/usr/include/pike7.8/pike/program.h is in pike7.8-dev 7.8.866-8.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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|| This file is part of Pike. For copyright information see COPYRIGHT.
|| Pike is distributed under GPL, LGPL and MPL. See the file COPYING
|| for more information.
|| $Id: eacc5bf5c5eb33fc86d7e520964d651cf8ea9536 $
*/
#ifndef PROGRAM_H
#define PROGRAM_H
#include "global.h"
#include "pike_macros.h"
#include "pike_error.h"
#include "svalue.h"
#include "dmalloc.h"
#include "time_stuff.h"
#include "program_id.h"
#include "pike_rusage.h"
#include "block_alloc_h.h"
/* Needed to support dynamic loading on NT */
PMOD_EXPORT extern struct program_state * Pike_compiler;
/* Compilation flags */
#define COMPILATION_CHECK_FINAL 0x01
/* This flag is set when resolve functions should force the lookup so
* that we don't get a placeholder back. Used for inherits. */
#define COMPILATION_FORCE_RESOLVE 0x02
/* #define FORCE_RESOLVE_DEBUG */
/* Helper macros for force_resolve */
#ifdef FORCE_RESOLVE_DEBUG
#define DO_IF_FRD(X) X
#else /* !FORCE_RESOLVE_DEBUG */
#define DO_IF_FRD(X)
#endif /* FORCE_RESOLVE_DEBUG */
#define SET_FORCE_RESOLVE(OLD) do { \
int tmp_ = (OLD) = Pike_compiler->flags; \
Pike_compiler->flags |= COMPILATION_FORCE_RESOLVE; \
DO_IF_FRD(fprintf(stderr, \
"Force resolve on. Flags:0x%04x (0x%04x)\n", \
Pike_compiler->flags, tmp_)); \
} while(0)
#define UNSET_FORCE_RESOLVE(OLD) do { \
int tmp_ = (Pike_compiler->flags & ~COMPILATION_FORCE_RESOLVE) | \
((OLD) & COMPILATION_FORCE_RESOLVE); \
DO_IF_FRD(fprintf(stderr, \
"Force resolve unset. Flags:0x%04x (0x%04x)\n", \
tmp_, Pike_compiler->flags)); \
Pike_compiler->flags = tmp_; \
} while(0)
extern struct pike_string *this_program_string;
/* Common compiler subsystems */
extern struct pike_string *parser_system_string;
extern struct pike_string *type_check_system_string;
#define LFUN___INIT 0
#define LFUN_CREATE 1
#define LFUN_DESTROY 2
#define LFUN_ADD 3
#define LFUN_SUBTRACT 4
#define LFUN_AND 5
#define LFUN_OR 6
#define LFUN_XOR 7
#define LFUN_LSH 8
#define LFUN_RSH 9
#define LFUN_MULTIPLY 10
#define LFUN_DIVIDE 11
#define LFUN_MOD 12
#define LFUN_COMPL 13
#define LFUN_EQ 14
#define LFUN_LT 15
#define LFUN_GT 16
#define LFUN___HASH 17
#define LFUN_CAST 18
#define LFUN_NOT 19
#define LFUN_INDEX 20
#define LFUN_ASSIGN_INDEX 21
#define LFUN_ARROW 22
#define LFUN_ASSIGN_ARROW 23
#define LFUN__SIZEOF 24
#define LFUN__INDICES 25
#define LFUN__VALUES 26
#define LFUN_CALL 27
#define LFUN_RADD 28
#define LFUN_RSUBTRACT 29
#define LFUN_RAND 30
#define LFUN_ROR 31
#define LFUN_RXOR 32
#define LFUN_RLSH 33
#define LFUN_RRSH 34
#define LFUN_RMULTIPLY 35
#define LFUN_RDIVIDE 36
#define LFUN_RMOD 37
#define LFUN_ADD_EQ 38
#define LFUN__IS_TYPE 39
#define LFUN__SPRINTF 40
#define LFUN__EQUAL 41
#define LFUN__M_DELETE 42
#define LFUN__GET_ITERATOR 43
#define LFUN_RANGE 44
#define NUM_LFUNS 45
/* NOTE: After this point there are only fake lfuns.
* ie use low_find_lfun(), and NOT FIND_LFUN()!
*/
#define LFUN__SEARCH 45
extern const char *const lfun_names[];
extern struct pike_string *lfun_strings[];
#ifndef STRUCT_NODE_S_DECLARED
#define STRUCT_NODE_S_DECLARED
struct node_s;
typedef struct node_s node;
#endif
#ifndef STRUCT_OBJECT_DECLARED
#define STRUCT_OBJECT_DECLARED
struct object;
#endif
#undef EXTERN
#undef STRUCT
#undef PUSH
#undef POP
#undef DECLARE
#define STRUCT
#include "compilation.h"
#define EXTERN
#include "compilation.h"
/* Byte-code method identification. */
#define PIKE_BYTECODE_PORTABLE -1 /* Only used by the codec. */
#define PIKE_BYTECODE_DEFAULT 0
#define PIKE_BYTECODE_GOTO 1
#define PIKE_BYTECODE_SPARC 2
#define PIKE_BYTECODE_IA32 3
#define PIKE_BYTECODE_PPC32 4
#define PIKE_BYTECODE_AMD64 5
#define PIKE_BYTECODE_PPC64 6
#ifndef PIKE_BYTECODE_METHOD
#error PIKE_BYTECODE_METHOD not set.
#endif
#if PIKE_BYTECODE_METHOD == PIKE_BYTECODE_IA32
#define PIKE_OPCODE_T unsigned INT8
#elif PIKE_BYTECODE_METHOD == PIKE_BYTECODE_AMD64
#define PIKE_OPCODE_T unsigned INT8
#elif PIKE_BYTECODE_METHOD == PIKE_BYTECODE_SPARC
#define PIKE_OPCODE_T unsigned INT32
#elif PIKE_BYTECODE_METHOD == PIKE_BYTECODE_PPC32
#define PIKE_OPCODE_T unsigned INT32
#elif PIKE_BYTECODE_METHOD == PIKE_BYTECODE_PPC64
#define PIKE_OPCODE_T unsigned INT32
#elif PIKE_BYTECODE_METHOD == PIKE_BYTECODE_GOTO
#define PIKE_OPCODE_T void *
#define PIKE_INSTR_T void *
#else
#define PIKE_OPCODE_T unsigned INT8
#endif
#ifndef PIKE_INSTR_T
/* The type for an opcode instruction identifier (not packed). In all
* cases but PIKE_BYTECODE_GOTO, this is n - F_OFFSET where n is the
* number in the Pike_opcodes enum. */
#define PIKE_INSTR_T unsigned int
#endif
/* I need:
* a) one type that can point to a callable function.
* (C function, or object->fun)
* This can for instance be an svalue.
*
* b) one type that once the object/program is known can point
* to the C/PIKE function body.
*
* c) A number of flags to send to 'add_simul_efun' to specify side effects
* and such.
*/
/*
* Max program dimensions:
* 2^16 functions + global variables
* 2^16 inherits
* 2^16 arguments to pike functions
* 2^32 efuns
* 2^8 local variables (and arguments)
*/
union idptr
{
/* External symbol reference. (IDENTIFIER_EXTERN)
*
* Note that this bit MUST be checked to be zero
* before looking at the other four cases!
*/
struct {
unsigned short depth; /* Scope count. */
unsigned short id; /* Reference number. */
} ext_ref;
/* Getter/setter reference pair. (IDENTIFIER_VARIABLE && PIKE_T_GET_SET)
*/
struct {
INT16 getter; /* Reference to getter. */
INT16 setter; /* Reference to setter. */
} gs_info;
/* C function pointer. (IDENTIFIER_C_FUNCTION) */
void (*c_fun)(INT32);
/* For variables: Offset of the variable in the storage pointed to
* by inherit.storage_offset in the struct inherit that corresponds
* to the identifier. See LOW_GET_GLOBAL and GET_GLOBAL. The stored
* variable may be either a normal or a short svalue, depending on
* identifier.run_time_type. (IDENTIFIER_VARIABLE)
*
* For constants: Offset of the struct program_constant in
* program.constants in the program pointed to by prog in the struct
* inherit that corresponds to the identifier. (IDENTIFIER_CONSTANT)
*
* For pike functions: Offset to the start of the function in
* program.program in the program pointed to by prog in the struct
* inherit that corresponds to the identifier. Or -1 if a prototype.
* (IDENTIFIER_PIKE_FUNCTION)
*/
ptrdiff_t offset;
};
#define IDENTIFIER_VARIABLE 0
#define IDENTIFIER_CONSTANT 1
#define IDENTIFIER_C_FUNCTION 2
#define IDENTIFIER_PIKE_FUNCTION 3
#define IDENTIFIER_FUNCTION 2
#define IDENTIFIER_TYPE_MASK 3
#define IDENTIFIER_ALIAS 4 /* Identifier is an alias for another
* (possibly extern) symbol.
*/
#define IDENTIFIER_VARARGS 8 /* Used for functions only. */
#define IDENTIFIER_NO_THIS_REF 8 /* Used for variables only: Don't count refs to self. */
#define IDENTIFIER_HAS_BODY 16 /* Function has a body (set already in pass 1). */
#define IDENTIFIER_SCOPED 32 /* This is used for local functions only */
#define IDENTIFIER_SCOPE_USED 64 /* contains scoped local functions */
#define IDENTIFIER_IS_FUNCTION(X) ((X) & IDENTIFIER_FUNCTION)
#define IDENTIFIER_IS_PIKE_FUNCTION(X) (((X) & IDENTIFIER_TYPE_MASK) == IDENTIFIER_PIKE_FUNCTION)
#define IDENTIFIER_IS_C_FUNCTION(X) (((X) & IDENTIFIER_TYPE_MASK) == IDENTIFIER_C_FUNCTION)
#define IDENTIFIER_IS_CONSTANT(X) (((X) & IDENTIFIER_TYPE_MASK) == IDENTIFIER_CONSTANT)
#define IDENTIFIER_IS_VARIABLE(X) (!((X) & IDENTIFIER_TYPE_MASK))
#define IDENTIFIER_IS_ALIAS(X) ((X) & IDENTIFIER_ALIAS)
#define IDENTIFIER_IS_SCOPED(X) ((X) & IDENTIFIER_SCOPED)
#define IDENTIFIER_MASK 127
/*
* Every constant, class, function and variable
* gets exactly one of these.
*/
struct identifier
{
struct pike_string *name;
struct pike_type *type;
unsigned INT32 filename_strno; /* Index in strings. */
unsigned INT32 linenumber;
unsigned INT8 identifier_flags; /* IDENTIFIER_??? */
unsigned INT8 run_time_type; /* PIKE_T_??? */
unsigned INT16 opt_flags; /* OPT_??? */
#ifdef PROFILING
unsigned INT32 num_calls; /* Total number of calls. */
unsigned INT32 recur_depth; /* Recursion depth during timing. */
cpu_time_t total_time; /* Total time with children. */
cpu_time_t self_time; /* Total time excluding children. */
#endif /* PROFILING */
union idptr func;
};
/*
* This is used to store constants, both
* inline constants and those defined explicitly with
* the constant keyword.
*/
struct program_constant
{
struct svalue sval; /* Value. */
ptrdiff_t offset; /* Offset in identifiers to initialization function. */
};
/*
* in the bytecode, a function starts with:
* char num_args
* char num_locals
* char code[]
*/
#define ID_PROTECTED 0x01 /* Symbol is not visible by indexing */
#define ID_STATIC 0x01 /* Symbol is not visible by indexing */
#define ID_PRIVATE 0x02 /* Symbol is not visible by inherit */
#define ID_FINAL 0x04 /* Symbol may not be overloaded */
#define ID_NOMASK 0x04 /* Symbol may not be overloaded (deprecated) */
#define ID_PUBLIC 0x08 /* Anti private */
#define ID_USED 0x10 /* This identifier has been used. Check
* that the type is compatible when
* overloading. */
#define ID_LOCAL 0x20 /* Locally referenced symbol (not virtual) */
#define ID_INLINE 0x20 /* Same as local */
#define ID_HIDDEN 0x40 /* Symbols that are private and inherited one step later */
#define ID_INHERITED 0x80 /* Symbol is inherited */
#define ID_OPTIONAL 0x100 /* Symbol is not required by the interface */
#define ID_EXTERN 0x200 /* Symbol is defined later */
#define ID_VARIANT 0x400 /* Function is overloaded by argument. */
#define ID_MODIFIER_MASK 0x07ff
#define ID_STRICT_TYPES 0x8000 /* #pragma strict_types */
#define ID_SAVE_PARENT 0x10000 /* #pragma save_parent */
#define ID_DONT_SAVE_PARENT 0x20000 /* #pragma dont_save_parent */
#define ID_NO_DEPRECATION_WARNINGS 0x40000 /* #pragma no_deprecation_warnings */
/*
* All identifiers in this program
* and all identifiers in inherited programs
* need to have a 'struct reference' in this
* program. When we overload a function, we simply
* change the reference to point to the new 'struct identifier'.
*
* When an identifier is represented as an integer, it's typically the
* offset of the corresponding struct reference in
* program.identifier_references.
*/
struct reference
{
/* Offset of the struct inherit in program.inherits for the program
* that the struct identifier is in. See INHERIT_FROM_PTR and
* INHERIT_FROM_INT. */
unsigned INT16 inherit_offset;
/* Offset of the struct identifier in program.identifiers in the
* program pointed to by the struct inherit through inherit_offset
* above. See ID_FROM_PTR and ID_FROM_INT. */
unsigned INT16 identifier_offset;
/* ID_* flags - protected, private etc.. */
unsigned INT16 id_flags;
};
/* Magic value used as identifier reference integer to refer to this. */
#define IDREF_MAGIC_THIS -1
/* Magic values in inherit.parent_offset; see below. */
#define OBJECT_PARENT -18
#define INHERIT_PARENT -17
/*
* Each program has an array of these,
* the first entry points to itself, the
* rest are from inherited programs.
* Note that when a program is inherited,
* all 'struct inherit' from that program are
* copied, so the whole tree of inherits is
* represented.
*/
struct inherit
{
/* The depth of the inherited program in this program. I.e. the
* number of times the program has been inherited, directly or
* indirectly.
*
* Note that the struct inherit for the program that directly
* inherited the program represented by this struct inherit can be
* found by going backwards in program.inherits from this struct
* until one is found with an inherit_level less than this one. */
INT16 inherit_level;
/* All the identifier references in the inherited program has been
* copied to this program with the first one at this offset. */
INT16 identifier_level;
/* The index of the identifier reference in the parent program for
* the identifier from which this inherit was done. -1 if there's no
* such thing. It's always -1 in the inherit struct for the top
* level program. */
INT16 parent_identifier;
/* Describes how to find the parent object for the external
* identifier references associated with this inherit:
*
* OBJECT_PARENT: Follow the object parent, providing
* PROGRAM_USES_PARENT is set in the program containing this
* inherit. See PARENT_INFO. This is used for external references
* in the top level program (i.e. the one containing the inherit
* table).
*
* INHERIT_PARENT: Follow the parent pointer in this inherit. This
* is used when finished programs with parent objects are
* inherited.
*
* A non-negative integer: The parent is found by following this
* number of parent pointers in the program that directly
* inherited the program in this inherit, i.e. in the closest
* lower level inherit. This is used when a program is inherited
* whose parent is still being compiled, so it's parent object is
* fake. That implies that that program also contains the current
* program on some level, and that level is stored here. An
* example:
*
* class A {
* class B {}
* class C {
* class D {
* inherit B;
* }
* }
* }
*
* The parent program of B is A, which is still being compiled
* when B is inherited in D, so it has a fake object. A is also
* the parent of D, but two levels out, and hence 2 is stored in
* parent_offset.
*
* Note that parent_offset can be 0:
*
* class A {
* class B {}
* inherit B;
* }
*/
INT16 parent_offset;
/* The offset of the first entry in prog->identifier_references that
* comes from the program in this inherit. prog is in this case the
* program that directly inherited it, and not the top level
* program. I.e. for inherits on level 1, this is always the same as
* identifier_level.
*
* Are both really necessary? /mast */
size_t identifier_ref_offset;
/* Offset in object->storage to the start of the storage for the
* variables from the program in this inherit. */
ptrdiff_t storage_offset;
/* The parent object for the program in this inherit, or NULL if
* there isn't any. */
struct object *parent;
/* The program for this inherit. */
struct program *prog;
/* The name of the inherit, if there is any. For nested inherits,
* this can be a string on the form "A::B::C". */
struct pike_string *name;
};
/*
* Storage struct for a trampoline object
* (not a part of the program type)
*/
struct pike_trampoline
{
struct pike_frame *frame;
INT32 func;
};
/* program parts have been realloced into one block */
#define PROGRAM_OPTIMIZED 1
/* program has gone through pass 1 of compiler, prototypes etc. will
* not change from now on
*/
#define PROGRAM_FIXED 2
/* Program is done and can be cloned */
#define PROGRAM_FINISHED 4
/* Program has gone through first compiler pass */
#define PROGRAM_PASS_1_DONE 8
/* Program will be destructed as soon at it runs out of references.
* Normally only used for mutex lock keys and similar
*/
#define PROGRAM_DESTRUCT_IMMEDIATE 0x10
/* Self explanatory, automatically detected */
#define PROGRAM_HAS_C_METHODS 0x20
/* Objects created from this program are constant and shareable */
#define PROGRAM_CONSTANT 0x40
/* Objects have pointers to the parent object. Use LOW_PARENT_INFO or
* PARENT_INFO to extract it. */
#define PROGRAM_USES_PARENT 0x80
/* Objects should not be destructed even when they only have weak
* references left. */
#define PROGRAM_NO_WEAK_FREE 0x100
/* Objects should not be destructed by f_destruct(). */
#define PROGRAM_NO_EXPLICIT_DESTRUCT 0x200
/* Program is in an inconsistant state */
#define PROGRAM_AVOID_CHECK 0x400
/* Program has not yet been used for compilation */
#define PROGRAM_VIRGIN 0x800
/* Don't allow the program to be inherited or cloned if there's no
* parent object. Might only be set if PROGRAM_USES_PARENT is. */
#define PROGRAM_NEEDS_PARENT 0x1000
/* Program has code to be executed when it's destructed. This causes
* the gc to consider objects of this program to be "live" and will
* take care to ensure a good destruct sequence so that other
* referenced things are intact as far as possible when the object is
* destructed. See the blurb near the top of gc.c for further
* discussion.
*
* This flag gets set automatically when an event handler that might
* act on PROG_EVENT_EXIT is installed (i.e. through set_exit_callback
* or pike_set_prog_event_callback). However, if the handler is very
* simple then this flag may be cleared again to allow the gc to
* handle objects of this program more efficiently (by considering
* them "dead" and destroy them in an arbitrary order).
*
* Such a "very simple" handler should only do things like freeing
* pointers and clearing variables in the object storage. It can not
* assume that any other context is intact when it's called. It might
* even get called after the module exit function, which means that
* this optimization trick can never be used in a dynamically loaded
* module. */
#define PROGRAM_LIVE_OBJ 0x2000
/* Indicates that the class is a facet or product_class. */
#define PROGRAM_IS_FACET 0x4000
#define PROGRAM_IS_PRODUCT 0x8000
/* Using define instead of enum allows for ifdefs - Hubbe */
#define PROG_EVENT_INIT 0
#define PROG_EVENT_EXIT 1
#define PROG_EVENT_GC_RECURSE 2
#define PROG_EVENT_GC_CHECK 3
#define NUM_PROG_EVENTS 4
/* These macros should only be used if (p->flags & PROGRAM_USES_PARENT)
* is true
*/
#define LOW_PARENT_INFO(O,P) ((struct parent_info *)(PIKE_OBJ_STORAGE((O)) + (P)->parent_info_storage))
#define PARENT_INFO(O) LOW_PARENT_INFO( (O), (O)->prog)
/*
* Objects which needs to access their parent
* have to allocate one of these structs in
* the object data area.
* The parent_info_storage member of the program
* struct tells us where in the object to find this
* data.
*/
struct parent_info
{
struct object *parent;
INT16 parent_identifier;
};
/* Single entry cache for object indexing. */
struct identifier_lookup_cache
{
INT32 program_id;
INT32 identifier_id;
};
struct program
{
PIKE_MEMORY_OBJECT_MEMBERS; /* Must be first */
INT32 id; /* used to identify program in caches */
/* storage_needed - storage needed in object struct
* the first inherit[0].storage_offset bytes are not used and are
* subtracted when inheriting.
*/
ptrdiff_t storage_needed; /* storage needed in the object struct */
ptrdiff_t xstorage; /* Non-inherited storage */
ptrdiff_t parent_info_storage;
INT16 flags; /* PROGRAM_* */
unsigned INT8 alignment_needed;
struct timeval timestamp;
struct program *next;
struct program *prev;
struct program *parent;
node *(*optimize)(node *n);
void (*event_handler)(int);
#ifdef PIKE_DEBUG
unsigned INT32 checksum;
#endif
#ifdef PROFILING
unsigned INT32 num_clones;
#endif /* PROFILING */
size_t total_size;
#define FOO(NUMTYPE,TYPE,ARGTYPE,NAME) TYPE * NAME ;
#include "program_areas.h"
#define FOO(NUMTYPE,TYPE,ARGTYPE,NAME) NUMTYPE PIKE_CONCAT(num_,NAME) ;
#include "program_areas.h"
INT16 lfuns[NUM_LFUNS];
#ifdef WITH_FACETS
/* Facet related stuff */
INT32 facet_index; /* Index to the facet this facet class belongs to */
struct object *facet_group;
#endif
};
void dump_program_tables (const struct program *p, int indent);
#ifdef PIKE_DEBUG
static INLINE int CHECK_IDREF_RANGE (int x, const struct program *p)
{
if (x < 0 || x >= p->num_identifier_references) {
dump_program_tables(p, 4);
debug_fatal ("Identifier reference index %d out of range 0..%d\n", x,
p->num_identifier_references - 1);
}
return x;
}
#else
#define CHECK_IDREF_RANGE(X, P) (X)
#endif
#define PTR_FROM_INT(P, X) ((P)->identifier_references + \
CHECK_IDREF_RANGE((X), (P)))
#define INHERIT_FROM_PTR(P,X) (dmalloc_touch(struct program *,(P))->inherits + (X)->inherit_offset)
#define PROG_FROM_PTR(P,X) (dmalloc_touch(struct program *,INHERIT_FROM_PTR(P,X)->prog))
#define ID_FROM_PTR(P,X) (PROG_FROM_PTR(P,X)->identifiers+(X)->identifier_offset)
#define INHERIT_FROM_INT(P,X) INHERIT_FROM_PTR(P, PTR_FROM_INT(P, X))
#define PROG_FROM_INT(P,X) PROG_FROM_PTR(P, PTR_FROM_INT(P, X))
#define ID_FROM_INT(P,X) ID_FROM_PTR(P, PTR_FROM_INT(P, X))
#define QUICK_FIND_LFUN(P,N) (dmalloc_touch(struct program *,(P))->lfuns[N])
#ifdef DO_PIKE_CLEANUP
PMOD_EXPORT extern int gc_external_refs_zapped;
PMOD_EXPORT void gc_check_zapped (void *a, TYPE_T type, const char *file, int line);
#endif
#if defined (USE_DLL) && defined (DYNAMIC_MODULE)
/* Use the function in modules so we don't have to export the block
* alloc stuff. */
#define free_program(p) do_free_program(p)
#else
#define free_program(p) do{ \
struct program *_=(p); \
debug_malloc_touch(_); \
DO_IF_DEBUG ( \
DO_IF_PIKE_CLEANUP ( \
if (gc_external_refs_zapped) \
gc_check_zapped (_, PIKE_T_PROGRAM, __FILE__, __LINE__))); \
if(!sub_ref(_)) \
really_free_program(_); \
}while(0)
#endif
BLOCK_ALLOC_FILL_PAGES(program, n/a);
extern struct program *first_program;
extern struct program *null_program;
extern struct program *compilation_env_program;
extern struct program *compilation_program;
extern struct object *compilation_environment;
extern struct program *pike_trampoline_program;
extern struct program *gc_internal_program;
extern struct program *placeholder_program;
extern struct object *placeholder_object;
/* Flags for identifier finding... */
#define SEE_STATIC 1
#define SEE_PROTECTED 1
#define SEE_PRIVATE 2
/* Report levels */
#define REPORT_NOTICE 0 /* FYI. */
#define REPORT_WARNING 1 /* Compiler warning. */
#define REPORT_ERROR 2 /* Compilation error. */
#define REPORT_FATAL 3 /* Unrecoverable error. */
#define COMPILER_IN_CATCH 1
#define ADD_STORAGE(X) low_add_storage(sizeof(X), ALIGNOF(X),0)
#define STORAGE_NEEDED(X) ((X)->storage_needed - (X)->inherits[0].storage_offset)
#define FOO(NUMTYPE,TYPE,ARGTYPE,NAME) \
void PIKE_CONCAT(add_to_,NAME)(ARGTYPE ARG);
#define BAR(NUMTYPE,TYPE,ARGTYPE,NAME) \
void PIKE_CONCAT(low_add_many_to_,NAME)(struct program_state *state, ARGTYPE *ARG, NUMTYPE cnt); \
void PIKE_CONCAT(add_to_,NAME)(ARGTYPE ARG);
#include "program_areas.h"
typedef int supporter_callback (void *, int);
struct Supporter
{
#ifdef PIKE_DEBUG
int magic;
#endif
struct Supporter *previous;
/* Makes up a linked list of supporters with the first one in
* current_supporter. Supporters are linked onto this list during
* the (recursive) compilation of each compilation unit (i.e.
* compiled string). Thus nested programs and programs built from C
* don't have supporters. */
struct Supporter *depends_on;
/* The supporter furthest in on the current_supporter linked list
* that this one depends on. When it gets unlinked from that list,
* this becomes a back pointer for the dependants linked list
* below. */
struct Supporter *dependants, *next_dependant;
/* dependants points to a linked list of supporters that depends on
* this one, and next_dependant makes up the links between those
* supporters. A supporter is linked onto this list when it is
* unlinked from the current_supporter list. */
struct object *self;
supporter_callback *fun;
void *data;
struct program *prog;
/* The top level program in the compilation unit. */
};
/* Prototypes begin here */
PMOD_EXPORT void do_free_program (struct program *p);
void ins_int(INT32 i, void (*func)(char tmp));
void ins_short(int i, void (*func)(char tmp));
void add_relocated_int_to_program(INT32 i);
void use_module(struct svalue *s);
void unuse_modules(INT32 howmany);
node *find_module_identifier(struct pike_string *ident,
int see_inherit);
node *resolve_identifier(struct pike_string *ident);
node *program_magic_identifier (struct program_state *state,
int state_depth, int inherit_num,
struct pike_string *ident,
int colon_colon_ref);
struct program *parent_compilation(int level);
struct program *id_to_program(INT32 id);
void optimize_program(struct program *p);
void fsort_program_identifier_index(unsigned short *start,
unsigned short *end,
struct program *p);
struct pike_string *find_program_name(struct program *p, INT32 *line);
int override_identifier (struct reference *ref, struct pike_string *name);
void fixate_program(void);
struct program *low_allocate_program(void);
void low_start_new_program(struct program *p,
int pass,
struct pike_string *name,
int flags,
int *idp);
PMOD_EXPORT void debug_start_new_program(int line, const char *file);
void dump_program_desc(struct program *p);
int sizeof_variable(int run_time_type);
void check_program(struct program *p);
struct program *end_first_pass(int finish);
PMOD_EXPORT struct program *debug_end_program(void);
PMOD_EXPORT size_t low_add_storage(size_t size, size_t alignment,
ptrdiff_t modulo_orig);
PMOD_EXPORT void set_init_callback(void (*init_callback)(struct object *));
PMOD_EXPORT void set_exit_callback(void (*exit_callback)(struct object *));
PMOD_EXPORT void set_gc_recurse_callback(void (*m)(struct object *));
PMOD_EXPORT void set_gc_check_callback(void (*m)(struct object *));
PMOD_EXPORT void pike_set_prog_event_callback(void (*cb)(int));
PMOD_EXPORT void pike_set_prog_optimize_callback(node *(*opt)(node *));
int really_low_reference_inherited_identifier(struct program_state *q,
int e,
int i);
int low_reference_inherited_identifier(struct program_state *q,
int e,
struct pike_string *name,
int flags);
int find_inherit(struct program *p, struct pike_string *name);
node *reference_inherited_identifier(struct pike_string *super_name,
struct pike_string *function_name);
void rename_last_inherit(struct pike_string *n);
PMOD_EXPORT void low_inherit(struct program *p,
struct object *parent,
int parent_identifier,
int parent_offset,
INT32 flags,
struct pike_string *name);
PMOD_EXPORT void do_inherit(struct svalue *s,
INT32 flags,
struct pike_string *name);
void compiler_do_inherit(node *n, INT32 flags, struct pike_string *name);
int call_handle_inherit(struct pike_string *s);
void simple_do_inherit(struct pike_string *s,
INT32 flags,
struct pike_string *name);
int isidentifier(struct pike_string *s);
int low_define_alias(struct pike_string *name, struct pike_type *type,
int flags, int depth, int refno);
PMOD_EXPORT int define_alias(struct pike_string *name, struct pike_type *type,
int flags, int depth, int refno);
int low_define_variable(struct pike_string *name,
struct pike_type *type,
INT32 flags,
size_t offset,
INT32 run_time_type);
PMOD_EXPORT int map_variable(const char *name,
const char *type,
INT32 flags,
size_t offset,
INT32 run_time_type);
PMOD_EXPORT int quick_map_variable(const char *name,
int name_length,
size_t offset,
const char *type,
int type_length,
INT32 run_time_type,
INT32 flags);
int define_variable(struct pike_string *name,
struct pike_type *type,
INT32 flags);
PMOD_EXPORT int simple_add_variable(const char *name,
const char *type,
INT32 flags);
PMOD_EXPORT int add_constant(struct pike_string *name,
const struct svalue *c,
INT32 flags);
PMOD_EXPORT int simple_add_constant(const char *name,
struct svalue *c,
INT32 flags);
PMOD_EXPORT int add_integer_constant(const char *name,
INT_ARG_TYPE i,
INT32 flags);
PMOD_EXPORT int quick_add_integer_constant(const char *name,
int name_length,
INT_ARG_TYPE i,
INT32 flags);
PMOD_EXPORT int add_float_constant(const char *name,
FLOAT_ARG_TYPE f,
INT32 flags);
PMOD_EXPORT int quick_add_float_constant(const char *name,
int name_length,
FLOAT_ARG_TYPE f,
INT32 flags);
PMOD_EXPORT int add_string_constant(const char *name,
const char *str,
INT32 flags);
PMOD_EXPORT int add_program_constant(const char *name,
struct program *p,
INT32 flags);
PMOD_EXPORT int add_object_constant(const char *name,
struct object *o,
INT32 flags);
PMOD_EXPORT int add_function_constant(const char *name, void (*cfun)(INT32), const char * type, int flags);
PMOD_EXPORT int debug_end_class(const char *name, ptrdiff_t namelen, INT32 flags);
INT32 define_function(struct pike_string *name,
struct pike_type *type,
unsigned flags,
unsigned function_flags,
union idptr *func,
unsigned opt_flags);
int really_low_find_shared_string_identifier(struct pike_string *name,
struct program *prog,
int flags);
PMOD_EXPORT int low_find_lfun(struct program *p, ptrdiff_t lfun);
PMOD_EXPORT int find_lfun_fatal(struct program *p, ptrdiff_t lfun);
int lfun_lookup_id(struct pike_string *lfun_name);
int low_find_shared_string_identifier(struct pike_string *name,
struct program *prog);
struct ff_hash;
int find_shared_string_identifier(struct pike_string *name,
struct program *prog);
PMOD_EXPORT int find_identifier(const char *name,struct program *prog);
int store_prog_string(struct pike_string *str);
int store_constant(const struct svalue *foo,
int equal,
struct pike_string *constant_name);
struct array *program_indices(struct program *p);
struct array *program_values(struct program *p);
int program_index_no_free(struct svalue *to, struct svalue *what,
struct svalue *ind);
int get_small_number(char **q);
void ext_store_program_line (struct program *prog, INT32 line, struct pike_string *file);
void start_line_numbering(void);
void store_linenumber(INT32 current_line, struct pike_string *current_file);
PMOD_EXPORT struct pike_string *low_get_program_line(struct program *prog,
INT32 *linep);
PMOD_EXPORT struct pike_string *get_program_line(struct program *prog,
INT32 *linep);
PMOD_EXPORT char *low_get_program_line_plain (struct program *prog, INT32 *linep,
int malloced);
PMOD_EXPORT struct pike_string *low_get_line(PIKE_OPCODE_T *pc,
struct program *prog, INT32 *linep);
PMOD_EXPORT char *low_get_line_plain (PIKE_OPCODE_T *pc, struct program *prog,
INT32 *linep, int malloced);
PMOD_EXPORT struct pike_string *get_line(PIKE_OPCODE_T *pc,
struct program *prog, INT32 *linep);
PMOD_EXPORT struct pike_string *low_get_function_line (struct object *o,
int fun, INT32 *linep);
PMOD_EXPORT struct pike_string *get_identifier_line(struct program *p,
int fun, INT32 *linep);
PMOD_EXPORT void va_yyreport(int severity_level,
struct pike_string *file, INT32 line,
struct pike_string *system, INT32 args,
const char *fmt, va_list vargs);
PMOD_EXPORT void low_yyreport(int severity_level,
struct pike_string *file, INT32 line,
struct pike_string *system,
INT32 args, const char *fmt, ...);
PMOD_EXPORT void yyreport(int severity_level, struct pike_string *system,
INT32 args, const char *fmt, ...);
PMOD_EXPORT void yywarning(char *fmt, ...);
PMOD_EXPORT void my_yyerror(const char *fmt,...);
PMOD_EXPORT void yyerror(const char *s);
void yytype_report(int severity_level,
struct pike_string *expect_file, INT32 expect_line,
struct pike_type *expected_t,
struct pike_string *got_file, INT32 got_line,
struct pike_type *got_t,
INT32 args, const char *fmt, ...);
void yytype_error(const char *msg, struct pike_type *expected_t,
struct pike_type *got_t, unsigned int flags);
struct pike_string *format_exception_for_error_msg (struct svalue *thrown);
void handle_compile_exception (const char *yyerror_fmt, ...);
struct supporter_marker;
void count_memory_in_supporter_markers(size_t *num, size_t *size);
void verify_supporters(void);
void init_supporter(struct Supporter *s,
supporter_callback *fun,
void *data);
int unlink_current_supporter(struct Supporter *c);
int call_dependants(struct Supporter *s, int finish);
int report_compiler_dependency(struct program *p);
struct compilation;
void run_pass2(struct compilation *c);
PMOD_EXPORT void enter_compiler(struct pike_string *filename, int linenumber);
PMOD_EXPORT void exit_compiler(void);
struct program *compile(struct pike_string *aprog,
struct object *ahandler,
int amajor, int aminor,
struct program *atarget,
struct object *aplaceholder);
PMOD_EXPORT int pike_add_function2(const char *name, void (*cfun)(INT32),
const char *type, unsigned flags,
unsigned opt_flags);
PMOD_EXPORT int quick_add_function(const char *name,
int name_length,
void (*cfun)(INT32),
const char *type,
int type_length,
unsigned flags,
unsigned opt_flags);
void check_all_programs(void);
void placeholder_index(INT32 args);
void init_program(void);
void cleanup_program(void);
PMOD_EXPORT void visit_program (struct program *p, int action);
void gc_mark_program_as_referenced(struct program *p);
void real_gc_cycle_check_program(struct program *p, int weak);
unsigned gc_touch_all_programs(void);
void gc_check_all_programs(void);
void gc_mark_all_programs(void);
void gc_cycle_check_all_programs(void);
void gc_zap_ext_weak_refs_in_programs(void);
size_t gc_free_all_unreferenced_programs(void);
void push_compiler_frame(int lexical_scope);
void low_pop_local_variables(int level);
void pop_local_variables(int level);
void pop_compiler_frame(void);
PMOD_EXPORT ptrdiff_t low_get_storage(struct program *o, struct program *p);
PMOD_EXPORT char *get_storage(struct object *o, struct program *p);
struct program *low_program_from_function(struct object *o, INT32 i);
PMOD_EXPORT struct program *program_from_function(const struct svalue *f);
PMOD_EXPORT struct program *program_from_svalue(const struct svalue *s);
struct find_child_cache_s;
int find_child(struct program *parent, struct program *child);
struct implements_cache_s;
PMOD_EXPORT int implements(struct program *a, struct program *b);
PMOD_EXPORT int is_compatible(struct program *a, struct program *b);
void yyexplain_not_compatible(int severity_level,
struct program *a, struct program *b);
void yyexplain_not_implements(int severity_level,
struct program *a, struct program *b);
PMOD_EXPORT void *parent_storage(int depth);
PMOD_EXPORT void change_compiler_compatibility(int major, int minor);
void make_area_executable (char *start, size_t len);
void make_program_executable(struct program *p);
/* Prototypes end here */
void count_memory_in_programs(size_t *, size_t *);
static INLINE int FIND_LFUN(struct program * p, int lfun) {
dmalloc_touch(struct program*, p);
if (lfun < 0 || lfun >= NUM_LFUNS) return find_lfun_fatal(p, lfun);
if (p->flags & PROGRAM_FIXED) return p->lfuns[lfun];
return low_find_lfun(p, lfun);
}
#ifndef PIKE_USE_MACHINE_CODE
#define make_program_executable(X)
#endif
#define ADD_FUNCTION(NAME, FUNC, TYPE, FLAGS) \
quick_add_function(NAME, CONSTANT_STRLEN(NAME), FUNC, TYPE,\
CONSTANT_STRLEN(TYPE), FLAGS, \
OPT_SIDE_EFFECT|OPT_EXTERNAL_DEPEND)
#define ADD_PROTOTYPE(NAME, TYPE, FLAGS) \
ADD_FUNCTION(NAME, 0, TYPE, FLAGS)
#define ADD_FUNCTION2(NAME, FUNC, TYPE, FLAGS, OPT_FLAGS) \
quick_add_function(NAME, CONSTANT_STRLEN(NAME), FUNC, TYPE,\
CONSTANT_STRLEN(TYPE), FLAGS, OPT_FLAGS)
#define ADD_PROTOTYPE2(NAME, TYPE, FLAGS, OPT_FLAGS) \
ADD_FUNCTION2(NAME, 0, TYPE, FLAGS, OPT_FLAGS)
#define ADD_INT_CONSTANT(NAME, CONST, FLAGS) \
quick_add_integer_constant(NAME, CONSTANT_STRLEN(NAME), CONST, FLAGS)
#define ADD_FLOAT_CONSTANT(NAME, CONST, FLAGS) \
quick_add_float_constant(NAME, CONSTANT_STRLEN(NAME), CONST, FLAGS)
#define PIKE_MAP_VARIABLE(NAME, OFFSET, TYPE, RTTYPE, FLAGS) \
quick_map_variable(NAME, CONSTANT_STRLEN(NAME), OFFSET, \
TYPE, CONSTANT_STRLEN(TYPE), RTTYPE, FLAGS)
#define MAP_VARIABLE(NAME, TYPE, FLAGS, OFFSET, RTYPE) \
PIKE_MAP_VARIABLE(NAME, OFFSET, TYPE, RTYPE, FLAGS)
#define ADD_FUNCTION_DTYPE(NAME,FUN,DTYPE,FLAGS) do { \
DTYPE_START; \
{DTYPE} \
{ \
struct pike_string *_t; \
DTYPE_END(_t); \
quick_add_function(NAME, CONSTANT_STRLEN(NAME), FUN, \
_t->str, _t->len, FLAGS, \
OPT_SIDE_EFFECT|OPT_EXTERNAL_DEPEND); \
free_string(_t); \
} \
} while (0)
#define pike_add_function(NAME, CFUN, TYPE, FLAGS) \
pike_add_function2(NAME, CFUN, TYPE, FLAGS, \
OPT_SIDE_EFFECT|OPT_EXTERNAL_DEPEND)
#ifndef NO_PIKE_SHORTHAND
#define add_function pike_add_function
#endif
#define ADD_INHERIT(PROGRAM, FLAGS) \
low_inherit((PROGRAM), 0, 0, 0, (FLAGS), 0)
#define START_NEW_PROGRAM_ID(ID) do { \
start_new_program(); \
Pike_compiler->new_program->id=PIKE_CONCAT3(PROG_,ID,_ID); \
}while(0)
#ifdef DEBUG_MALLOC
#define end_program() ((struct program *)debug_malloc_pass(debug_end_program()))
#define end_class(NAME, FLAGS) (debug_malloc_touch(Pike_compiler->new_program), debug_end_class(NAME, CONSTANT_STRLEN(NAME), FLAGS))
#else
#define end_class(NAME,FLAGS) debug_end_class(NAME, CONSTANT_STRLEN(NAME), FLAGS)
#define end_program debug_end_program
#endif
#define start_new_program() debug_start_new_program(__LINE__,__FILE__)
#define visit_program_ref(P, REF_TYPE) \
visit_ref (pass_program (P), (REF_TYPE), \
(visit_thing_fn *) &visit_program, NULL)
#define gc_cycle_check_program(X, WEAK) \
gc_cycle_enqueue((gc_cycle_check_cb *) real_gc_cycle_check_program, (X), (WEAK))
/* This can be used for backwards compatibility
* (if added to program.h in Pike 0.6 and Pike 7.0
* -Hubbe
*/
#define Pike_new_program Pike_compiler->new_program
/* Return true if compat version is equal or less than MAJOR.MINOR */
#define TEST_COMPAT(MAJOR,MINOR) \
(Pike_compiler->compat_major < (MAJOR) || \
(Pike_compiler->compat_major == (MAJOR) && \
Pike_compiler->compat_minor <= (MINOR)))
#endif /* PROGRAM_H */
/* Kludge... */
#ifndef LAS_H
/* FIXME: Needed for the OPT_??? macros.
* Maybe they should be moved here, since las.h includes this file anyway?
*/
#include "las.h"
#endif /* !LAS_H */
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