/usr/share/sludge/texture.frag is in sludge-engine 2.2.1-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | uniform sampler2D sampler2d;
uniform bool zBuffer;
uniform float zBufferLayer;
uniform bool modulateColor;
varying vec2 varCoord;
varying vec4 color;
void main(void)
{
vec4 col = texture2D(sampler2d, varCoord);
if (zBuffer && col.a < 0.0625*zBufferLayer-0.03)
{
discard;
}
if (modulateColor)
{
col = col * color;
}
gl_FragColor = col;
}
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