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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 | =head1 NAME
XSLoader - Dynamically load C libraries into Perl code
=head1 VERSION
Version 0.13
=head1 SYNOPSIS
package YourPackage;
require XSLoader;
XSLoader::load();
=head1 DESCRIPTION
This module defines a standard I<simplified> interface to the dynamic
linking mechanisms available on many platforms. Its primary purpose is
to implement cheap automatic dynamic loading of Perl modules.
For a more complicated interface, see L<DynaLoader>. Many (most)
features of C<DynaLoader> are not implemented in C<XSLoader>, like for
example the C<dl_load_flags>, not honored by C<XSLoader>.
=head2 Migration from C<DynaLoader>
A typical module using L<DynaLoader|DynaLoader> starts like this:
package YourPackage;
require DynaLoader;
our @ISA = qw( OnePackage OtherPackage DynaLoader );
our $VERSION = '0.01';
bootstrap YourPackage $VERSION;
Change this to
package YourPackage;
use XSLoader;
our @ISA = qw( OnePackage OtherPackage );
our $VERSION = '0.01';
XSLoader::load 'YourPackage', $VERSION;
In other words: replace C<require DynaLoader> by C<use XSLoader>, remove
C<DynaLoader> from C<@ISA>, change C<bootstrap> by C<XSLoader::load>. Do not
forget to quote the name of your package on the C<XSLoader::load> line,
and add comma (C<,>) before the arguments (C<$VERSION> above).
Of course, if C<@ISA> contained only C<DynaLoader>, there is no need to have
the C<@ISA> assignment at all; moreover, if instead of C<our> one uses the
more backward-compatible
use vars qw($VERSION @ISA);
one can remove this reference to C<@ISA> together with the C<@ISA> assignment.
If no C<$VERSION> was specified on the C<bootstrap> line, the last line becomes
XSLoader::load 'YourPackage';
If the call to C<load> is from the YourPackage, then that can be further
simplified to
XSLoader::load();
as C<load> will use C<caller> to determine the package.
=head2 Backward compatible boilerplate
If you want to have your cake and eat it too, you need a more complicated
boilerplate.
package YourPackage;
use vars qw($VERSION @ISA);
@ISA = qw( OnePackage OtherPackage );
$VERSION = '0.01';
eval {
require XSLoader;
XSLoader::load('YourPackage', $VERSION);
1;
} or do {
require DynaLoader;
push @ISA, 'DynaLoader';
bootstrap YourPackage $VERSION;
};
The parentheses about C<XSLoader::load()> arguments are needed since we replaced
C<use XSLoader> by C<require>, so the compiler does not know that a function
C<XSLoader::load()> is present.
This boilerplate uses the low-overhead C<XSLoader> if present; if used with
an antic Perl which has no C<XSLoader>, it falls back to using C<DynaLoader>.
=head1 Order of initialization: early load()
I<Skip this section if the XSUB functions are supposed to be called from other
modules only; read it only if you call your XSUBs from the code in your module,
or have a C<BOOT:> section in your XS file (see L<perlxs/"The BOOT: Keyword">).
What is described here is equally applicable to the L<DynaLoader|DynaLoader>
interface.>
A sufficiently complicated module using XS would have both Perl code (defined
in F<YourPackage.pm>) and XS code (defined in F<YourPackage.xs>). If this
Perl code makes calls into this XS code, and/or this XS code makes calls to
the Perl code, one should be careful with the order of initialization.
The call to C<XSLoader::load()> (or C<bootstrap()>) calls the module's
bootstrap code. For modules build by F<xsubpp> (nearly all modules) this
has three side effects:
=over
=item *
A sanity check is done to ensure that the versions of the F<.pm> and the
(compiled) F<.xs> parts are compatible. If C<$VERSION> was specified, this
is used for the check. If not specified, it defaults to
C<$XS_VERSION // $VERSION> (in the module's namespace)
=item *
the XSUBs are made accessible from Perl
=item *
if a C<BOOT:> section was present in the F<.xs> file, the code there is called.
=back
Consequently, if the code in the F<.pm> file makes calls to these XSUBs, it is
convenient to have XSUBs installed before the Perl code is defined; for
example, this makes prototypes for XSUBs visible to this Perl code.
Alternatively, if the C<BOOT:> section makes calls to Perl functions (or
uses Perl variables) defined in the F<.pm> file, they must be defined prior to
the call to C<XSLoader::load()> (or C<bootstrap()>).
The first situation being much more frequent, it makes sense to rewrite the
boilerplate as
package YourPackage;
use XSLoader;
use vars qw($VERSION @ISA);
BEGIN {
@ISA = qw( OnePackage OtherPackage );
$VERSION = '0.01';
# Put Perl code used in the BOOT: section here
XSLoader::load 'YourPackage', $VERSION;
}
# Put Perl code making calls into XSUBs here
=head2 The most hairy case
If the interdependence of your C<BOOT:> section and Perl code is
more complicated than this (e.g., the C<BOOT:> section makes calls to Perl
functions which make calls to XSUBs with prototypes), get rid of the C<BOOT:>
section altogether. Replace it with a function C<onBOOT()>, and call it like
this:
package YourPackage;
use XSLoader;
use vars qw($VERSION @ISA);
BEGIN {
@ISA = qw( OnePackage OtherPackage );
$VERSION = '0.01';
XSLoader::load 'YourPackage', $VERSION;
}
# Put Perl code used in onBOOT() function here; calls to XSUBs are
# prototype-checked.
onBOOT;
# Put Perl initialization code assuming that XS is initialized here
=head1 DIAGNOSTICS
=over
=item C<Can't find '%s' symbol in %s>
B<(F)> The bootstrap symbol could not be found in the extension module.
=item C<Can't load '%s' for module %s: %s>
B<(F)> The loading or initialisation of the extension module failed.
The detailed error follows.
=item C<Undefined symbols present after loading %s: %s>
B<(W)> As the message says, some symbols stay undefined although the
extension module was correctly loaded and initialised. The list of undefined
symbols follows.
=back
=head1 LIMITATIONS
To reduce the overhead as much as possible, only one possible location
is checked to find the extension DLL (this location is where C<make install>
would put the DLL). If not found, the search for the DLL is transparently
delegated to C<DynaLoader>, which looks for the DLL along the C<@INC> list.
In particular, this is applicable to the structure of C<@INC> used for testing
not-yet-installed extensions. This means that running uninstalled extensions
may have much more overhead than running the same extensions after
C<make install>.
=head1 BUGS
Please report any bugs or feature requests via the perlbug(1) utility.
=head1 SEE ALSO
L<DynaLoader>
=head1 AUTHORS
Ilya Zakharevich originally extracted C<XSLoader> from C<DynaLoader>.
CPAN version is currently maintained by SE<eacute>bastien Aperghis-Tramoni
E<lt>sebastien@aperghis.netE<gt>.
Previous maintainer was Michael G Schwern <schwern@pobox.com>.
=head1 COPYRIGHT & LICENSE
Copyright (C) 1990-2007 by Larry Wall and others.
This program is free software; you can redistribute it and/or modify
it under the same terms as Perl itself.
=cut
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