/usr/include/unity-2d-private/windowslist.h is in libunity-2d-private-dev 5.12.0-0ubuntu1.1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | /*
* Copyright (C) 2010 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef WINDOWSLIST_H
#define WINDOWSLIST_H
#include <QAbstractListModel>
#include <QVariant>
#include <QObject>
#include <QtDeclarative/qdeclarative.h>
class WindowInfo;
class BamfView;
/* FIXME: this should be update dynamically whenever new windows are opened
or go away. Both wnck and bamf have signals for this */
class WindowsList : public QAbstractListModel
{
Q_OBJECT
public:
WindowsList(QObject *parent = 0);
~WindowsList();
QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const;
int rowCount(const QModelIndex & parent = QModelIndex()) const;
Q_INVOKABLE virtual bool removeRows(int row, int count,
const QModelIndex& parent = QModelIndex());
Q_INVOKABLE void load();
Q_INVOKABLE void unload();
public Q_SLOTS:
void addWindow(BamfView *view);
void removeWindow(BamfView *view);
void updateWorkspaceRole(int workspace);
protected:
QList<WindowInfo*> m_windows;
};
QML_DECLARE_TYPE(WindowsList)
#endif // WINDOWSLIST_H
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