/usr/share/oce-0.18/src/DrawResources/PROFIL.tcl is in oce-draw 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 | # Copyright (c) 1999-2014 OPEN CASCADE SAS
#
# This file is part of Open CASCADE Technology software library.
#
# This library is free software; you can redistribute it and/or modify it under
# the terms of the GNU Lesser General Public License version 2.1 as published
# by the Free Software Foundation, with special exception defined in the file
# OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
# distribution for complete text of the license and disclaimer of any warranty.
#
# Alternatively, this file may be used under the terms of Open CASCADE
# commercial license or contractual agreement.
# File: BRepOffset.cxx
# Created: Wed Oct 25 10:39:23 1995
# Author: Bruno DUMORTIER
# <dub@fuegox>
addmenu Sketch "Sketch" { vprofil2d }
proc mkprofil2d {last} {
global [.top.p.eobj.name get]
global [.top.p.eobj.face get]
global DX
global DY
global DX0
global DY0
append cmd " F "
append cmd [dval DX] " " [dval DY]
for {set i 0} {$i < [.top.l.lb.cm size]} {incr i} {
append cmd " [.top.l.lb.cm get $i]"
}
if [info exist cmd] {
uplevel #0 eval 2dprofile [.top.p.eobj.name get] $cmd $last
}
.top.p.eobj.com delete 0 end
set DX0 [dval DX]
set DY0 [dval DY]
update
repaint
}
proc mkprofil3d {last} {
global [.top.p.eobj.name get]
global [.top.p.eobj.face get]
global DX
global DY
append cmd " F "
append cmd [dval DX] " " [dval DY]
if [info exist [.top.p.eobj.face get]] {
append cmd " S"
append cmd " [.top.p.eobj.face get]";
}
for {set i 0} {$i < [.top.l.lb.cm size]} {incr i} {
append cmd " [.top.l.lb.cm get $i]"
}
if [info exist cmd] {
puts $cmd
eval profile [.top.p.eobj.name get] $cmd $last
}
.top.p.eobj.com delete 0 end
repaint
}
proc bougex {} {
global DX
global DY
dset x0 DX
dset y0 DY
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset DX x0+x2-x1 DY y0
mkprofil2d WW
}
if {[dval MOUSEbutton] == 1} { mkprofil2d WW; return; }
dset DX x0 DY y0
mkprofil2d WW
}
proc bougey {} {
global DX
global DY
dset x0 DX
dset y0 DY
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset DX x0 DY y0+y2-y1
mkprofil2d WW
}
if {[dval MOUSEbutton] == 1} { mkprofil2d WW; return; }
dset DX x0 DY y0
mkprofil2d WW
}
proc bouge {} {
global DX
global DY
dset x0 DX
dset y0 DY
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
dset DX x0+x2-x1 DY y0+y2-y1
mkprofil2d WW
}
if {[dval MOUSEbutton] == 1} { mkprofil2d WW; return; }
dset DX x0 DY y0
mkprofil2d WW
}
proc bougefp {} {
global DX
global DY
dset x0 DX
dset y0 DY
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
pick 29 x2 y2 z2 MOUSEbutton nowait
dset DX x2 DY y2
mkprofil2d WW
}
if {[dval MOUSEbutton] == 1} { mkprofil2d WW; return; }
dset DX x0 DY y0
mkprofil2d WW
}
proc movex {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
dset dx x2-x1
if { [dval dx] != 0 } {
append MO "x "
append MO [dval dx]
}
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
if { [dval dx] != 0 } {
append MO "x "
append MO [dval dx]
}
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc movey {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
dset dy y2-y1
if { [dval dy] != 0 } {
append MO "y "
append MO [dval dy]
}
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
if { [dval dy] != 0 } {
append MO "y "
append MO [dval dy]
}
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc movec {} {
autodisplay
upvar #0 pi PI
upvar #0 CurX CX
upvar #0 CurY CY
upvar #0 CurDX CDX
upvar #0 CurDY CDY
line dummyline CX CY CDX CDY
point p1 CX CY
repaint
pick id x1 y1 z1 MOUSEbutton
dset sign 1
if {[dval MOUSEbutton] == 2} { dset sign -1}
dset MOUSEbutton 0
autodisplay
while {[dval MOUSEbutton] == 0} {
pick id x2 y2 z2 MOUSEbutton nowait
autodisplay
point p2 x2 y2
cirtang dummy dummyline p1 p2
dset PS sign*(CDX*(y2-CY)-CDY*(x2-CX))
if { [dval PS] < 0 } { reverse dummy_1}
parameters dummy_1 CX CY U1
parameters dummy_1 x2 y2 U2
autodisplay
eval trim dummy_1 dummy_1 U1 U2
repaint
}
if {[dval MOUSEbutton] == 1} {
erase dummy_1
set MO ""
if { [dval U2] < [dval U1]} { dset U2 U2+2*PI}
dset da sign*180*(U2-U1)/PI
2dcvalue dummy_1 0 X Y DX DY
dset dr sqrt(DX*DX+DY*DY)
dset PS CDX*(y2-CY)-CDY*(x2-CX)
if { [dval PS] < 0 } {dset dr -dr}
if { [dval dr] != 0 } {
if { [dval da] != 0 } {
append MO "c "
append MO [format "%.3f" [dval dr]] " "
append MO [format "%.3f" [dval da]]
.top.l.lb.cm insert end $MO
}
}
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc movel {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
dset dr sqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1))
if { [dval dr] != 0 } {
append MO "l "
append MO [dval dr]
}
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
if { [dval dr] != 0 } {
append MO "l "
append MO [dval dr]
}
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc movet {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
dset dx x2-x1 dy y2-y1
if { [dval dx] != 0 || [dval dy] != 0 } {
append MO "t "
append MO [dval dx] " " [dval dy]
}
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
if { [dval dx] != 0 || [dval dy] != 0 } {
append MO "t "
append MO [dval dx] " " [dval dy]
}
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc movexx {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
append MO "xx "
append MO [dval x2]
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
append MO "xx "
append MO [dval x2]
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc moveyy {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
append MO "yy "
append MO [dval y2]
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
append MO "yy "
append MO [dval y2]
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc moveix {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
append MO "ix "
append MO [dval x2]
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
append MO "ix "
append MO [dval x2]
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc moveiy {} {
pick id x1 y1 z1 MOUSEbutton
dset MOUSEbutton 0
while {[dval MOUSEbutton] == 0} {
set MO ""
pick id x2 y2 z2 MOUSEbutton nowait
append MO "iy "
append MO [dval y2]
append MO " WW"
mkprofil2d $MO
}
if {[dval MOUSEbutton] == 1} {
set MO ""
append MO "iy "
append MO [dval y2]
.top.l.lb.cm insert end $MO
mkprofil2d WW
return
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
proc vprofil2d {} {
toplevel .top -bg cornsilk
wm geometry .top +10+10
wm title .top "SKETCHER"
frame .top.l -bg cornsilk
frame .top.l.lb -bg azure1 -relief ridge -bd 4
listbox .top.l.lb.cm -bg azure1 -yscrollcommand ".top.l.lb.sc set"
# scrollbar .top.l.lb.sc -bg azure2 -fg grey80 -activeforeground grey90\
# -relief sunken -command ".top.l.lb.cm yview"
scrollbar .top.l.lb.sc -bg azure2 \
-relief sunken -command ".top.l.lb.cm yview"
bind .top.l.lb.cm <Double-Button-1> {
.top.p.eobj.com delete 0 end
.top.p.eobj.com insert end\
[.top.l.lb.cm get [.top.l.lb.cm curselection]]
}
pack .top.l.lb.cm .top.l.lb.sc -side left -fill both -padx 2m
frame .top.l.t -bg azure2 -relief ridge -bd 4
radiobutton .top.l.t.a -bg azure3 -activebackground azure2\
-text "face" -variable proftype -value F
radiobutton .top.l.t.b -bg azure3 -activebackground azure2\
-text "closed" -variable proftype -value W
radiobutton .top.l.t.c -bg azure3 -activebackground azure2\
-text "wire" -variable proftype -value " "
frame .top.l.f -bg azure2 -relief ridge -bd 4
button .top.l.f.f -bg deepskyblue -activebackground lightskyblue1\
-text " FIT " -command {
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
2dfit; repaint
}
button .top.l.f.u -bg deepskyblue -activebackground lightskyblue1\
-text " ZOOM + " -command {
2dmu; repaint
}
button .top.l.f.d -bg deepskyblue -activebackground lightskyblue1\
-text " ZOOM - " -command {2dmd; repaint}
pack .top.l.f.f .top.l.f.u .top.l.f.d -side right -padx 1m -pady 1m
frame .top.l.d -bg azure2 -relief ridge -bd 4
button .top.l.d.u -bg deepskyblue -activebackground lightskyblue1\
-text " UP" -command 2dpu
button .top.l.d.d -bg deepskyblue -activebackground lightskyblue1\
-text "DOWN" -command 2dpd
button .top.l.d.l -bg deepskyblue -activebackground lightskyblue1\
-text "LEFT" -command 2dpl
button .top.l.d.r -bg deepskyblue -activebackground lightskyblue1\
-text "RIGHT" -command 2dpr
pack .top.l.d.u .top.l.d.d .top.l.d.l .top.l.d.r -side left\
-padx 1m -pady 1m
frame .top.l.q -bg azure2 -relief ridge -bd 4
button .top.l.q.ok -bg deepskyblue -activebackground lightskyblue1\
-text " VALI " -command {
delete 29
if { $proftype == "F"} {
set proftype " "
} elseif { $proftype != "W" } {
set proftype "WW"
}
mkprofil3d $proftype
destroy .top
if [info exist PickedFace] { erase PickedFace}
repaint;
}
button .top.l.q.ko -bg deepskyblue -activebackground lightskyblue1\
-text " CANCEL " -command {
delete 29
if [info exist [.top.p.eobj.name get]] {
eval unset [.top.p.eobj.name get];
}
destroy .top
if [info exist PickedFace] { unset PickedFace}
repaint;
}
button .top.l.q.h -bg deepskyblue -activebackground lightskyblue1\
-text " HELP " -command helpme
pack .top.l.q.ok .top.l.q.ko .top.l.q.h -side left -fill both\
-padx 2m -pady 1m
pack .top.l.t.a .top.l.t.b .top.l.t.c -side left -padx 1m -pady 1m
pack .top.l.lb .top.l.t -side top -pady 1m -fill both
pack .top.l.f .top.l.d -side top -pady 1m -fill both
pack .top.l.q -side bottom -fill both -pady 1m
pack .top.l -side left -fill both -padx 1m
frame .top.p -bg azure2 -relief ridge -bd 4
frame .top.p.obj -bg azure2
frame .top.p.eobj -bg azure2
label .top.p.obj.name -bg azure2 -text "Name:"
entry .top.p.eobj.name -bg azure1 -relief sunken
.top.p.eobj.name insert end "prof"
label .top.p.obj.com -bg azure2 -text "Command:"
entry .top.p.eobj.com -bg azure1 -relief sunken
bind .top.p.eobj.com <Return> {
.top.l.lb.cm insert end [.top.p.eobj.com get]
mkprofil2d WW
}
label .top.p.obj.face -bg azure2 -text "Face:"
entry .top.p.eobj.face -bg azure1 -relief sunken -textvariable CURFACE
bind .top.p.eobj.face <Return> {
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
} elseif { [.top.p.eobj.face get] == "."} {
uplevel #0 pickface
set CURFACE PickedFace
uplevel #0 eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
2dfit
repaint
}
label .top.p.obj.x0 -bg azure2 -text "X0:"
entry .top.p.eobj.x0 -bg azure1 -relief sunken -textvariable DX0
bind .top.p.eobj.x0 <Return> {
dset DX [expr $DX0]
mkprofil2d WW
}
label .top.p.obj.y0 -bg azure2 -text "Y0:"
entry .top.p.eobj.y0 -bg azure1 -relief sunken -textvariable DY0
bind .top.p.eobj.y0 <Return> {
dset DY [expr $DY0]
mkprofil2d WW
}
frame .top.c -bg azure2 -relief ridge -bd 4
button .top.c.add -bg deepskyblue -activebackground lightskyblue1\
-text " Add " -command {
.top.l.lb.cm insert end [.top.p.eobj.com get]
mkprofil2d WW
}
button .top.c.rem -bg deepskyblue -activebackground lightskyblue1\
-text "Remove" -command {
if {[.top.l.lb.cm curselection] != ""} {
.top.l.lb.cm delete [.top.l.lb.cm curselection]
} else {
.top.l.lb.cm delete end
}
2dclear
if [info exist [.top.p.eobj.face get]] {
eval pcurve [.top.p.eobj.face get];
}
mkprofil2d WW
}
button .top.c.set -bg deepskyblue -activebackground lightskyblue1\
-text " Set " -command {
if {[.top.l.lb.cm curselection] != ""} {
.top.l.lb.cm insert [.top.l.lb.cm curselection]\
[.top.p.eobj.com get]
.top.l.lb.cm delete [.top.l.lb.cm curselection]
} else {
.top.l.lb.cm insert end [.top.l.lb.cm get]
}
mkprofil2d WW
}
pack .top.c.add .top.c.rem .top.c.set -side left -fill both\
-padx 4m -pady 1m
frame .top.m -bg azure2 -relief ridge -bd 4
frame .top.m.m1 -bg azure2
button .top.m.m1.x -bg deepskyblue -activebackground lightskyblue1\
-text " X " -command movex
button .top.m.m1.xx -bg deepskyblue -activebackground lightskyblue1\
-text " XX " -command movexx
frame .top.m.m2 -bg azure2
button .top.m.m2.y -bg deepskyblue -activebackground lightskyblue1\
-text " Y " -command movey
button .top.m.m2.yy -bg deepskyblue -activebackground lightskyblue1\
-text " YY " -command moveyy
frame .top.m.m3 -bg azure2
button .top.m.m3.c -bg deepskyblue -activebackground lightskyblue1\
-text " C " -command movec
button .top.m.m3.ix -bg deepskyblue -activebackground lightskyblue1\
-text " IX " -command moveix
frame .top.m.m4 -bg azure2
button .top.m.m4.l -bg deepskyblue -activebackground lightskyblue1\
-text " L " -command movel
button .top.m.m4.iy -bg deepskyblue -activebackground lightskyblue1\
-text " IY " -command moveiy
frame .top.m.m5 -bg azure2
button .top.m.m5.t -bg deepskyblue -activebackground lightskyblue1\
-text " T " -command movet
button .top.m.m5.tt -bg deepskyblue -activebackground lightskyblue1\
-text " TT " -command movett
frame .top.sc -bg azure2 -relief ridge -bd 4
frame .top.sc.sc1 -bg azure2
button .top.sc.sc1.d -bg deepskyblue -activebackground lightskyblue1\
-text "SCAN" -command bouge
button .top.sc.sc1.f -bg deepskyblue -activebackground lightskyblue1\
-text " First Point " -command bougefp
frame .top.sc.sc2 -bg azure2
button .top.sc.sc2.x -bg deepskyblue -activebackground lightskyblue1\
-text " SCAN X " -command bougex
button .top.sc.sc2.y -bg deepskyblue -activebackground lightskyblue1\
-text " SCAN Y " -command bougey
pack .top.p.obj.name .top.p.obj.com .top.p.obj.face .top.p.obj.x0\
.top.p.obj.y0 -side top -fill x -pady 1m
pack .top.p.eobj.name .top.p.eobj.com .top.p.eobj.face .top.p.eobj.x0\
.top.p.eobj.y0 -side top -fill x -pady 1m
pack .top.p.obj .top.p.eobj -side left
pack .top.m.m1.x .top.m.m1.xx -side top -fill x -pady 1m
pack .top.m.m2.y .top.m.m2.yy -side top -fill x -pady 1m
pack .top.m.m3.c .top.m.m3.ix -side top -fill x -pady 1m
pack .top.m.m4.l .top.m.m4.iy -side top -fill x -pady 1m
pack .top.m.m5.t .top.m.m5.tt -side top -fill x -pady 1m
pack .top.m.m1 .top.m.m2 .top.m.m3 .top.m.m4 .top.m.m5 -side left -padx 2m
pack .top.sc.sc1.d .top.sc.sc1.f -side top -fill x -pady 1m
pack .top.sc.sc2.x .top.sc.sc2.y -side top -fill x -pady 1m
pack .top.sc.sc1 .top.sc.sc2 -side left -padx 6m
pack .top.p -side top -fill both -padx 1m -pady 1m
pack .top.c -side top -fill both -padx 1m -pady 1m
pack .top.m -side top -fill both -padx 1m -pady 1m
pack .top.sc -side top -fill both -padx 1m -pady 1m
#global variables and init them
global proftype
global CURFACE
global DX
global DY
global DX0
global DY0
set proftype " "
set CURFACE ""
set DX0 ""
set DY0 ""
dset DX 0
dset DY 0
view 29 -2D- 465 10 664 410
2dclear
# call 2dprofile to initialize CurX CurY CurDX CurDY
mkprofil2d WW
}
proc helpme {} {
toplevel .h -bg azure3
wm title .h "HELP"
wm geometry .h +40+90
message .h.m -justify left -bg azure2 -width 13c -relief ridge -bd 4 -text\
"Build a profile in the UV plane from a moving point and direction.\n \
The original point and direction are 0 0 and 1 0.\n \
Codes and values describe the point or direction change.\n \
When the point change the direction becomes the tangent.\n \
All angles are in degree (may be negative).\n \
By default the profile is closed.\n \
\n \
Instruction\tParameters\tAction\n \
F\t\tX Y\t\tSet the first point\n \
X\t\tDX\t\tTranslate point along X\n \
Y\t\tDY\t\tTranslate point along Y\n \
L\t\tDL\t\tTranslate point along direction\n \
XX\t\tX\t\tSet point X coordinate\n \
YY\t\tY\t\tSet point Y coordinate\n \
T\t\tDX DY\t\tTranslate point\n \
TT\t\tX Y\t\tSet point\n \
R\t\tAngle\t\tRotate direction\n \
RR\t\tAngle\t\tSet direction\n \
D\t\tDX DY\t\tSet direction\n \
IX\t\tX\t\tIntersect with vertical\n \
IY\t\tY\t\tIntersect with horizontal\n \
C\t\tRadius Angle\tArc of circle tangent to direction"
frame .h.q -relief ridge -bd 4 -bg azure3
button .h.q.q -bg deepskyblue -activebackground lightskyblue1 -text "QUIT" -command {destroy .h}
pack .h.q.q -padx 1m -pady 1m
pack .h.m .h.q -side top -pady 2m
}
|