProjectorPtr;
}
#endif
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