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	The Rules Of Blue Moon
	======================

Blue Moon uses a standard 52-card deck (no jokers).
To begin the game the deck is shuffled, then dealt
face-up, one card at a time, into four rows of
thirteen cards each (using all the cards).
Then, the aces are moved to the left of the rows,
one on every row, creating a tableau of fourteen
by four cards with four randomly placed empty
spaces.

The object of the game is to build a sequence of
cards on the aces, in ascending order.  This is
done by moving cards to empty slots.  A card may
only be moved into an empty space if it's the same
suit as, and the next in rank of the card immediately
left of the space.  (This means no cards may be
placed to the right of a king.)

When the game is stuck, the cards that aren't in
a sequence built from an ace can be removed,
reshuffled and then played onto the tableau again,
leaving an empty space to the right of each existing
sequence, making fourteen spaces on each row again.

The game is won if all four sequences are completed.
The scoring is simple: two points for each card that
is connected to a sequence, and an extra point for
each complete sequence, making a total of a hundred
points, and a deduction of ten points for every deal.