This file is indexed.

/usr/include/yaml-cpp/node/node.h is in libyaml-cpp-dev 0.5.2-4ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
#ifndef NODE_NODE_H_62B23520_7C8E_11DE_8A39_0800200C9A66
#define NODE_NODE_H_62B23520_7C8E_11DE_8A39_0800200C9A66

#if defined(_MSC_VER) ||                                            \
    (defined(__GNUC__) && (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || \
     (__GNUC__ >= 4))  // GCC supports "pragma once" correctly since 3.4
#pragma once
#endif

#include <stdexcept>

#include "yaml-cpp/dll.h"
#include "yaml-cpp/emitterstyle.h"
#include "yaml-cpp/node/detail/bool_type.h"
#include "yaml-cpp/node/detail/iterator_fwd.h"
#include "yaml-cpp/node/ptr.h"
#include "yaml-cpp/node/type.h"

namespace YAML {
namespace detail {
class node;
class node_data;
struct iterator_value;
}  // namespace detail
}  // namespace YAML

namespace YAML {
class YAML_CPP_API Node {
 public:
  friend class NodeBuilder;
  friend class NodeEvents;
  friend struct detail::iterator_value;
  friend class detail::node;
  friend class detail::node_data;
  template <typename>
  friend class detail::iterator_base;
  template <typename T, typename S>
  friend struct as_if;

  typedef YAML::iterator iterator;
  typedef YAML::const_iterator const_iterator;

  Node();
  explicit Node(NodeType::value type);
  template <typename T>
  explicit Node(const T& rhs);
  explicit Node(const detail::iterator_value& rhs);
  Node(const Node& rhs);
  ~Node();

  NodeType::value Type() const;
  bool IsDefined() const;
  bool IsNull() const { return Type() == NodeType::Null; }
  bool IsScalar() const { return Type() == NodeType::Scalar; }
  bool IsSequence() const { return Type() == NodeType::Sequence; }
  bool IsMap() const { return Type() == NodeType::Map; }

  // bool conversions
  YAML_CPP_OPERATOR_BOOL();
  bool operator!() const { return !IsDefined(); }

  // access
  template <typename T>
  const T as() const;
  template <typename T, typename S>
  const T as(const S& fallback) const;
  const std::string& Scalar() const;

  const std::string& Tag() const;
  void SetTag(const std::string& tag);

  // style
  // WARNING: This API might change in future releases.
  EmitterStyle::value Style() const;
  void SetStyle(EmitterStyle::value style);

  // assignment
  bool is(const Node& rhs) const;
  template <typename T>
  Node& operator=(const T& rhs);
  Node& operator=(const Node& rhs);
  void reset(const Node& rhs = Node());

  // size/iterator
  std::size_t size() const;

  const_iterator begin() const;
  iterator begin();

  const_iterator end() const;
  iterator end();

  // sequence
  template <typename T>
  void push_back(const T& rhs);
  void push_back(const Node& rhs);

  // indexing
  template <typename Key>
  const Node operator[](const Key& key) const;
  template <typename Key>
  Node operator[](const Key& key);
  template <typename Key>
  bool remove(const Key& key);

  const Node operator[](const Node& key) const;
  Node operator[](const Node& key);
  bool remove(const Node& key);

  // map
  template <typename Key, typename Value>
  void force_insert(const Key& key, const Value& value);

 private:
  enum Zombie { ZombieNode };
  explicit Node(Zombie);
  explicit Node(detail::node& node, detail::shared_memory_holder pMemory);

  void EnsureNodeExists() const;

  template <typename T>
  void Assign(const T& rhs);
  void Assign(const char* rhs);
  void Assign(char* rhs);

  void AssignData(const Node& rhs);
  void AssignNode(const Node& rhs);

 private:
  bool m_isValid;
  mutable detail::shared_memory_holder m_pMemory;
  mutable detail::node* m_pNode;
};

YAML_CPP_API bool operator==(const Node& lhs, const Node& rhs);

YAML_CPP_API Node Clone(const Node& node);

template <typename T>
struct convert;
}

#endif  // NODE_NODE_H_62B23520_7C8E_11DE_8A39_0800200C9A66