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/*
 * This file is part of unity-2d
 *
 * Copyright 2010-2011 Canonical Ltd.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 3.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

import QtQuick 1.0

/* A renderer is used to display a category of a lens, that is a set of items from
   a lens that share the same category id. Concretely speaking, it will be a section
   of search results, for example, "Available Applications".

   The renderer to be used for a given category is chosen by the lens backend
   itself. A typical renderer is the UnityDefaultRender that lays out the items
   in a grid of icons with the item's title underneath it.
*/
FocusScope {
    property string name /* Name of the category typically displayed in the header */
    property string iconHint /* Icon id of the category */
    property int categoryId /* Index of the category */
    property variant category_model /* List model containing the items to be displayed by the renderer */
    property variant lens /* Reference to the lens the category belongs to */
    property bool needHeader: false /* Whether or not the renderer requires a header to be displayed */
    property QtObject currentItem /* Current selected item */
}