/usr/include/audio/audiolib.h is in libaudio-dev 1.9.3-4ubuntu0.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 | /*
* Copyright 1993 Network Computing Devices, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name Network Computing Devices, Inc. not be
* used in advertising or publicity pertaining to distribution of this
* software without specific, written prior permission.
*
* THIS SOFTWARE IS PROVIDED 'AS-IS'. NETWORK COMPUTING DEVICES, INC.,
* DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
* LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT SHALL NETWORK
* COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING
* SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA,
* OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
* WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* $Id: audiolib.h 226 2006-08-31 00:46:14Z jon $
* $NCDId: @(#)audiolib.h,v 1.67 1995/12/28 19:46:49 greg Exp $
*
* <audio/audiolib.h>
*
* This file contains the low-level application programming interface for the
* NCD-AUDIO service.
*/
#ifndef _NCD_AUDIOLIB_H_
#define _NCD_AUDIOLIB_H_
/*****************************************************************************
* VERSION *
*****************************************************************************/
#define AudioLibraryVersionMajor 2
#define AudioLibraryVersionMinor 3
#define AudioLibraryVersionTeeny 0
#define AudioLibraryVersion AudioLibraryVersionMajor
/*****************************************************************************
* GET NEEDED HEADER FILES *
*****************************************************************************/
#ifdef USG
#ifndef __TYPES__
#include <sys/types.h> /* forgot to protect it... */
#define __TYPES__
#endif /* __TYPES__ */
#else
#if defined(_POSIX_SOURCE) && defined(MOTOROLA)
#undef _POSIX_SOURCE
#include <sys/types.h>
#define _POSIX_SOURCE
#else
#include <sys/types.h>
#endif
#endif /* USG */
#include <audio/audio.h>
/* applications should not depend on these two headers being included! */
#include <audio/Afuncproto.h>
#include <audio/Aosdefs.h>
#if 0
#define AU_MACRO_PREFIX do {
#define AU_MACRO_SUFFIX } while (0)
#else
#define AU_MACRO_PREFIX {
#define AU_MACRO_SUFFIX }
#endif
/*****************************************************************************
* DATA TYPES *
*****************************************************************************/
#define AuEventsQueuedAlready 0
#define AuEventsQueuedAfterReading 1
#define AuEventsQueuedAfterFlush 2
#define AU_MAX_SCRATCH_FLOWS 3
#ifdef AU_NOT_STDC_ENV
typedef char *AuPointer;
#else
typedef void *AuPointer;
#endif
/* struct pre-declarations */
struct _AuErrorEvent;
struct _AuServer;
struct _AuEventHandlerRec;
struct _AuEventEnqHandlerRec;
struct _AuSyncHandlerRec;
union _AuEvent;
typedef struct _AuString
{
int type; /* AuStringLatin1, ... */
int len; /* length in bytes */
char *data;
} AuString;
#define AuMakeString(_s, _type, _len, _data) \
AU_MACRO_PREFIX \
(_s)->type = _type; \
(_s)->len = _len; \
(_s)->data = _data; \
AU_MACRO_SUFFIX
#define AuSetString AuMakeString /* compatibility */
typedef
AuBool(*AuErrorHandler) (
struct _AuServer *, /* server */
struct _AuErrorEvent * /* error_event */
);
typedef
AuBool(*AuIOErrorHandler) (
struct _AuServer * /* server */
);
typedef
AuBool(*AuEventHandlerCallback) (
struct _AuServer *, /* server */
union _AuEvent *, /* event */
struct _AuEventHandlerRec * /* who invoked */
);
#define AuEventHandlerTypeMask (1L << 0)
#define AuEventHandlerIDMask (1L << 1)
#define AuEventHandlerAllMasks ((1L << 2) - 1)
typedef struct _AuEventHandlerRec
{
struct _AuServer *aud; /* server */
AuMask mask; /* what to compare for match */
int type; /* AuEventHandler*Mask */
AuID id; /* id of event */
AuEventHandlerCallback callback; /* whom to call */
AuPointer data; /* data registered with id */
struct _AuEventHandlerRec *next,
*prev;
} AuEventHandlerRec;
typedef void
(*AuSyncHandlerCallback) (
struct _AuServer *, /* server */
struct _AuSyncHandlerRec *, /* who called me */
AuPointer /* private data */
);
typedef struct _AuSyncHandlerRec
{
AuSyncHandlerCallback callback; /* whom to call */
AuPointer data; /* data registered with id */
struct _AuSyncHandlerRec *next,
*prev;
} AuSyncHandlerRec;
#define AuEventEnqueuedByAny 0
#define AuEventEnqueuedByUnknown 1
#define AuEventEnqueuedByReply 2
typedef void
(*AuEventEnqHandlerCallback)
(
struct _AuServer *, /* server */
struct _AuEventEnqHandlerRec *, /* who called me */
union _AuEvent *, /* event */
AuPointer /* private data */
);
typedef struct _AuEventEnqHandlerRec
{
AuEventEnqHandlerCallback callback; /* whom to call */
int who; /* who enqueued the event */
AuPointer data; /* data registered with id */
struct _AuEventEnqHandlerRec *next,
*prev;
} AuEventEnqHandlerRec;
/*
* Extensions need a way to hang private data on some structures.
*/
typedef struct _AuExtData
{
int number; /* number returned by
* XRegisterExtension */
struct _AuExtData *next; /* next item on list of data
* for structure */
int (*free_private) (); /* called to free private
* storage */
AuPointer private_data; /* data private to this
* extension. */
} AuExtData;
typedef struct _AuExtCodes /* public to extension,
* cannot be changed */
{
int extension; /* extension number */
int major_opcode; /* major op-code assigned by
* server */
int first_event; /* first event number for the
* extension */
int first_error; /* first error number for the
* extension */
} AuExtCodes;
typedef struct _AuScratchFlow
{
AuFlowID flow;
AuBool inuse;
} AuScratchFlow;
/*
* AudioServer - this contains all of the information needed to send data to
* and receive data from the audio server. Applications should not deref
* this structure; they should use the macros instead.
*/
typedef struct _AuServer
{
AuPointer *client_data; /* client can stick stuff
* here */
AuExtData *ext_data; /* hook for extension to hang
* data */
int fd; /* Network socket. */
int lock; /* is someone in critical
* section? */
int proto_major_version; /* maj. version of server's
* protocol */
int proto_minor_version; /* minor version of servers
* protocol */
char *vendor; /* vendor of the server
* hardware */
AuID resource_base; /* resource ID base */
AuID resource_mask; /* resource ID mask bits */
AuID resource_id; /* allocator current ID */
int resource_shift; /* allocator shift to correct
* bits */
AuID(*resource_alloc) (); /* allocator function */
int vnumber; /* audiolib's protocol
* version number. */
int release; /* release of the server */
struct _AuSQEvent *head,
*tail; /* Input event queue. */
struct _AuSQEvent *qfree;
int qlen; /* Length of input event
* queue */
AuUint32 last_request_read; /* seq number of last event
* read */
AuUint32 request; /* sequence number of last
* request. */
char *last_req; /* beginning of last request,
* or dummy */
char *buffer; /* Output buffer starting
* address. */
char *bufptr; /* Output buffer index
* pointer. */
char *bufmax; /* Output buffer maximum+1
* address. */
unsigned max_request_size; /* maximum number 32 bit
* words in request */
struct _AuSyncHandlerRec *synchandler; /* Synchronization handler */
char *server_name; /* "host:port" string used on
* this connect */
char *scratch_buffer; /* place to hang scratch
* buffer */
AuUint32 scratch_length; /* length of scratch buffer */
int ext_number; /* extension number on this
* server */
struct _AuExten *ext_procs; /* extensions initialized on
* this aud */
/*
* the following can be fixed size, as the protocol defines how much
* address space is available. While this could be done using the
* extension vector, there may be MANY events processed, so a search
* through the extension list to find the right procedure for each event
* might be expensive if many extensions are being used.
*/
AuBool(*event_vec[128]) (); /* vector for wire to event */
AuStatus(*wire_vec[128]) ();/* vector for event to wire */
struct _AuInternalAsync *async_handlers; /* for internal async */
AuUint32 flags; /* internal connection flags */
AuBool(**error_vec) (); /* vector for wire to error */
int conn_checker; /* ugly thing used by
* _AuEventsQueued */
AuEventHandlerRec *eventhandlerq;
AuEventEnqHandlerRec *eventenqhandlerq;
struct
{
AuErrorHandler error_handler;
AuIOErrorHandler ioerror_handler;
} funcs;
struct
{
int min_sample_rate;
int max_sample_rate;
int max_tracks;
int num_formats;
int num_element_types;
int num_wave_forms;
int num_actions;
int num_devices;
int num_buckets;
#ifdef NOTYET
int num_radios;
#endif /* NOTYET */
int *formats;
int *element_types;
int *wave_forms;
int *actions;
struct _AuDeviceAttributes *devices;
struct _AuBucketAttributes *buckets;
#ifdef NOTYET
AuRadioAttributes *radios;
#endif /* NOTYET */
} connsetup;
struct
{ /* tmp flows to keep around */
int total,
num_inuse;
AuScratchFlow flows[AU_MAX_SCRATCH_FLOWS];
} scratch_flows;
} AuServer;
/* USE THESE MACROS INSTEAD OF DEREFERENCING AUSERVER STRUCTURE! */
#define AuServerConnectionNumber(aud) ((aud)->fd)
#define AuServerQLength(aud) ((aud)->qlen)
#define AuServerVendor(aud) ((aud)->vendor)
#define AuServerProtocolMajorVersion(aud) ((aud)->proto_major_version)
#define AuServerProtocolMinorVersion(aud) ((aud)->proto_minor_version)
#define AuServerVendorRelease(aud) ((aud)->release)
#define AuServerString(aud) ((aud)->server_name)
#define AuServerNextRequest(aud) ((aud)->request + 1)
#define AuServerLastKnownRequestProcessed(aud) ((aud)->last_request_read)
#define AuServerResourceBase(aud) ((aud)->resource_base)
#define AuServerResourceMask(aud) ((aud)->resource_mask)
#define AuClientOfID(aud,xxx) \
((xxx) & ~(AuServerResourceMask(aud) | 0xe0000000))
#define AuServerMinSampleRate(aud) ((aud)->connsetup.min_sample_rate)
#define AuServerMaxSampleRate(aud) ((aud)->connsetup.max_sample_rate)
#define AuServerMaxTracks(aud) ((aud)->connsetup.max_tracks)
#define AuServerNumFormats(aud) ((aud)->connsetup.num_formats)
#define AuServerNumElementTypes(aud) ((aud)->connsetup.num_element_types)
#define AuServerNumWaveForms(aud) ((aud)->connsetup.num_wave_forms)
#define AuServerNumActions(aud) ((aud)->connsetup.num_actions)
#define AuServerNumDevices(aud) ((aud)->connsetup.num_devices)
#define AuServerNumBuckets(aud) ((aud)->connsetup.num_buckets)
#ifdef NOTYET
#define AuServerNumRadios(aud) ((aud)->connsetup.num_radios)
#endif /* NOTYET */
#define AuServerFormat(aud, num) ((aud)->connsetup.formats[(num)])
#define AuServerElementType(aud, num) ((aud)->connsetup.element_types[(num)])
#define AuServerWaveForm(aud, num) ((aud)->connsetup.wave_forms[(num)])
#define AuServerAction(aud, num) ((aud)->connsetup.actions[(num)])
#define AuServerDevice(aud, num) (&((aud)->connsetup.devices[(num)]))
#define AuServerBucket(aud, num) (&((aud)->connsetup.buckets[(num)]))
#ifdef NOTYET
#define AuServerRadio(aud, num) (&((aud)->connsetup.radios[(num)]))
#endif /* NOTYET */
#define AuAllocID(aud) ((*(aud)->resource_alloc)((aud)))
/*
* Attributes used for Devices, Buckets, and Radios
*/
typedef struct _AuCommonPart
{
AuMask value_mask; /* what is present */
AuMask changable_mask; /* what can be changed */
AuID id; /* used to reference in flows */
unsigned int kind; /* what type of object is it */
AuMask use; /* importable, exportable,
* etc. */
int format; /* current value */
int num_tracks; /* 1 for mono, 2 for stereo,
* etc. */
AuMask access; /* who can access */
AuString description; /* description of device */
} AuCommonPart;
#define AuCommonValueMask(c) ((c)->value_mask)
#define AuCommonChangableMask(c) ((c)->changable_mask)
#define AuCommonIdentifier(c) ((c)->id)
#define AuCommonKind(c) ((c)->kind)
#define AuCommonUse(c) ((c)->use)
#define AuCommonFormat(c) ((c)->format)
#define AuCommonNumTracks(c) ((c)->num_tracks)
#define AuCommonAccess(c) ((c)->access)
#define AuCommonDescription(c) (&((c)->description))
/*
* Device attributes - these are physical devices attached to the server.
*/
typedef struct _AuDevicePart
{
unsigned int min_sample_rate;
unsigned int max_sample_rate;
AuMask location; /* mask of bits */
AuFixedPoint gain; /* built into the hardware */
AuInt32 line_mode; /* high vs. low amp circuit */
int num_children; /* number of subdevices, if
* any */
AuDeviceID *children; /* subdevices */
} AuDevicePart;
typedef struct _AuDeviceAttributes
{
AuCommonPart common;
AuDevicePart device;
} AuDeviceAttributes;
#define AuDeviceValueMask(d) AuCommonValueMask(&(d)->common)
#define AuDeviceChangableMask(d) AuCommonChangableMask(&(d)->common)
#define AuDeviceIdentifier(d) AuCommonIdentifier(&(d)->common)
#define AuDeviceKind(d) AuCommonKind(&(d)->common)
#define AuDeviceUse(d) AuCommonUse(&(d)->common)
#define AuDeviceFormat(d) AuCommonFormat(&(d)->common)
#define AuDeviceNumTracks(d) AuCommonNumTracks(&(d)->common)
#define AuDeviceAccess(d) AuCommonAccess(&(d)->common)
#define AuDeviceDescription(d) AuCommonDescription(&(d)->common)
#define AuDeviceMinSampleRate(d) ((d)->device.min_sample_rate)
#define AuDeviceMaxSampleRate(d) ((d)->device.max_sample_rate)
#define AuDeviceLocation(d) ((d)->device.location)
#define AuDeviceGain(d) ((d)->device.gain)
#define AuDeviceLineMode(d) ((d)->device.line_mode)
#define AuDeviceInputMode(d) AuDeviceLineMode(d)
#define AuDeviceOutputMode(d) AuDeviceLineMode(d)
#define AuDeviceNumChildren(d) ((d)->device.num_children)
#define AuDeviceChildren(d) ((d)->device.children)
/*
* Bucket attributes - these are server storage for sound data.
*/
typedef struct _AuBucketPart
{
unsigned int sample_rate; /* current value */
AuUint32 num_samples; /* max number in this device */
} AuBucketPart;
typedef struct _AuBucketAttributes
{
AuCommonPart common;
AuBucketPart bucket;
} AuBucketAttributes;
#define AuBucketValueMask(b) AuCommonValueMask(&(b)->common)
#define AuBucketChangableMask(b) AuCommonChangableMask(&(b)->common)
#define AuBucketIdentifier(b) AuCommonIdentifier(&(b)->common)
#define AuBucketKind(b) AuCommonKind(&(b)->common)
#define AuBucketUse(b) AuCommonUse(&(b)->common)
#define AuBucketFormat(b) AuCommonFormat(&(b)->common)
#define AuBucketNumTracks(b) AuCommonNumTracks(&(b)->common)
#define AuBucketAccess(b) AuCommonAccess(&(b)->common)
#define AuBucketDescription(b) AuCommonDescription(&(b)->common)
#define AuBucketSampleRate(b) ((b)->bucket.sample_rate)
#define AuBucketNumSamples(b) ((b)->bucket.num_samples)
#ifdef NOTYET
/*
* Radio attributes - these are special devices for LAN broadcast audio data
*/
typedef struct _AuRadioPart
{
int station; /* which one you are
* listening to */
} AuRadioPart;
typedef struct _AuRadioAttributes
{
AuCommonPart common;
AuRadioPart radio;
} AuRadioAttributes;
#define AuRadioValueMask(r) AuCommonValueMask(&(r)->common)
#define AuRadioChangableMask(r) AuCommonChangableMask(&(r)->common)
#define AuRadioIdentifier(r) AuCommonIdentifier(&(r)->common)
#define AuRadioKind(r) AuCommonKind(&(r)->common)
#define AuRadioUse(r) AuCommonUse(&(r)->common)
#define AuRadioFormat(r) AuCommonFormat(&(r)->common)
#define AuRadioNumTracks(r) AuCommonNumTracks(&(r)->common)
#define AuRadioAccess(r) AuCommonAccess(&(r)->common)
#define AuRadioDescription(r) AuCommonDescription(&(r)->common)
#define AuRadioStation(r) ((r)->radio.station)
#endif /* NOTYET */
/*
* Flows - These are the instructions (called Elements) for how to move audio
* data from one place to another.
*/
typedef struct _AuFlowAttributes
{
unsigned char state; /* Stop, Start, Pause */
unsigned char pad1;
unsigned short pad2;
AuBool clocked; /* instantantious or not */
} AuFlowAttributes;
typedef struct _AuElementAction
{
AuFlowID flow; /* target flow to affect */
unsigned char element_num; /* target element to affect */
unsigned char trigger_state; /* state to trigger action */
unsigned char trigger_prev_state; /* previous state to trigger */
unsigned char trigger_reason; /* reason to trigger action */
unsigned char action; /* what to do */
unsigned char new_state; /* new state for target */
unsigned short pad;
} AuElementAction;
#define AuMakeChangeStateAction(A, _trigger_state, _trigger_prev_state, _trigger_reason, _flow, _element_num, _new_state)\
AU_MACRO_PREFIX \
(A)->trigger_state = (_trigger_state); \
(A)->trigger_prev_state = (_trigger_prev_state); \
(A)->trigger_reason = (_trigger_reason); \
(A)->action = AuElementActionChangeState; \
(A)->flow = (_flow); \
(A)->element_num = (_element_num); \
(A)->new_state = (_new_state); \
AU_MACRO_SUFFIX
#define AuMakeSendNotifyAction(A, _trigger_state, _trigger_prev_state, _trigger_reason)\
AU_MACRO_PREFIX \
(A)->trigger_state = (_trigger_state); \
(A)->trigger_prev_state = (_trigger_prev_state); \
(A)->trigger_reason = (_trigger_reason); \
(A)->action = AuElementActionSendNotify; \
AU_MACRO_SUFFIX
#define AuMakeNoopAction(A, _trigger_state, _trigger_prev_state, _trigger_reason)\
AU_MACRO_PREFIX \
(A)->trigger_state = (_trigger_state); \
(A)->trigger_prev_state = (_trigger_prev_state); \
(A)->trigger_reason = (_trigger_reason); \
(A)->action = AuElementActionNoop; \
AU_MACRO_SUFFIX
typedef struct _AuElementActionList
{
int num_actions;
AuElementAction *actions;
} AuElementActionList;
/* IMPORTS */
typedef struct _AuElementImportClient
{
unsigned short type; /* AuElementTypeImportClient */
unsigned short sample_rate;
unsigned char format;
unsigned char num_tracks;
unsigned char discard;
unsigned char pad;
AuUint32 max_samples;
AuUint32 low_water_mark;
AuElementActionList actions;
} AuElementImportClient;
#define AuMakeElementImportClient(E, _sample_rate, _format, _num_tracks, _discard, _max_samples, _low_water_mark, _num_actions, _actions)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeImportClient; \
(E)->importclient.sample_rate = (_sample_rate); \
(E)->importclient.format = (_format); \
(E)->importclient.num_tracks = (_num_tracks); \
(E)->importclient.discard = (_discard); \
(E)->importclient.max_samples = (_max_samples); \
(E)->importclient.low_water_mark = (_low_water_mark); \
(E)->importclient.actions.num_actions = (_num_actions); \
(E)->importclient.actions.actions = (_actions); \
AU_MACRO_SUFFIX
typedef struct _AuElementImportDevice
{
unsigned short type; /* AuElementTypeImportDevice */
unsigned short sample_rate;
AuDeviceID device;
AuUint32 num_samples;
AuElementActionList actions;
} AuElementImportDevice;
#define AuMakeElementImportDevice(E, _sample_rate, _device, _num_samples, _num_actions, _actions)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeImportDevice; \
(E)->importdevice.sample_rate = (_sample_rate); \
(E)->importdevice.device = (_device); \
(E)->importdevice.num_samples = (_num_samples); \
(E)->importdevice.actions.num_actions = (_num_actions); \
(E)->importdevice.actions.actions = (_actions); \
AU_MACRO_SUFFIX
typedef struct _AuElementImportBucket
{
unsigned short type; /* AuElementTypeImportBucket */
unsigned short sample_rate;
AuBucketID bucket;
AuUint32 num_samples;
AuInt32 parms[AuParmsImportBucket]; /* offset */
AuElementActionList actions;
} AuElementImportBucket;
#define AuMakeElementImportBucket(E, _sample_rate, _bucket, _num_samples, _offset, _num_actions, _actions)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeImportBucket; \
(E)->importbucket.sample_rate = (_sample_rate); \
(E)->importbucket.bucket = (_bucket); \
(E)->importbucket.num_samples = (_num_samples); \
(E)->importbucket.parms[AuParmsImportBucketOffset] = (_offset); \
(E)->importbucket.actions.num_actions = (_num_actions); \
(E)->importbucket.actions.actions = (_actions); \
AU_MACRO_SUFFIX
typedef struct _AuElementImportWaveForm
{
unsigned short type; /* AuElementTypeImportWaveForm */
unsigned short sample_rate;
int wave_form;
AuInt32 parms[AuParmsImportWaveForm]; /* freq, num samples */
AuElementActionList actions;
} AuElementImportWaveForm;
#define AuMakeElementImportWaveForm(E, _sample_rate, _wave_form, _num_samples, _freq, _num_actions, _actions)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeImportWaveForm; \
(E)->importwaveform.sample_rate = (_sample_rate); \
(E)->importwaveform.wave_form = (_wave_form); \
(E)->importwaveform.parms[AuParmsImportWaveFormFrequency] = (_freq); \
(E)->importwaveform.parms[AuParmsImportWaveFormNumSamples] = \
(_num_samples); \
(E)->importwaveform.actions.num_actions = (_num_actions); \
(E)->importwaveform.actions.actions = (_actions); \
AU_MACRO_SUFFIX
#ifdef NOTYET
typedef struct _AuElementImportRadio
{
unsigned short type; /* AuElementTypeImportRadio */
unsigned short sample_rate;
AuRadioID radio;
AuUint32 num_samples;
AuElementActionList actions;
} AuElementImportRadio;
#define AuMakeElementImportRadio(E,asample_rate,aradio,anum_samples,aactions) \
{ \
(E)->type = AuElementTypeImportDevice; \
(E)->sample_rate = (asample_rate); \
(E)->radio = (aradio); \
(E)->num_samples = (anum_samples); \
(E)->actions = (aactions); \
}
#endif /* NOTYET */
/* OPS */
typedef struct _AuInputTrack
{
unsigned char element_num;
unsigned char track;
} AuInputTrack;
#define AuMakeInputTrack(T, _element_num, _track) \
AU_MACRO_PREFIX \
(T)->element_num = (_element_num); \
(T)->track = (_track); \
AU_MACRO_SUFFIX \
typedef struct _AuElementBundle
{
unsigned short type; /* AuElementTypeBundle */
unsigned short num_inputs;
AuInputTrack *inputs;
} AuElementBundle;
#define AuMakeElementBundle(E, _num_inputs, _inputs) \
AU_MACRO_PREFIX \
(E)->type = AuElementTypeBundle; \
(E)->bundle.num_inputs = (_num_inputs); \
(E)->bundle.inputs = (_inputs); \
AU_MACRO_SUFFIX
typedef struct _AuElementMultiplyConstant
{
unsigned short type; /* AuElementTypeMultiplyConsta
* nt */
unsigned short input;
AuInt32 parms[AuParmsMultiplyConstant]; /* constant */
} AuElementMultiplyConstant;
#define AuMakeElementMultiplyConstant(E, _input, _constant) \
AU_MACRO_PREFIX \
(E)->type = AuElementTypeMultiplyConstant; \
(E)->multiplyconstant.input = (_input); \
(E)->multiplyconstant.parms[AuParmsMultiplyConstantConstant] = (_constant);\
AU_MACRO_SUFFIX
typedef struct _AuElementAddConstant
{
unsigned short type; /* AuElementTypeAddConstant */
unsigned short input;
AuInt32 parms[AuParmsAddConstant];
} AuElementAddConstant;
#define AuMakeElementAddConstant(E, _input, _constant) \
AU_MACRO_PREFIX \
(E)->type = AuElementTypeAddConstant; \
(E)->addconstant.input = (_input); \
(E)->addconstant.parms[AuParmsAddConstantConstant] = (_constant); \
AU_MACRO_SUFFIX
typedef struct _AuElementSum
{
unsigned short type; /* AuElementTypeSum */
unsigned short num_inputs;
unsigned short *inputs;
} AuElementSum;
#define AuMakeElementSum(E, _num_inputs, _inputs) \
AU_MACRO_PREFIX \
(E)->type = AuElementTypeSum; \
(E)->sum.num_inputs = (_num_inputs); \
(E)->sum.inputs = (_inputs); \
AU_MACRO_SUFFIX
/* EXPORTS */
typedef struct _AuElementExportClient
{
unsigned short type; /* AuElementTypeExportClient */
unsigned short sample_rate;
unsigned short input;
unsigned char format;
unsigned char num_tracks;
unsigned char discard;
unsigned char pad;
AuUint32 max_samples;
AuUint32 high_water_mark;
AuElementActionList actions;
} AuElementExportClient;
#define AuMakeElementExportClient(E, _input, _sample_rate, _format, _num_tracks, _discard, _max_samples, _high_water_mark, _num_actions, _actions)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeExportClient; \
(E)->exportclient.input = (_input); \
(E)->exportclient.sample_rate = (_sample_rate); \
(E)->exportclient.format = (_format); \
(E)->exportclient.num_tracks = (_num_tracks); \
(E)->exportclient.discard = (_discard); \
(E)->exportclient.max_samples = (_max_samples); \
(E)->exportclient.high_water_mark = (_high_water_mark); \
(E)->exportclient.actions.num_actions = (_num_actions); \
(E)->exportclient.actions.actions = (_actions); \
AU_MACRO_SUFFIX
typedef struct _AuElementExportDevice
{
unsigned short type; /* AuElementTypeExportDevice */
unsigned short sample_rate;
unsigned short input;
AuDeviceID device;
AuUint32 num_samples;
AuElementActionList actions;
} AuElementExportDevice;
#define AuMakeElementExportDevice(E, _input, _device, _sample_rate, _num_samples, _num_actions, _actions)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeExportDevice; \
(E)->exportdevice.sample_rate = (_sample_rate); \
(E)->exportdevice.input = (_input); \
(E)->exportdevice.device = (_device); \
(E)->exportdevice.num_samples = (_num_samples); \
(E)->exportdevice.actions.num_actions = (_num_actions); \
(E)->exportdevice.actions.actions = (_actions); \
AU_MACRO_SUFFIX
typedef struct _AuElementExportBucket
{
unsigned short type; /* AuElementTypeExportBucket */
unsigned short input;
AuBucketID bucket;
AuUint32 num_samples;
AuInt32 parms[AuParmsExportBucket]; /* offset */
AuElementActionList actions;
} AuElementExportBucket;
#define AuMakeElementExportBucket(E, _input, _bucket, _num_samples, _offset, _num_actions, _actions)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeExportBucket; \
(E)->exportbucket.input = (_input); \
(E)->exportbucket.bucket = (_bucket); \
(E)->exportbucket.num_samples = (_num_samples); \
(E)->exportbucket.parms[AuParmsExportBucketOffset] = (_offset); \
(E)->exportbucket.actions.num_actions = (_num_actions); \
(E)->exportbucket.actions.actions = (_actions); \
AU_MACRO_SUFFIX
typedef struct _AuElementExportRadio
{
unsigned short type; /* AuElementTypeExportRadio */
unsigned short sample_rate;
AuRadioID radio;
AuUint32 num_samples;
AuElementActionList actions;
} AuElementExportRadio;
#define AuMakeElementExportRadio(E,asample_rate,aradio,anum_samples,aactions) \
{ \
(E)->type = AuElementTypeExportDevice; \
(E)->sample_rate = (asample_rate); \
(E)->radio = (aradio); \
(E)->num_samples = (anum_samples); \
(E)->actions = (aactions); \
}
typedef struct _AuElementExportMonitor
{
unsigned short type; /* AuElementTypeExportMonitor */
unsigned short event_rate;
unsigned short input;
unsigned short pad;
unsigned char format;
unsigned char num_tracks;
unsigned short pad1;
} AuElementExportMonitor;
#define AuMakeElementExportMonitor(E, _input, _event_rate, _format, _num_tracks)\
AU_MACRO_PREFIX \
(E)->type = AuElementTypeExportMonitor; \
(E)->exportmonitor.input = (_input); \
(E)->exportmonitor.event_rate = (_event_rate); \
(E)->exportmonitor.format = (_format); \
(E)->exportmonitor.num_tracks = (_num_tracks); \
AU_MACRO_SUFFIX
/* UNION OF ELEMENTS */
typedef union _AuElement /* generic element */
{
unsigned short type;
AuElementImportClient importclient;
AuElementImportDevice importdevice;
AuElementImportBucket importbucket;
AuElementImportWaveForm importwaveform;
#ifdef NOTYET
AuElementImportRadio importradio;
#endif /* NOTYET */
AuElementBundle bundle;
AuElementMultiplyConstant multiplyconstant;
AuElementAddConstant addconstant;
AuElementSum sum;
AuElementExportClient exportclient;
AuElementExportDevice exportdevice;
AuElementExportBucket exportbucket;
#ifdef NOTYET
AuElementExportRadio exportradio;
#endif /* NOTYET */
AuElementExportMonitor exportmonitor;
} AuElement;
typedef struct _AuElementParameters
{
AuFlowID flow;
unsigned char element_num;
unsigned char num_parameters;
unsigned short pad;
AuInt32 parameters[AU_MAX_PARMS];
} AuElementParameters;
typedef struct _AuElementState
{
AuFlowID flow;
unsigned char element_num;
unsigned char state;
unsigned short pad;
} AuElementState;
#define AuMakeElementState(S, _flow, _element_num, _state) \
{ \
(S)->flow = (_flow); \
(S)->element_num = (_element_num); \
(S)->state = (_state); \
}
/*****************************************************************************
* EVENTS *
*****************************************************************************/
typedef struct _AuAnyEvent /* common to all events */
{
int type;
AuUint32 serial;
AuBool send_event;
AuServer *server;
AuTime time;
AuID id; /* primary id */
} AuAnyEvent;
typedef struct _AuElementNotifyEvent
{
int type; /* AuEventTypeElementNotify */
AuUint32 serial;
AuBool send_event;
AuServer *server;
AuTime time;
AuFlowID flow;
unsigned char element_num;
unsigned char kind; /* AuElementNotify* */
unsigned char prev_state; /* of element */
unsigned char cur_state; /* of element */
unsigned char reason; /* for event */
AuUint32 num_bytes; /* unread bytes, etc. */
} AuElementNotifyEvent;
typedef struct _AuMonitorNotifyEvent
{
int type; /* AuEventTypeElementNotify */
AuUint32 serial;
AuBool send_event;
AuServer *server;
AuTime time;
AuFlowID flow;
unsigned char element_num;
unsigned char format;
unsigned char num_tracks;
unsigned short count;
unsigned short num_fields;
AuUint32 data;
AuUint32 data1;
AuUint32 data2;
} AuMonitorNotifyEvent;
typedef struct _AuGrabNotifyEvent
{
int type; /* AuEventTypeElementNotify */
AuUint32 serial;
AuBool send_event;
AuServer *server;
AuTime time;
AuID id;
unsigned char kind; /* AuGrabNotifyKind* */
unsigned char pad1;
unsigned short pad2;
AuID client; /* requestor, prev owner */
} AuGrabNotifyEvent;
typedef struct _AuErrorEvent
{
int type;
AuUint32 serial; /* of failed request */
AuBool send_event;
AuServer *server;
AuTime time;
AuID resourceid;
unsigned char error_code; /* of failed request */
unsigned char request_code; /* Major op-code */
unsigned char minor_code; /* Minor op-code */
union
{
AuUint32 l[4];
} data; /* per-error type data */
} AuErrorEvent;
typedef union _AuEvent
{
int type;
AuAnyEvent auany;
AuElementNotifyEvent auelementnotify;
AuMonitorNotifyEvent aumonitornotify;
AuGrabNotifyEvent augrabnotify;
AuErrorEvent auerror;
} AuEvent;
/*****************************************************************************
* APPLICATION PROGRAMMING INTERFACES *
*****************************************************************************/
_AUFUNCPROTOBEGIN
/*
* AuServerName - this routine returns the that the library will use to
* locate the audio server.
*/
extern const char * AUCDECL
AuServerName(
const char * /* servername */
);
/*
* AuOpenServer - this routine is used to open a connection to an audio
* server.
*/
extern AuServer * AUCDECL
AuOpenServer(
const char *, /* servername */
int, /* num_authproto */
const char *, /* authproto */
int, /* num_authdata */
const char *, /* authdata */
char ** /* server_message */
);
/*
* AuCloseServer - this routine is used to close a connection to an audio
* server when it is no AuInt32er needed.
*/
extern void AUCDECL
AuCloseServer(
AuServer * /* server */
);
/*
* AuSetErrorHandler - this routine is used to set the procedure that should
* be called when this connection sees an error that is not being intercepted
* by the library.
*/
extern AuErrorHandler AUCDECL
AuSetErrorHandler(
AuServer *, /* server */
AuErrorHandler /* handler */
);
/*
* AuSetIOErrorHandler - this routine is used to set the procedure that
* should be called when the connection to the server has unexpectedly been
* broken.
*/
extern AuIOErrorHandler AUCDECL
AuSetIOErrorHandler(
AuServer *, /* server */
AuIOErrorHandler /* handler */
);
/*
* AuFlush - this routine flushes any queued packets down to the server.
*/
extern void AUCDECL
AuFlush(
AuServer * /* server */
);
/*
* AuSync - this routine forces a round trip to the server
*/
extern void AUCDECL
AuSync(
AuServer *, /* server */
AuBool /* discard_queued_events */
);
/*
* AuSynchronize - this routine instructs the library to operate
* synchronously, which may be easier for some applications to deal with.
*/
extern AuBool AUCDECL
AuSynchronize(
AuServer *, /* server */
AuBool /* enablesync */
);
/*
* AuGetErrorText - this routine is used to translate error codes into
* English strings for printing.
*/
extern void AUCDECL
AuGetErrorText(
AuServer *, /* server */
int, /* code */
char *, /* buffer_return */
int /* length */
);
/*
* AuGetErrorDatabaseText - this routine is used to lookup strings for error
* messages.
*/
extern void AUCDECL
AuGetErrorDatabaseText(
AuServer *, /* server */
const char *, /* name */
const char *, /* message */
const char *, /* default_string */
char *, /* buffer_return */
int /* length */
);
/*
* AuSetCloseDownMode - this routine instructs the server to save any objects
* created by this client even if it shuts down.
*/
extern void AUCDECL
AuSetCloseDownMode(
AuServer *, /* server */
int, /* mode */
AuStatus * /* RETURN_status */
);
/*
* AuGetCloseDownMode - this routine returns the current close-down mode for
* this client.
*/
extern int AUCDECL
AuGetCloseDownMode(
AuServer *, /* server */
AuStatus * /* RETURN_status */
);
/*
* AuGetServerTime - this routine returns the current server time
*/
extern AuTime AUCDECL
AuGetServerTime(
AuServer *, /* server */
AuStatus * /* RETURN_status */
);
/*
* AuKillClient - this routine forces the client that created the specified
* resource to close down, regardless of its close down mode.
*/
extern void AUCDECL
AuKillClient(
AuServer *, /* server */
AuID, /* resource */
AuStatus * /* RETURN_status */
);
/*
* AuSetDeviceAttributes - this routine is used to change device attributes
* for the fields in changable_mask returned by AuGetDeviceAttributes or the
* setup information.
*/
extern void AUCDECL
AuSetDeviceAttributes(
AuServer *, /* server */
AuDeviceID, /* resource */
AuMask, /* value_mask */
AuDeviceAttributes *, /* attr */
AuStatus * /* RETURN_status */
);
/*
* AuGetDeviceAttributes - this routine is used to get device attributes
* (which are also provided by the server at connection setup).
*/
extern AuDeviceAttributes * AUCDECL
AuGetDeviceAttributes(
AuServer *, /* server */
AuDeviceID, /* resource */
AuStatus * /* RETURN_status */
);
/*
* AuListDevices - this routine is used to query the devices
*/
extern AuDeviceAttributes * AUCDECL
AuListDevices(
AuServer *, /* server */
AuMask, /* value_mask */
AuDeviceAttributes *, /* attr */
int *, /* RETURN_ndevices */
AuStatus * /* RETURN_status */
);
/*
* AuFreeDeviceAttributes - this routine is used to free storage returned by
* calls to AuGetDeviceAttributes.
*/
extern void AUCDECL
AuFreeDeviceAttributes(
AuServer *, /* server */
int, /* num_attr */
AuDeviceAttributes * /* attr */
);
/*
* AuGetBucketAttributes - this routine is used to get bucket attributes
* (which are also provided by the server at connection setup).
*/
extern AuBucketAttributes * AUCDECL
AuGetBucketAttributes(
AuServer *, /* server */
AuBucketID, /* resource */
AuStatus * /* RETURN_status */
);
/*
* AuListBuckets - this routine is used to query the buffers for a given
* client, all retained clients, or all known buffers.
*/
extern AuBucketAttributes * AUCDECL
AuListBuckets(
AuServer *, /* server */
AuMask, /* value_mask */
AuBucketAttributes *, /* attr */
int *, /* RETURN_nbuckets */
AuStatus * /* RETURN_status */
);
/*
* AuFreeBucketAttributes - this routine is used to free storage returned by
* calls to AuGetBucketAttributes.
*/
extern void AUCDECL
AuFreeBucketAttributes(
AuServer *, /* server */
int, /* num_attr */
AuBucketAttributes * /* attr */
);
/*
* AuCreateBucket - this routine is used to create new buckets (buffers,
* radios, wave form generators)
*/
extern AuBucketID AUCDECL
AuCreateBucket(
AuServer *, /* server */
AuUint32, /* format */
AuUint32, /* num tracks */
AuUint32, /* access */
AuUint32, /* sample_rate */
AuUint32, /* num_samples */
AuString *, /* description */
AuStatus * /* RETURN_status */
);
/*
* AuDestroyBucket - this routine is used to destroy a bucket once it is no
* AuInt32er being used.
*/
extern void AUCDECL
AuDestroyBucket(
AuServer *, /* server */
AuBucketID, /* bucket */
AuStatus * /* RETURN_status */
);
/*
* AuCreateFlow - this routine is used to create a Flow object which
* describes how audio data gets from one or more inputs to one or more
* outputs.
*/
extern AuFlowID AUCDECL
AuCreateFlow(
AuServer *, /* server */
AuStatus * /* RETURN_status */
);
/*
* AuDestroyFlow - this routine is used to destroy a Flow object once it is
* no AuInt32er needed.
*/
extern void AUCDECL
AuDestroyFlow(
AuServer *, /* server */
AuFlowID, /* flow */
AuStatus * /* RETURN_status */
);
/*
* AuGetFlowAttributes - this routine is used to find out what the state of
* the flow is at any given time.
*/
extern AuBool AUCDECL
AuGetFlowAttributes(
AuServer *, /* server */
int, /* num_attrs */
AuFlowAttributes *, /* attrs */
AuStatus * /* RETURN_status */
);
/*
* AuSetElements - this routine is used to set the flow topology; it is
* equivalent to destroying the flow and recreating it using the same id. The
* API will keep a list of scratch flows to use in sending audio data over
* the wire.
*/
extern void AUCDECL
AuSetElements(
AuServer *, /* server */
AuFlowID, /* flow id */
AuBool, /* clocked */
int, /* num_elements */
AuElement *, /* elements */
AuStatus * /* RETURN_status */
);
/*
* AuGetElements - this routine is used to return the element topology that
* was set in the AuCreateElements.
*/
extern AuElement * AUCDECL
AuGetElements(
AuServer *, /* server */
AuFlowID, /* flow id */
AuBool *, /* RETURN_clocked */
int *, /* RETURN_num_elements */
AuStatus * /* RETURN_status */
);
/*
* AuFreeElements - this routine is used to free the results returned from a
* call to AuGetElements.
*/
extern void AUCDECL
AuFreeElements(
AuServer *, /* server */
int, /* num_elements */
AuElement * /* listofelements */
);
/*
* AuGetElementStates - this routine is used to get the state of various
* elements within a flow.
*/
extern AuElementState * AUCDECL
AuGetElementStates(
AuServer *, /* server */
int *, /* INOUT_num_states */
AuElementState *, /* states */
AuStatus * /* RETURN_status */
);
/*
* AuFreeElementStates - this routine is used to free the results returned
* from a call to AuGetElementStates.
*/
extern void AUCDECL
AuFreeElementStates(
AuServer *, /* server */
int, /* num_elements */
AuElementState * /* list of element states */
);
/*
* AuSetElementStates - this routine is used to set the state of various
* elements within a flow.
*/
extern void AUCDECL
AuSetElementStates(
AuServer *, /* server */
int, /* num_states */
AuElementState *, /* states */
AuStatus * /* RETURN_status */
);
/*
* AuSetElementParameters - this routine is used to change parameters of
* elements within a flow. Changes in element types is not permitted.
*/
extern void AUCDECL
AuSetElementParameters(
AuServer *, /* server */
int, /* num_changes */
AuElementParameters *, /* changes */
AuStatus * /* RETURN_status */
);
/*
* AuWriteElement - this routine is used to send audio data to an
* ImportClient element in a flow.
*/
extern void AUCDECL
AuWriteElement(
AuServer *, /* server */
AuFlowID, /* flow */
int, /* element */
AuUint32, /* num_bytes */
AuPointer, /* data */
AuBool, /* end of data flag */
AuStatus * /* RETURN_status */
);
/*
* AuReadElement - this routine is used to get audio data from an
* ExportClient element in a flow.
*/
extern AuUint32 AUCDECL
AuReadElement(
AuServer *, /* server */
AuFlowID, /* flow */
int, /* element */
AuUint32, /* num_bytes */
AuPointer, /* data */
int * /* RETURN_status */
);
#define AuEventsQueued _AuEventsQueued
/*
* AuEventsQueued - this routine is used to see if there are any events
* waiting to be read.
*/
extern int AUCDECL
AuEventsQueued(
AuServer *, /* server */
int /* AuEventsQueued_mode */
);
/*
* AuScanEvents - this routine is used to walk the event queue looking for
* events that match a client-supplied predicate. If the predicate returns
* AuTrue for an event, that event is returned to the caller.
*/
extern AuBool AUCDECL
AuScanEvents(
AuServer *, /* server */
int, /* AuEventsQueued_mode */
AuBool, /* dequeue_match */
AuBool(*) ( /* clientpredicate */
AuServer *, /* server */
AuEvent *, /* eventtocheck */
AuPointer /* clientdata */
),
AuPointer, /* clientdata */
AuEvent * /* RETURN_event */
);
/*
* AuScanForTypedEvent - this is a convenience routine that calls
* AuScanEvents with a predicate that looks for the specified event type.
*/
extern AuBool AUCDECL
AuScanForTypedEvent(
AuServer *, /* server */
int, /* AuEventsQueued_mode */
AuBool, /* dequeue */
int, /* eventtype */
AuEvent * /* RETURN_event */
);
/*
* AuNextEvent - this routine is used to read a queued event. If there is no
* event available, it will block until one arrives.
*/
extern void AUCDECL
AuNextEvent(
AuServer *, /* server */
AuBool, /* dequeue */
AuEvent * /* RETURN_event */
);
/*
* AuRequeueEvent - this routine puts an event back on the front of the event
* queue. The skip argument specifies the number of events in the queue to
* skip (0 means the head of the queue, AuServerQLength() means the end of
* the queue).
*/
extern AuBool AUCDECL
AuRequeueEvent(
AuServer *, /* server */
AuEvent *, /* event */
int /* skip */
);
/*
* AuIDOfEvent - this routine returns the Flow, Bucket, or Device id from an
* event so that it can be used to dispatch the event to the proper handler.
*/
extern AuID AUCDECL
AuIDOfEvent(
AuEvent * /* RETURN_event */
);
extern void AUCDECL
AuFree (
AuPointer
);
/*****************************************************************************
* MACROS *
*****************************************************************************/
/**
* The following macros are provided to make initialization of various
* structures easier:
*
* AuMakeElementImportClient()
* AuMakeElementImportDevice()
* AuMakeElementImportBucket()
* AuMakeElementImportWaveForm()
* AuMakeElementImportRadio()
* AuMakeElementBundle()
* AuMakeElementMultipleConstant()
* AuMakeElementAddConstant()
* AuMakeElementSum()
* AuMakeElementExportClient()
* AuMakeElementExportDevice()
* AuMakeElementExportBucket()
* AuMakeElementExportRadio()
*
* AuMakeInputTrack()
*
*/
_AUFUNCPROTOEND
#include <audio/audioutil.h> /* get rest of prototypes */
/*
* Default error handlers.
* These can be set before attempting to open the server to ensure
* that errors in the open procedure are handled.
*/
#if defined(WIN32) && (!defined(_OPENSVR_C_) && !defined(__CYGWIN__))
#define AuDefaultErrorHandler (*AuDefaultErrorHandler_p)
#define AuDefaultIOErrorHandler (*AuDefaultIOErrorHandler_p)
#endif /* WIN32 && !_OPENSVR_C_ */
extern AuErrorHandler AuDefaultErrorHandler;
extern AuIOErrorHandler AuDefaultIOErrorHandler;
#endif /* _NCD_AUDIOLIB_H_ */
|