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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5VISUALTECHNIQUE_H
#define WM5VISUALTECHNIQUE_H
#include "Wm5GraphicsLIB.h"
#include "Wm5VisualPass.h"
namespace Wm5
{
class WM5_GRAPHICS_ITEM VisualTechnique : public Object
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(VisualTechnique);
public:
// Construction and destruction.
VisualTechnique ();
virtual ~VisualTechnique ();
// Support for deferred creation. The function appends the new pass to
// the end of the array.
void InsertPass (VisualPass* pass);
// Member access.
inline int GetNumPasses () const;
VisualPass* GetPass (int passIndex) const;
// Access to components of the pass.
VertexShader* GetVertexShader (int passIndex) const;
PixelShader* GetPixelShader (int passIndex) const;
AlphaState* GetAlphaState (int passIndex) const;
CullState* GetCullState (int passIndex) const;
DepthState* GetDepthState (int passIndex) const;
OffsetState* GetOffsetState (int passIndex) const;
StencilState* GetStencilState (int passIndex) const;
WireState* GetWireState (int passIndex) const;
protected:
std::vector<VisualPassPtr> mPasses;
};
WM5_REGISTER_STREAM(VisualTechnique);
typedef Pointer0<VisualTechnique> VisualTechniquePtr;
#include "Wm5VisualTechnique.inl"
}
#endif
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