/usr/x86_64-w64-mingw32/lib/ocaml/random.ml is in ocaml-mingw-w64-x86-64 4.01.0~20140328-1build6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 | (***********************************************************************)
(* *)
(* OCaml *)
(* *)
(* Damien Doligez, projet Para, INRIA Rocquencourt *)
(* *)
(* Copyright 1996 Institut National de Recherche en Informatique et *)
(* en Automatique. All rights reserved. This file is distributed *)
(* under the terms of the GNU Library General Public License, with *)
(* the special exception on linking described in file ../LICENSE. *)
(* *)
(***********************************************************************)
(* Pseudo-random number generator
This is a lagged-Fibonacci F(55, 24, +) with a modified addition
function to enhance the mixing of bits.
If we use normal addition, the low-order bit fails tests 1 and 7
of the Diehard test suite, and bits 1 and 2 also fail test 7.
If we use multiplication as suggested by Marsaglia, it doesn't fare
much better.
By mixing the bits of one of the numbers before addition (XOR the
5 high-order bits into the low-order bits), we get a generator that
passes all the Diehard tests.
*)
external random_seed: unit -> int array = "caml_sys_random_seed";;
module State = struct
type t = { st : int array; mutable idx : int };;
let new_state () = { st = Array.make 55 0; idx = 0 };;
let assign st1 st2 =
Array.blit st2.st 0 st1.st 0 55;
st1.idx <- st2.idx;
;;
let full_init s seed =
let combine accu x = Digest.string (accu ^ string_of_int x) in
let extract d =
Char.code d.[0] + (Char.code d.[1] lsl 8) + (Char.code d.[2] lsl 16)
+ (Char.code d.[3] lsl 24)
in
let seed = if Array.length seed = 0 then [| 0 |] else seed in
let l = Array.length seed in
for i = 0 to 54 do
s.st.(i) <- i;
done;
let accu = ref "x" in
for i = 0 to 54 + max 55 l do
let j = i mod 55 in
let k = i mod l in
accu := combine !accu seed.(k);
s.st.(j) <- (s.st.(j) lxor extract !accu) land 0x3FFFFFFF; (* PR#5575 *)
done;
s.idx <- 0;
;;
let make seed =
let result = new_state () in
full_init result seed;
result
;;
let make_self_init () = make (random_seed ());;
let copy s =
let result = new_state () in
assign result s;
result
;;
(* Returns 30 random bits as an integer 0 <= x < 1073741824 *)
let bits s =
s.idx <- (s.idx + 1) mod 55;
let curval = s.st.(s.idx) in
let newval = s.st.((s.idx + 24) mod 55)
+ (curval lxor ((curval lsr 25) land 0x1F)) in
let newval30 = newval land 0x3FFFFFFF in (* PR#5575 *)
s.st.(s.idx) <- newval30;
newval30
;;
let rec intaux s n =
let r = bits s in
let v = r mod n in
if r - v > 0x3FFFFFFF - n + 1 then intaux s n else v
;;
let int s bound =
if bound > 0x3FFFFFFF || bound <= 0
then invalid_arg "Random.int"
else intaux s bound
;;
let rec int32aux s n =
let b1 = Int32.of_int (bits s) in
let b2 = Int32.shift_left (Int32.of_int (bits s land 1)) 30 in
let r = Int32.logor b1 b2 in
let v = Int32.rem r n in
if Int32.sub r v > Int32.add (Int32.sub Int32.max_int n) 1l
then int32aux s n
else v
;;
let int32 s bound =
if bound <= 0l
then invalid_arg "Random.int32"
else int32aux s bound
;;
let rec int64aux s n =
let b1 = Int64.of_int (bits s) in
let b2 = Int64.shift_left (Int64.of_int (bits s)) 30 in
let b3 = Int64.shift_left (Int64.of_int (bits s land 7)) 60 in
let r = Int64.logor b1 (Int64.logor b2 b3) in
let v = Int64.rem r n in
if Int64.sub r v > Int64.add (Int64.sub Int64.max_int n) 1L
then int64aux s n
else v
;;
let int64 s bound =
if bound <= 0L
then invalid_arg "Random.int64"
else int64aux s bound
;;
let nativeint =
if Nativeint.size = 32
then fun s bound -> Nativeint.of_int32 (int32 s (Nativeint.to_int32 bound))
else fun s bound -> Int64.to_nativeint (int64 s (Int64.of_nativeint bound))
;;
(* Returns a float 0 <= x <= 1 with at most 60 bits of precision. *)
let rawfloat s =
let scale = 1073741824.0 (* 2^30 *)
and r1 = Pervasives.float (bits s)
and r2 = Pervasives.float (bits s)
in (r1 /. scale +. r2) /. scale
;;
let float s bound = rawfloat s *. bound;;
let bool s = (bits s land 1 = 0);;
end;;
(* This is the state you get with [init 27182818] and then applying
the "land 0x3FFFFFFF" filter to them. See #5575, #5793, #5977. *)
let default = {
State.st = [|
0x3ae2522b; 0x1d8d4634; 0x15b4fad0; 0x18b14ace; 0x12f8a3c4; 0x3b086c47;
0x16d467d6; 0x101d91c7; 0x321df177; 0x0176c193; 0x1ff72bf1; 0x1e889109;
0x0b464b18; 0x2b86b97c; 0x0891da48; 0x03137463; 0x085ac5a1; 0x15d61f2f;
0x3bced359; 0x29c1c132; 0x3a86766e; 0x366d8c86; 0x1f5b6222; 0x3ce1b59f;
0x2ebf78e1; 0x27cd1b86; 0x258f3dc3; 0x389a8194; 0x02e4c44c; 0x18c43f7d;
0x0f6e534f; 0x1e7df359; 0x055d0b7e; 0x10e84e7e; 0x126198e4; 0x0e7722cb;
0x1cbede28; 0x3391b964; 0x3d40e92a; 0x0c59933d; 0x0b8cd0b7; 0x24efff1c;
0x2803fdaa; 0x08ebc72e; 0x0f522e32; 0x05398edc; 0x2144a04c; 0x0aef3cbd;
0x01ad4719; 0x35b93cd6; 0x2a559d4f; 0x1e6fd768; 0x26e27f36; 0x186f18c3;
0x2fbf967a;
|];
State.idx = 0;
};;
let bits () = State.bits default;;
let int bound = State.int default bound;;
let int32 bound = State.int32 default bound;;
let nativeint bound = State.nativeint default bound;;
let int64 bound = State.int64 default bound;;
let float scale = State.float default scale;;
let bool () = State.bool default;;
let full_init seed = State.full_init default seed;;
let init seed = State.full_init default [| seed |];;
let self_init () = full_init (random_seed());;
(* Manipulating the current state. *)
let get_state () = State.copy default;;
let set_state s = State.assign default s;;
(********************
(* Test functions. Not included in the library.
The [chisquare] function should be called with n > 10r.
It returns a triple (low, actual, high).
If low <= actual <= high, the [g] function passed the test,
otherwise it failed.
Some results:
init 27182818; chisquare int 100000 1000;;
init 27182818; chisquare int 100000 100;;
init 27182818; chisquare int 100000 5000;;
init 27182818; chisquare int 1000000 1000;;
init 27182818; chisquare int 100000 1024;;
init 299792643; chisquare int 100000 1024;;
init 14142136; chisquare int 100000 1024;;
init 27182818; init_diff 1024; chisquare diff 100000 1024;;
init 27182818; init_diff 100; chisquare diff 100000 100;;
init 27182818; init_diff2 1024; chisquare diff2 100000 1024;;
init 27182818; init_diff2 100; chisquare diff2 100000 100;;
init 14142136; init_diff2 100; chisquare diff2 100000 100;;
init 299792643; init_diff2 100; chisquare diff2 100000 100;;
- : float * float * float = (936.754446796632465, 997.5, 1063.24555320336754)
# - : float * float * float = (80., 89.7400000000052387, 120.)
# - : float * float * float = (4858.57864376269, 5045.5, 5141.42135623731)
# - : float * float * float =
(936.754446796632465, 944.805999999982305, 1063.24555320336754)
# - : float * float * float = (960., 1019.19744000000355, 1088.)
# - : float * float * float = (960., 1059.31776000000536, 1088.)
# - : float * float * float = (960., 1039.98463999999512, 1088.)
# - : float * float * float = (960., 1054.38207999999577, 1088.)
# - : float * float * float = (80., 90.096000000005, 120.)
# - : float * float * float = (960., 1076.78720000000612, 1088.)
# - : float * float * float = (80., 85.1760000000067521, 120.)
# - : float * float * float = (80., 85.2160000000003492, 120.)
# - : float * float * float = (80., 80.6220000000030268, 120.)
*)
(* Return the sum of the squares of v[i0,i1[ *)
let rec sumsq v i0 i1 =
if i0 >= i1 then 0.0
else if i1 = i0 + 1 then Pervasives.float v.(i0) *. Pervasives.float v.(i0)
else sumsq v i0 ((i0+i1)/2) +. sumsq v ((i0+i1)/2) i1
;;
let chisquare g n r =
if n <= 10 * r then invalid_arg "chisquare";
let f = Array.make r 0 in
for i = 1 to n do
let t = g r in
f.(t) <- f.(t) + 1
done;
let t = sumsq f 0 r
and r = Pervasives.float r
and n = Pervasives.float n in
let sr = 2.0 *. sqrt r in
(r -. sr, (r *. t /. n) -. n, r +. sr)
;;
(* This is to test for linear dependencies between successive random numbers.
*)
let st = ref 0;;
let init_diff r = st := int r;;
let diff r =
let x1 = !st
and x2 = int r
in
st := x2;
if x1 >= x2 then
x1 - x2
else
r + x1 - x2
;;
let st1 = ref 0
and st2 = ref 0
;;
(* This is to test for quadratic dependencies between successive random
numbers.
*)
let init_diff2 r = st1 := int r; st2 := int r;;
let diff2 r =
let x1 = !st1
and x2 = !st2
and x3 = int r
in
st1 := x2;
st2 := x3;
(x3 - x2 - x2 + x1 + 2*r) mod r
;;
********************)
|