/usr/include/llvm-4.0/llvm/MC/MCSchedule.h is in llvm-4.0-dev 1:4.0.1-10.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 | //===-- llvm/MC/MCSchedule.h - Scheduling -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the classes used to describe a subtarget's machine model
// for scheduling and other instruction cost heuristics.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCSCHEDULE_H
#define LLVM_MC_MCSCHEDULE_H
#include "llvm/Support/DataTypes.h"
#include <cassert>
namespace llvm {
struct InstrItinerary;
/// Define a kind of processor resource that will be modeled by the scheduler.
struct MCProcResourceDesc {
#ifndef NDEBUG
const char *Name;
#endif
unsigned NumUnits; // Number of resource of this kind
unsigned SuperIdx; // Index of the resources kind that contains this kind.
// Number of resources that may be buffered.
//
// Buffered resources (BufferSize != 0) may be consumed at some indeterminate
// cycle after dispatch. This should be used for out-of-order cpus when
// instructions that use this resource can be buffered in a reservaton
// station.
//
// Unbuffered resources (BufferSize == 0) always consume their resource some
// fixed number of cycles after dispatch. If a resource is unbuffered, then
// the scheduler will avoid scheduling instructions with conflicting resources
// in the same cycle. This is for in-order cpus, or the in-order portion of
// an out-of-order cpus.
int BufferSize;
bool operator==(const MCProcResourceDesc &Other) const {
return NumUnits == Other.NumUnits && SuperIdx == Other.SuperIdx
&& BufferSize == Other.BufferSize;
}
};
/// Identify one of the processor resource kinds consumed by a particular
/// scheduling class for the specified number of cycles.
struct MCWriteProcResEntry {
unsigned ProcResourceIdx;
unsigned Cycles;
bool operator==(const MCWriteProcResEntry &Other) const {
return ProcResourceIdx == Other.ProcResourceIdx && Cycles == Other.Cycles;
}
};
/// Specify the latency in cpu cycles for a particular scheduling class and def
/// index. -1 indicates an invalid latency. Heuristics would typically consider
/// an instruction with invalid latency to have infinite latency. Also identify
/// the WriteResources of this def. When the operand expands to a sequence of
/// writes, this ID is the last write in the sequence.
struct MCWriteLatencyEntry {
int Cycles;
unsigned WriteResourceID;
bool operator==(const MCWriteLatencyEntry &Other) const {
return Cycles == Other.Cycles && WriteResourceID == Other.WriteResourceID;
}
};
/// Specify the number of cycles allowed after instruction issue before a
/// particular use operand reads its registers. This effectively reduces the
/// write's latency. Here we allow negative cycles for corner cases where
/// latency increases. This rule only applies when the entry's WriteResource
/// matches the write's WriteResource.
///
/// MCReadAdvanceEntries are sorted first by operand index (UseIdx), then by
/// WriteResourceIdx.
struct MCReadAdvanceEntry {
unsigned UseIdx;
unsigned WriteResourceID;
int Cycles;
bool operator==(const MCReadAdvanceEntry &Other) const {
return UseIdx == Other.UseIdx && WriteResourceID == Other.WriteResourceID
&& Cycles == Other.Cycles;
}
};
/// Summarize the scheduling resources required for an instruction of a
/// particular scheduling class.
///
/// Defined as an aggregate struct for creating tables with initializer lists.
struct MCSchedClassDesc {
static const unsigned short InvalidNumMicroOps = UINT16_MAX;
static const unsigned short VariantNumMicroOps = UINT16_MAX - 1;
#ifndef NDEBUG
const char* Name;
#endif
unsigned short NumMicroOps;
bool BeginGroup;
bool EndGroup;
unsigned WriteProcResIdx; // First index into WriteProcResTable.
unsigned NumWriteProcResEntries;
unsigned WriteLatencyIdx; // First index into WriteLatencyTable.
unsigned NumWriteLatencyEntries;
unsigned ReadAdvanceIdx; // First index into ReadAdvanceTable.
unsigned NumReadAdvanceEntries;
bool isValid() const {
return NumMicroOps != InvalidNumMicroOps;
}
bool isVariant() const {
return NumMicroOps == VariantNumMicroOps;
}
};
/// Machine model for scheduling, bundling, and heuristics.
///
/// The machine model directly provides basic information about the
/// microarchitecture to the scheduler in the form of properties. It also
/// optionally refers to scheduler resource tables and itinerary
/// tables. Scheduler resource tables model the latency and cost for each
/// instruction type. Itinerary tables are an independent mechanism that
/// provides a detailed reservation table describing each cycle of instruction
/// execution. Subtargets may define any or all of the above categories of data
/// depending on the type of CPU and selected scheduler.
struct MCSchedModel {
// IssueWidth is the maximum number of instructions that may be scheduled in
// the same per-cycle group.
unsigned IssueWidth;
static const unsigned DefaultIssueWidth = 1;
// MicroOpBufferSize is the number of micro-ops that the processor may buffer
// for out-of-order execution.
//
// "0" means operations that are not ready in this cycle are not considered
// for scheduling (they go in the pending queue). Latency is paramount. This
// may be more efficient if many instructions are pending in a schedule.
//
// "1" means all instructions are considered for scheduling regardless of
// whether they are ready in this cycle. Latency still causes issue stalls,
// but we balance those stalls against other heuristics.
//
// "> 1" means the processor is out-of-order. This is a machine independent
// estimate of highly machine specific characteristics such as the register
// renaming pool and reorder buffer.
unsigned MicroOpBufferSize;
static const unsigned DefaultMicroOpBufferSize = 0;
// LoopMicroOpBufferSize is the number of micro-ops that the processor may
// buffer for optimized loop execution. More generally, this represents the
// optimal number of micro-ops in a loop body. A loop may be partially
// unrolled to bring the count of micro-ops in the loop body closer to this
// number.
unsigned LoopMicroOpBufferSize;
static const unsigned DefaultLoopMicroOpBufferSize = 0;
// LoadLatency is the expected latency of load instructions.
unsigned LoadLatency;
static const unsigned DefaultLoadLatency = 4;
// HighLatency is the expected latency of "very high latency" operations.
// See TargetInstrInfo::isHighLatencyDef().
// By default, this is set to an arbitrarily high number of cycles
// likely to have some impact on scheduling heuristics.
unsigned HighLatency;
static const unsigned DefaultHighLatency = 10;
// MispredictPenalty is the typical number of extra cycles the processor
// takes to recover from a branch misprediction.
unsigned MispredictPenalty;
static const unsigned DefaultMispredictPenalty = 10;
bool PostRAScheduler; // default value is false
bool CompleteModel;
unsigned ProcID;
const MCProcResourceDesc *ProcResourceTable;
const MCSchedClassDesc *SchedClassTable;
unsigned NumProcResourceKinds;
unsigned NumSchedClasses;
// Instruction itinerary tables used by InstrItineraryData.
friend class InstrItineraryData;
const InstrItinerary *InstrItineraries;
unsigned getProcessorID() const { return ProcID; }
/// Does this machine model include instruction-level scheduling.
bool hasInstrSchedModel() const { return SchedClassTable; }
/// Return true if this machine model data for all instructions with a
/// scheduling class (itinerary class or SchedRW list).
bool isComplete() const { return CompleteModel; }
/// Return true if machine supports out of order execution.
bool isOutOfOrder() const { return MicroOpBufferSize > 1; }
unsigned getNumProcResourceKinds() const {
return NumProcResourceKinds;
}
const MCProcResourceDesc *getProcResource(unsigned ProcResourceIdx) const {
assert(hasInstrSchedModel() && "No scheduling machine model");
assert(ProcResourceIdx < NumProcResourceKinds && "bad proc resource idx");
return &ProcResourceTable[ProcResourceIdx];
}
const MCSchedClassDesc *getSchedClassDesc(unsigned SchedClassIdx) const {
assert(hasInstrSchedModel() && "No scheduling machine model");
assert(SchedClassIdx < NumSchedClasses && "bad scheduling class idx");
return &SchedClassTable[SchedClassIdx];
}
/// Returns the default initialized model.
static const MCSchedModel &GetDefaultSchedModel() { return Default; }
static const MCSchedModel Default;
};
} // End llvm namespace
#endif
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