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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5RIEMANNIANGEODESIC_H
#define WM5RIEMANNIANGEODESIC_H
#include "Wm5MathematicsLIB.h"
#include "Wm5GMatrix.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM RiemannianGeodesic
{
public:
// Construction and destruction. The input dimension must be two or
// larger.
RiemannianGeodesic (int dimension);
virtual ~RiemannianGeodesic ();
// Tweakable parameters.
// 1. The integral samples are the number of samples used in the Trapezoid
// Rule numerical integrator.
// 2. The search samples are the number of samples taken along a ray for
// the steepest descent algorithm used to refine the vertices of the
// polyline approximation to the geodesic curve.
// 3. The derivative step is the value of h used for centered difference
// approximations df/dx = (f(x+h)-f(x-h))/(2*h) in the steepest
// descent algorithm.
// 4. The number of subdivisions indicates how many times the polyline
// segments should be subdivided. The number of polyline vertices
// will be pow(2,subdivisions)+1.
// 5. The number of refinements per subdivision. Setting this to a
// positive value appears necessary when the geodesic curve has a
// large length.
// 6. The search radius is the distance over which the steepest descent
// algorithm searches for a minimum on the line whose direction is the
// estimated gradient. The default of 1 means the search interval is
// [-L,L], where L is the length of the gradient. If the search
// radius is r, then the interval is [-r*L,r*L].
int IntegralSamples; // default = 16
int SearchSamples; // default = 32
Real DerivativeStep; // default = 0.0001
int Subdivisions; // default = 7
int Refinements; // default = 8
Real SearchRadius; // default = 1.0
// The dimension of the manifold.
int GetDimension () const;
// Returns the length of the line segment connecting the points.
Real ComputeSegmentLength (const GVector<Real>& point0,
const GVector<Real>& point1);
// Compute the total length of the polyline. The lengths of the segments
// are computed relative to the metric tensor.
Real ComputeTotalLength (int quantity, const GVector<Real>* path);
// Returns a polyline approximation to a geodesic curve connecting the
// points. The caller is responsible for deleting the output array (it
// is dynamically allocated).
void ComputeGeodesic (const GVector<Real>& end0,
const GVector<Real>& end1, int& quantity,
GVector<Real>*& path);
// Start with the midpoint M of the line segment (E0,E1) and use a
// steepest descent algorithm to move M so that
// Length(E0,M) + Length(M,E1) < Length(E0,E1)
// This is essentially a relaxation scheme that inserts points into the
// current polyline approximation to the geodesic curve.
bool Subdivide (const GVector<Real>& end0, GVector<Real>& mid,
const GVector<Real>& end1);
// Apply the steepest descent algorithm to move the midpoint M of the
// line segment (E0,E1) so that
// Length(E0,M) + Length(M,E1) < Length(E0,E1)
// This is essentially a relaxation scheme that inserts points into the
// current polyline approximation to the geodesic curve.
bool Refine (const GVector<Real>& end0, GVector<Real>& mid,
const GVector<Real>& end1);
// A callback that is executed during each call of Refine.
typedef void (*RefineCallbackFunction)();
RefineCallbackFunction RefineCallback;
// Information to be used during the callback.
int GetSubdivisionStep () const;
int GetRefinementStep () const;
int GetCurrentQuantity () const;
// Curvature computations to measure how close the approximating
// polyline is to a geodesic.
// Returns the total curvature of the line segment connecting the points.
Real ComputeSegmentCurvature (const GVector<Real>& point0,
const GVector<Real>& point1);
// Compute the total curvature of the polyline. The curvatures of the
// segments are computed relative to the metric tensor.
Real ComputeTotalCurvature (int quantity, const GVector<Real>* path);
protected:
// Support for ComputeSegmentCurvature.
Real ComputeIntegrand (const GVector<Real>& pos,
const GVector<Real>& der);
// Compute the metric tensor for the specified point. Derived classes
// are responsible for implementing this function.
virtual void ComputeMetric (const GVector<Real>& point) = 0;
// Compute the Christoffel symbols of the first kind for the current
// point. Derived classes are responsible for implementing this function.
virtual void ComputeChristoffel1 (const GVector<Real>& point) = 0;
// Compute the inverse of the current metric tensor. The function
// returns 'true' iff the inverse exists.
bool ComputeMetricInverse ();
// Compute the derivative of the metric tensor for the current state.
// This is a triply indexed quantity, the values computed using the
// Christoffel symbols of the first kind.
void ComputeMetricDerivative ();
// Compute the Christoffel symbols of the second kind for the current
// state. The values depend on the inverse of the metric tensor, so
// they may be computed only when the inverse exists. The function
// returns 'true' whenever the inverse metric tensor exists.
bool ComputeChristoffel2 ();
int mDimension;
GMatrix<Real> mMetric;
GMatrix<Real> mMetricInverse;
GMatrix<Real>* mChristoffel1;
GMatrix<Real>* mChristoffel2;
GMatrix<Real>* mMetricDerivative;
bool mMetricInverseExists;
// Progress parameters that are useful to mRefineCallback.
int mSubdivide, mRefine, mCurrentQuantity;
// Derived tweaking parameters.
Real mIntegralStep; // = 1/(mIntegralQuantity-1)
Real mSearchStep; // = 1/mSearchQuantity
Real mDerivativeFactor; // = 1/(2*mDerivativeStep)
};
typedef RiemannianGeodesic<float> RiemannianGeodesicf;
typedef RiemannianGeodesic<double> RiemannianGeodesicd;
}
#endif
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