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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<a href="#IBusObject.synopsis" class="shortcut">Top</a>
                   | 
                  <a href="#IBusObject.description" class="shortcut">Description</a>
                   | 
                  <a href="#IBusObject.object-hierarchy" class="shortcut">Object Hierarchy</a>
                   | 
                  <a href="#IBusObject.signals" class="shortcut">Signals</a>
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<div class="refentry">
<a name="IBusObject"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="IBusObject.top_of_page"></a>IBusObject</span></h2>
<p>IBusObject — Base object of IBus.</p>
</td>
<td valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="IBusObject.stability-level"></a><h2>Stability Level</h2>
Stable, unless otherwise indicated
</div>
<div class="refsynopsisdiv">
<a name="IBusObject.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">#define             <a class="link" href="IBusObject.html#IBUS-OBJECT-DESTROYED:CAPS" title="IBUS_OBJECT_DESTROYED()">IBUS_OBJECT_DESTROYED</a>               (obj)
#define             <a class="link" href="IBusObject.html#IBUS-OBJECT-IN-DESTRUCTION:CAPS" title="IBUS_OBJECT_IN_DESTRUCTION()">IBUS_OBJECT_IN_DESTRUCTION</a>          (obj)
struct              <a class="link" href="IBusObject.html#IBusObject-struct" title="struct IBusObject">IBusObject</a>;
struct              <a class="link" href="IBusObject.html#IBusObjectClass" title="struct IBusObjectClass">IBusObjectClass</a>;
<span class="returnvalue">void</span>                <a class="link" href="IBusObject.html#ibus-object-destroy" title="ibus_object_destroy ()">ibus_object_destroy</a>                 (<em class="parameter"><code><a class="link" href="IBusObject.html" title="IBusObject"><span class="type">IBusObject</span></a> *object</code></em>);
<a class="link" href="IBusObject.html" title="IBusObject"><span class="returnvalue">IBusObject</span></a> *        <a class="link" href="IBusObject.html#ibus-object-new" title="ibus_object_new ()">ibus_object_new</a>                     (<em class="parameter"><code><span class="type">void</span></code></em>);
</pre>
</div>
<div class="refsect1">
<a name="IBusObject.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
  <a href="http://library.gnome.org/devel/gobject/unstable/gobject-The-Base-Object-Type.html#GObject">GObject</a>
   +----<a href="http://library.gnome.org/devel/gobject/unstable/gobject-The-Base-Object-Type.html#GInitiallyUnowned">GInitiallyUnowned</a>
         +----IBusObject
               +----<a class="link" href="IBusSerializable.html" title="IBusSerializable">IBusSerializable</a>
               +----<a class="link" href="IBusBus.html" title="IBusBus">IBusBus</a>
               +----<a class="link" href="IBusService.html" title="IBusService">IBusService</a>
               +----<a class="link" href="IBusKeymap.html" title="IBusKeymap">IBusKeymap</a>
</pre>
</div>
<div class="refsect1">
<a name="IBusObject.signals"></a><h2>Signals</h2>
<pre class="synopsis">
  "<a class="link" href="IBusObject.html#IBusObject-destroy" title='The "destroy" signal'>destroy</a>"                                        : <a href="http://library.gnome.org/devel/gobject/unstable/gobject-Signals.html#G-SIGNAL-RUN-LAST:CAPS"><code class="literal">Run Last</code></a>
</pre>
</div>
<div class="refsect1">
<a name="IBusObject.description"></a><h2>Description</h2>
<p>
IBusObject is the base object for all objects in IBus.
</p>
</div>
<div class="refsect1">
<a name="IBusObject.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="IBUS-OBJECT-DESTROYED:CAPS"></a><h3>IBUS_OBJECT_DESTROYED()</h3>
<pre class="programlisting">#define IBUS_OBJECT_DESTROYED(obj)         (IBUS_OBJECT_FLAGS (obj) &amp; IBUS_DESTROYED)
</pre>
<p>
</p>
</div>
<hr>
<div class="refsect2">
<a name="IBUS-OBJECT-IN-DESTRUCTION:CAPS"></a><h3>IBUS_OBJECT_IN_DESTRUCTION()</h3>
<pre class="programlisting">#define IBUS_OBJECT_IN_DESTRUCTION(obj)    (IBUS_OBJECT_FLAGS (obj) &amp; IBUS_IN_DESTRUCTION)
</pre>
<p>
</p>
</div>
<hr>
<div class="refsect2">
<a name="IBusObject-struct"></a><h3>struct IBusObject</h3>
<pre class="programlisting">struct IBusObject;</pre>
<p>
All the fields in the <span class="structname">IBusObject</span> structure are
private to the <a class="link" href="IBusObject.html" title="IBusObject"><span class="type">IBusObject</span></a> and should never be accessed directly.
</p>
</div>
<hr>
<div class="refsect2">
<a name="IBusObjectClass"></a><h3>struct IBusObjectClass</h3>
<pre class="programlisting">struct IBusObjectClass {
    GInitiallyUnownedClass parent;

    /* signals */
    void (* destroy)        (IBusObject   *object);
};
</pre>
<p>
</p>
</div>
<hr>
<div class="refsect2">
<a name="ibus-object-destroy"></a><h3>ibus_object_destroy ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>                ibus_object_destroy                 (<em class="parameter"><code><a class="link" href="IBusObject.html" title="IBusObject"><span class="type">IBusObject</span></a> *object</code></em>);</pre>
<p>
Emit the "destory" signal notifying all reference holders that they should
release the <a class="link" href="IBusObject.html" title="IBusObject"><span class="type">IBusObject</span></a>.
</p>
<p>
The memory for the object itself won't be deleted until its reference count
actually drops to 0; ibus_object_destroy merely asks reference holders to
release their references. It does not free the object.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>object</code></em> :</span></p></td>
<td>an <a class="link" href="IBusObject.html" title="IBusObject"><span class="type">IBusObject</span></a> to destroy.</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="ibus-object-new"></a><h3>ibus_object_new ()</h3>
<pre class="programlisting"><a class="link" href="IBusObject.html" title="IBusObject"><span class="returnvalue">IBusObject</span></a> *        ibus_object_new                     (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>
New an IBusObject.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>A newly allocated IBusObject</td>
</tr></tbody>
</table></div>
</div>
</div>
<div class="refsect1">
<a name="IBusObject.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2">
<a name="IBusObject-destroy"></a><h3>The <code class="literal">"destroy"</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span>                user_function                      (<a class="link" href="IBusObject.html" title="IBusObject"><span class="type">IBusObject</span></a> *object,
                                                        <a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#gpointer"><span class="type">gpointer</span></a>    user_data)      : <a href="http://library.gnome.org/devel/gobject/unstable/gobject-Signals.html#G-SIGNAL-RUN-LAST:CAPS"><code class="literal">Run Last</code></a></pre>
<p>
Destroy and free an IBusObject
</p>
<p>
See also:  <a class="link" href="IBusObject.html#ibus-object-destroy" title="ibus_object_destroy ()"><code class="function">ibus_object_destroy()</code></a>.
</p>
<p>
</p>
<div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
<h3 class="title">Note</h3>
<p>Argument <em class="parameter"><code>user_data</code></em> is ignored in this function.</p>
</div>
<p>
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>object</code></em> :</span></p></td>
<td>An IBusObject.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
<td>user data set when the signal handler was connected.</td>
</tr>
</tbody>
</table></div>
</div>
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