/usr/include/opencollada/COLLADAStreamWriter/COLLADASWOpenGLConstants.h is in opencollada-dev 0.1.0~20160714.0ec5063+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright (c) 2008-2009 NetAllied Systems GmbH
This file is part of COLLADAStreamWriter.
Licensed under the MIT Open Source License,
for details please see LICENSE file or the website
http://www.opensource.org/licenses/mit-license.php
*/
#ifndef __COLLADASTREAMWRITER_OPEN_GL_CONSTANTS_H__
#define __COLLADASTREAMWRITER_OPEN_GL_CONSTANTS_H__
#include "COLLADASWPrerequisites.h"
#include "COLLADASWSampler.h"
#include "COLLADASWConstants.h"
namespace COLLADASW
{
namespace OPEN_GL
{
//-------------------------------
/**
Contains the texture wrap modes.
Wrap modes that affect the interpretation of s, t, and p texture
coordinates in <sampler_*> elements. The wrap mode enums map to the
following OpenGL symbols.
*/
static const String WrapModesOpenGL[] =
{
"repeat",
"clamp",
"clamptoedge",
"clamptoborder",
"mirroredrepeat",
"mirrorclamp",
"mirrorclamptoedge",
"mirrorclamptoborder",
"wrap",
"border",
"mirror",
"mirroronce",
};
//-------------------------------
static const Sampler::WrapMode getWrapModeFromOpenGL ( const String& wrapModeOpenGL )
{
// "Repeat"
if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[0] ) )
return Sampler::WRAP_MODE_WRAP;
// "Clamp"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[1] ) )
return Sampler::WRAP_MODE_CLAMP;
// "ClampToEdge"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[2] ) )
return Sampler::WRAP_MODE_CLAMP;
// "ClampToBorder"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[3] ) )
return Sampler::WRAP_MODE_BORDER;
// "MirroredRepeat"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[4] ) )
return Sampler::WRAP_MODE_MIRROR;
// "MirrorClamp"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[5] ) )
return Sampler::WRAP_MODE_MIRROR;
// "MirrorClampToEdge"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[6] ) )
return Sampler::WRAP_MODE_MIRROR;
// "MirrorClampToBorder"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[7] ) )
return Sampler::WRAP_MODE_MIRROR;
// "Wrap"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[8] ) )
return Sampler::WRAP_MODE_WRAP;
// "Border"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[9] ) )
return Sampler::WRAP_MODE_BORDER;
// "Mirror"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[10] ) )
return Sampler::WRAP_MODE_MIRROR;
// "MirrorOnce"
else if ( COLLADASW::Utils::equalsIgnoreCase ( wrapModeOpenGL, WrapModesOpenGL[11] ) )
return Sampler::WRAP_MODE_MIRROR;
else return Sampler::WRAP_MODE_UNSPECIFIED;
}
//-------------------------------
static const String FilterOpenGL[] =
{
"none",
"nearest",
"linear",
"nearestmipmapnearest",
"linearmipmapnearest",
"nearestmipmaplinear",
"linearmipmaplinear"
};
//-------------------------------
static const Sampler::SamplerFilter getSamplerFilterFromOpenGL ( const String& samplerFilter )
{
// "none"
if ( COLLADASW::Utils::equals ( samplerFilter, FilterOpenGL[0] ) )
return Sampler::SAMPLER_FILTER_NONE;
// "nearest"
else if ( COLLADASW::Utils::equals ( samplerFilter, FilterOpenGL[1] ) )
return Sampler::SAMPLER_FILTER_NEAREST;
// "linear"
else if ( COLLADASW::Utils::equals ( samplerFilter, FilterOpenGL[2] ) )
return Sampler::SAMPLER_FILTER_LINEAR;
// "nearestmipmapnearest"
else if ( COLLADASW::Utils::equals ( samplerFilter, FilterOpenGL[3] ) )
return Sampler::SAMPLER_FILTER_NEAREST_MIPMAP_NEAREST;
// "linearmipmapnearest"
else if ( COLLADASW::Utils::equals ( samplerFilter, FilterOpenGL[4] ) )
return Sampler::SAMPLER_FILTER_LINEAR_MIPMAP_NEAREST;
// "nearestmipmaplinear"
else if ( COLLADASW::Utils::equals ( samplerFilter, FilterOpenGL[5] ) )
return Sampler::SAMPLER_FILTER_NEAREST_MIPMAP_LINEAR;
// "linearmipmaplinear"
else if ( COLLADASW::Utils::equals ( samplerFilter, FilterOpenGL[6] ) )
return Sampler::SAMPLER_FILTER_LINEAR_MIPMAP_LINEAR;
else return Sampler::SAMPLER_FILTER_UNSPECIFIED;
}
}
}
#endif // __COLLADASTREAMWRITER_OPEN_GL_CONSTANTS_H__
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