/usr/include/llvm-4.0/llvm/ADT/ScopedHashTable.h is in llvm-4.0-dev 1:4.0.1-10.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 | //===- ScopedHashTable.h - A simple scoped hash table -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements an efficient scoped hash table, which is useful for
// things like dominator-based optimizations. This allows clients to do things
// like this:
//
// ScopedHashTable<int, int> HT;
// {
// ScopedHashTableScope<int, int> Scope1(HT);
// HT.insert(0, 0);
// HT.insert(1, 1);
// {
// ScopedHashTableScope<int, int> Scope2(HT);
// HT.insert(0, 42);
// }
// }
//
// Looking up the value for "0" in the Scope2 block will return 42. Looking
// up the value for 0 before 42 is inserted or after Scope2 is popped will
// return 0.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_SCOPEDHASHTABLE_H
#define LLVM_ADT_SCOPEDHASHTABLE_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/Support/Allocator.h"
#include <cassert>
#include <new>
namespace llvm {
template <typename K, typename V, typename KInfo = DenseMapInfo<K>,
typename AllocatorTy = MallocAllocator>
class ScopedHashTable;
template <typename K, typename V>
class ScopedHashTableVal {
ScopedHashTableVal *NextInScope;
ScopedHashTableVal *NextForKey;
K Key;
V Val;
ScopedHashTableVal(const K &key, const V &val) : Key(key), Val(val) {}
public:
const K &getKey() const { return Key; }
const V &getValue() const { return Val; }
V &getValue() { return Val; }
ScopedHashTableVal *getNextForKey() { return NextForKey; }
const ScopedHashTableVal *getNextForKey() const { return NextForKey; }
ScopedHashTableVal *getNextInScope() { return NextInScope; }
template <typename AllocatorTy>
static ScopedHashTableVal *Create(ScopedHashTableVal *nextInScope,
ScopedHashTableVal *nextForKey,
const K &key, const V &val,
AllocatorTy &Allocator) {
ScopedHashTableVal *New = Allocator.template Allocate<ScopedHashTableVal>();
// Set up the value.
new (New) ScopedHashTableVal(key, val);
New->NextInScope = nextInScope;
New->NextForKey = nextForKey;
return New;
}
template <typename AllocatorTy> void Destroy(AllocatorTy &Allocator) {
// Free memory referenced by the item.
this->~ScopedHashTableVal();
Allocator.Deallocate(this);
}
};
template <typename K, typename V, typename KInfo = DenseMapInfo<K>,
typename AllocatorTy = MallocAllocator>
class ScopedHashTableScope {
/// HT - The hashtable that we are active for.
ScopedHashTable<K, V, KInfo, AllocatorTy> &HT;
/// PrevScope - This is the scope that we are shadowing in HT.
ScopedHashTableScope *PrevScope;
/// LastValInScope - This is the last value that was inserted for this scope
/// or null if none have been inserted yet.
ScopedHashTableVal<K, V> *LastValInScope;
public:
ScopedHashTableScope(ScopedHashTable<K, V, KInfo, AllocatorTy> &HT);
ScopedHashTableScope(ScopedHashTableScope &) = delete;
ScopedHashTableScope &operator=(ScopedHashTableScope &) = delete;
~ScopedHashTableScope();
ScopedHashTableScope *getParentScope() { return PrevScope; }
const ScopedHashTableScope *getParentScope() const { return PrevScope; }
private:
friend class ScopedHashTable<K, V, KInfo, AllocatorTy>;
ScopedHashTableVal<K, V> *getLastValInScope() {
return LastValInScope;
}
void setLastValInScope(ScopedHashTableVal<K, V> *Val) {
LastValInScope = Val;
}
};
template <typename K, typename V, typename KInfo = DenseMapInfo<K>>
class ScopedHashTableIterator {
ScopedHashTableVal<K, V> *Node;
public:
ScopedHashTableIterator(ScopedHashTableVal<K, V> *node) : Node(node) {}
V &operator*() const {
assert(Node && "Dereference end()");
return Node->getValue();
}
V *operator->() const {
return &Node->getValue();
}
bool operator==(const ScopedHashTableIterator &RHS) const {
return Node == RHS.Node;
}
bool operator!=(const ScopedHashTableIterator &RHS) const {
return Node != RHS.Node;
}
inline ScopedHashTableIterator& operator++() { // Preincrement
assert(Node && "incrementing past end()");
Node = Node->getNextForKey();
return *this;
}
ScopedHashTableIterator operator++(int) { // Postincrement
ScopedHashTableIterator tmp = *this; ++*this; return tmp;
}
};
template <typename K, typename V, typename KInfo, typename AllocatorTy>
class ScopedHashTable {
public:
/// ScopeTy - This is a helpful typedef that allows clients to get easy access
/// to the name of the scope for this hash table.
typedef ScopedHashTableScope<K, V, KInfo, AllocatorTy> ScopeTy;
typedef unsigned size_type;
private:
friend class ScopedHashTableScope<K, V, KInfo, AllocatorTy>;
typedef ScopedHashTableVal<K, V> ValTy;
DenseMap<K, ValTy*, KInfo> TopLevelMap;
ScopeTy *CurScope = nullptr;
AllocatorTy Allocator;
public:
ScopedHashTable() = default;
ScopedHashTable(AllocatorTy A) : CurScope(0), Allocator(A) {}
ScopedHashTable(const ScopedHashTable &) = delete;
ScopedHashTable &operator=(const ScopedHashTable &) = delete;
~ScopedHashTable() {
assert(!CurScope && TopLevelMap.empty() && "Scope imbalance!");
}
/// Access to the allocator.
AllocatorTy &getAllocator() { return Allocator; }
const AllocatorTy &getAllocator() const { return Allocator; }
/// Return 1 if the specified key is in the table, 0 otherwise.
size_type count(const K &Key) const {
return TopLevelMap.count(Key);
}
V lookup(const K &Key) {
typename DenseMap<K, ValTy*, KInfo>::iterator I = TopLevelMap.find(Key);
if (I != TopLevelMap.end())
return I->second->getValue();
return V();
}
void insert(const K &Key, const V &Val) {
insertIntoScope(CurScope, Key, Val);
}
typedef ScopedHashTableIterator<K, V, KInfo> iterator;
iterator end() { return iterator(0); }
iterator begin(const K &Key) {
typename DenseMap<K, ValTy*, KInfo>::iterator I =
TopLevelMap.find(Key);
if (I == TopLevelMap.end()) return end();
return iterator(I->second);
}
ScopeTy *getCurScope() { return CurScope; }
const ScopeTy *getCurScope() const { return CurScope; }
/// insertIntoScope - This inserts the specified key/value at the specified
/// (possibly not the current) scope. While it is ok to insert into a scope
/// that isn't the current one, it isn't ok to insert *underneath* an existing
/// value of the specified key.
void insertIntoScope(ScopeTy *S, const K &Key, const V &Val) {
assert(S && "No scope active!");
ScopedHashTableVal<K, V> *&KeyEntry = TopLevelMap[Key];
KeyEntry = ValTy::Create(S->getLastValInScope(), KeyEntry, Key, Val,
Allocator);
S->setLastValInScope(KeyEntry);
}
};
/// ScopedHashTableScope ctor - Install this as the current scope for the hash
/// table.
template <typename K, typename V, typename KInfo, typename Allocator>
ScopedHashTableScope<K, V, KInfo, Allocator>::
ScopedHashTableScope(ScopedHashTable<K, V, KInfo, Allocator> &ht) : HT(ht) {
PrevScope = HT.CurScope;
HT.CurScope = this;
LastValInScope = nullptr;
}
template <typename K, typename V, typename KInfo, typename Allocator>
ScopedHashTableScope<K, V, KInfo, Allocator>::~ScopedHashTableScope() {
assert(HT.CurScope == this && "Scope imbalance!");
HT.CurScope = PrevScope;
// Pop and delete all values corresponding to this scope.
while (ScopedHashTableVal<K, V> *ThisEntry = LastValInScope) {
// Pop this value out of the TopLevelMap.
if (!ThisEntry->getNextForKey()) {
assert(HT.TopLevelMap[ThisEntry->getKey()] == ThisEntry &&
"Scope imbalance!");
HT.TopLevelMap.erase(ThisEntry->getKey());
} else {
ScopedHashTableVal<K, V> *&KeyEntry = HT.TopLevelMap[ThisEntry->getKey()];
assert(KeyEntry == ThisEntry && "Scope imbalance!");
KeyEntry = ThisEntry->getNextForKey();
}
// Pop this value out of the scope.
LastValInScope = ThisEntry->getNextInScope();
// Delete this entry.
ThisEntry->Destroy(HT.getAllocator());
}
}
} // end namespace llvm
#endif // LLVM_ADT_SCOPEDHASHTABLE_H
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