/usr/include/libwildmagic/Wm5Tuple.h is in libwildmagic-dev 5.13-1ubuntu3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.3 (2012/03/09)
#ifndef WM5TUPLE_H
#define WM5TUPLE_H
#include "Wm5CoreLIB.h"
// The class TYPE is either native data or is class data that has the
// following member functions:
// TYPE::TYPE ()
// TYPE::TYPE (const TYPE&);
// TYPE& TYPE::operator= (const TYPE&)
namespace Wm5
{
template <int DIMENSION, typename TYPE>
class Tuple
{
public:
// Construction and destruction. The default constructor does not
// initialize the tuple elements for native elements. The tuple elements
// are initialized for class data whenever TYPE initializes during its
// default construction.
Tuple ();
Tuple (const Tuple& tuple);
~Tuple ();
// Coordinate access.
inline operator const TYPE* () const;
inline operator TYPE* ();
inline const TYPE& operator[] (int i) const;
inline TYPE& operator[] (int i);
// Assignment.
Tuple& operator= (const Tuple& tuple);
// Comparison.
bool operator== (const Tuple& tuple) const;
bool operator!= (const Tuple& tuple) const;
bool operator< (const Tuple& tuple) const;
bool operator<= (const Tuple& tuple) const;
bool operator> (const Tuple& tuple) const;
bool operator>= (const Tuple& tuple) const;
protected:
TYPE mTuple[DIMENSION];
};
#include "Wm5Tuple.inl"
}
#endif
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