/usr/lib/x86_64-linux-gnu/qt5/qml/org/kde/kirigami.2/Units.qml is in qml-module-org-kde-kirigami2 5.44.0-0ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | /*
* Copyright 2015 Marco Martin <mart@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
import QtQuick 2.4
import QtQuick.Window 2.2
import org.kde.kirigami 2.2
pragma Singleton
/**
* A set of values to define semantically sizes and durations
* @inherit QtQuick.QtObject
*/
QtObject {
id: units
/**
* The fundamental unit of space that should be used for sizes, expressed in pixels.
* Given the screen has an accurate DPI settings, it corresponds to a width of
* the capital letter M
*/
property int gridUnit: fontMetrics.height
/**
* units.iconSizes provides access to platform-dependent icon sizing
*
* The icon sizes provided are normalized for different DPI, so icons
* will scale depending on the DPI.
*
* Icon sizes from KIconLoader, adjusted to devicePixelRatio:
* * small
* * smallMedium
* * medium
* * large
* * huge
* * enormous
*
* Not devicePixelRation-adjusted::
* * desktop
*/
property QtObject iconSizes: QtObject {
property int small: 16 * devicePixelRatio * (Settings.isMobile ? 1.5 : 1)
property int smallMedium: 22 * devicePixelRatio * (Settings.isMobile ? 1.5 : 1)
property int medium: 32 * devicePixelRatio * (Settings.isMobile ? 1.5 : 1)
property int large: 48 * devicePixelRatio * (Settings.isMobile ? 1.5 : 1)
property int huge: 64 * devicePixelRatio * (Settings.isMobile ? 1.5 : 1)
property int enormous: 128 * devicePixelRatio * (Settings.isMobile ? 1.5 : 1)
}
/**
* units.smallSpacing is the amount of spacing that should be used around smaller UI elements,
* for example as spacing in Columns. Internally, this size depends on the size of
* the default font as rendered on the screen, so it takes user-configured font size and DPI
* into account.
*/
property int smallSpacing: Math.floor(gridUnit/4)
/**
* units.largeSpacing is the amount of spacing that should be used inside bigger UI elements,
* for example between an icon and the corresponding text. Internally, this size depends on
* the size of the default font as rendered on the screen, so it takes user-configured font
* size and DPI into account.
*/
property int largeSpacing: gridUnit
/**
* The ratio between physical and device-independent pixels. This value does not depend on the \
* size of the configured font. If you want to take font sizes into account when scaling elements,
* use theme.mSize(theme.defaultFont), units.smallSpacing and units.largeSpacing.
* The devicePixelRatio follows the definition of "device independent pixel" by Microsoft.
*/
property real devicePixelRatio: Math.max(1, (fontMetrics.font.pixelSize / fontMetrics.font.pointSize))
/**
* units.longDuration should be used for longer, screen-covering animations, for opening and
* closing of dialogs and other "not too small" animations
*/
property int longDuration: 250
/**
* units.shortDuration should be used for short animations, such as accentuating a UI event,
* hover events, etc..
*/
property int shortDuration: 150
/**
* time in ms by which the display of tooltips will be delayed.
*
* @sa ToolTip.delay property
*/
property int toolTipDelay: 700
/**
* How much the mouse scroll wheel scrolls, expressed in lines of text.
* Note: this is strictly for classical mouse wheels, touchpads 2 figer scrolling won't be affected
*/
readonly property int wheelScrollLines: 3
/**
* metrics used by the default font
*/
property variant fontMetrics: TextMetrics {
text: "M"
}
}
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