/usr/include/llvm-4.0/llvm/CodeGen/MachineModuleInfo.h is in llvm-4.0-dev 1:4.0.1-10.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 | //===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect meta information for a module. This information should be in a
// neutral form that can be used by different debugging and exception handling
// schemes.
//
// The organization of information is primarily clustered around the source
// compile units. The main exception is source line correspondence where
// inlining may interleave code from various compile units.
//
// The following information can be retrieved from the MachineModuleInfo.
//
// -- Source directories - Directories are uniqued based on their canonical
// string and assigned a sequential numeric ID (base 1.)
// -- Source files - Files are also uniqued based on their name and directory
// ID. A file ID is sequential number (base 1.)
// -- Source line correspondence - A vector of file ID, line#, column# triples.
// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
// corresponding to each entry in the source line list. This allows a debug
// emitter to generate labels referenced by debug information tables.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
#define LLVM_CODEGEN_MACHINEMODULEINFO_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/MC/MachineLocation.h"
#include "llvm/Pass.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
//===----------------------------------------------------------------------===//
// Forward declarations.
class BlockAddress;
class CallInst;
class Constant;
class GlobalVariable;
class LandingPadInst;
class MDNode;
class MMIAddrLabelMap;
class MachineBasicBlock;
class MachineFunction;
class MachineFunctionInitializer;
class Module;
class PointerType;
class StructType;
//===----------------------------------------------------------------------===//
/// This class can be derived from and used by targets to hold private
/// target-specific information for each Module. Objects of type are
/// accessed/created with MMI::getInfo and destroyed when the MachineModuleInfo
/// is destroyed.
///
class MachineModuleInfoImpl {
public:
typedef PointerIntPair<MCSymbol*, 1, bool> StubValueTy;
virtual ~MachineModuleInfoImpl();
typedef std::vector<std::pair<MCSymbol*, StubValueTy> > SymbolListTy;
protected:
/// Return the entries from a DenseMap in a deterministic sorted orer.
/// Clears the map.
static SymbolListTy getSortedStubs(DenseMap<MCSymbol*, StubValueTy>&);
};
//===----------------------------------------------------------------------===//
/// This class contains meta information specific to a module. Queries can be
/// made by different debugging and exception handling schemes and reformated
/// for specific use.
///
class MachineModuleInfo : public ImmutablePass {
const TargetMachine &TM;
/// This is the MCContext used for the entire code generator.
MCContext Context;
/// This is the LLVM Module being worked on.
const Module *TheModule;
/// This is the object-file-format-specific implementation of
/// MachineModuleInfoImpl, which lets targets accumulate whatever info they
/// want.
MachineModuleInfoImpl *ObjFileMMI;
/// \name Exception Handling
/// \{
/// Vector of all personality functions ever seen. Used to emit common EH
/// frames.
std::vector<const Function *> Personalities;
/// The current call site index being processed, if any. 0 if none.
unsigned CurCallSite;
/// \}
/// This map keeps track of which symbol is being used for the specified
/// basic block's address of label.
MMIAddrLabelMap *AddrLabelSymbols;
// TODO: Ideally, what we'd like is to have a switch that allows emitting
// synchronous (precise at call-sites only) CFA into .eh_frame. However,
// even under this switch, we'd like .debug_frame to be precise when using.
// -g. At this moment, there's no way to specify that some CFI directives
// go into .eh_frame only, while others go into .debug_frame only.
/// True if debugging information is available in this module.
bool DbgInfoAvailable;
/// True if this module calls VarArg function with floating-point arguments.
/// This is used to emit an undefined reference to _fltused on Windows
/// targets.
bool UsesVAFloatArgument;
/// True if the module calls the __morestack function indirectly, as is
/// required under the large code model on x86. This is used to emit
/// a definition of a symbol, __morestack_addr, containing the address. See
/// comments in lib/Target/X86/X86FrameLowering.cpp for more details.
bool UsesMorestackAddr;
MachineFunctionInitializer *MFInitializer;
/// Maps IR Functions to their corresponding MachineFunctions.
DenseMap<const Function*, std::unique_ptr<MachineFunction>> MachineFunctions;
/// Next unique number available for a MachineFunction.
unsigned NextFnNum = 0;
const Function *LastRequest = nullptr; ///< Used for shortcut/cache.
MachineFunction *LastResult = nullptr; ///< Used for shortcut/cache.
public:
static char ID; // Pass identification, replacement for typeid
explicit MachineModuleInfo(const TargetMachine *TM = nullptr);
~MachineModuleInfo() override;
// Initialization and Finalization
bool doInitialization(Module &) override;
bool doFinalization(Module &) override;
const MCContext &getContext() const { return Context; }
MCContext &getContext() { return Context; }
void setModule(const Module *M) { TheModule = M; }
const Module *getModule() const { return TheModule; }
void setMachineFunctionInitializer(MachineFunctionInitializer *MFInit) {
MFInitializer = MFInit;
}
/// Returns the MachineFunction constructed for the IR function \p F.
/// Creates a new MachineFunction and runs the MachineFunctionInitializer
/// if none exists yet.
MachineFunction &getMachineFunction(const Function &F);
/// Delete the MachineFunction \p MF and reset the link in the IR Function to
/// Machine Function map.
void deleteMachineFunctionFor(Function &F);
/// Keep track of various per-function pieces of information for backends
/// that would like to do so.
template<typename Ty>
Ty &getObjFileInfo() {
if (ObjFileMMI == nullptr)
ObjFileMMI = new Ty(*this);
return *static_cast<Ty*>(ObjFileMMI);
}
template<typename Ty>
const Ty &getObjFileInfo() const {
return const_cast<MachineModuleInfo*>(this)->getObjFileInfo<Ty>();
}
/// Returns true if valid debug info is present.
bool hasDebugInfo() const { return DbgInfoAvailable; }
void setDebugInfoAvailability(bool avail) { DbgInfoAvailable = avail; }
bool usesVAFloatArgument() const {
return UsesVAFloatArgument;
}
void setUsesVAFloatArgument(bool b) {
UsesVAFloatArgument = b;
}
bool usesMorestackAddr() const {
return UsesMorestackAddr;
}
void setUsesMorestackAddr(bool b) {
UsesMorestackAddr = b;
}
/// Return the symbol to be used for the specified basic block when its
/// address is taken. This cannot be its normal LBB label because the block
/// may be accessed outside its containing function.
MCSymbol *getAddrLabelSymbol(const BasicBlock *BB) {
return getAddrLabelSymbolToEmit(BB).front();
}
/// Return the symbol to be used for the specified basic block when its
/// address is taken. If other blocks were RAUW'd to this one, we may have
/// to emit them as well, return the whole set.
ArrayRef<MCSymbol *> getAddrLabelSymbolToEmit(const BasicBlock *BB);
/// If the specified function has had any references to address-taken blocks
/// generated, but the block got deleted, return the symbol now so we can
/// emit it. This prevents emitting a reference to a symbol that has no
/// definition.
void takeDeletedSymbolsForFunction(const Function *F,
std::vector<MCSymbol*> &Result);
/// \name Exception Handling
/// \{
/// Set the call site currently being processed.
void setCurrentCallSite(unsigned Site) { CurCallSite = Site; }
/// Get the call site currently being processed, if any. return zero if
/// none.
unsigned getCurrentCallSite() { return CurCallSite; }
/// Provide the personality function for the exception information.
void addPersonality(const Function *Personality);
/// Return array of personality functions ever seen.
const std::vector<const Function *>& getPersonalities() const {
return Personalities;
}
/// \}
}; // End class MachineModuleInfo
//===- MMI building helpers -----------------------------------------------===//
/// Determine if any floating-point values are being passed to this variadic
/// function, and set the MachineModuleInfo's usesVAFloatArgument flag if so.
/// This flag is used to emit an undefined reference to _fltused on Windows,
/// which will link in MSVCRT's floating-point support.
void computeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo &MMI);
} // End llvm namespace
#endif
|