This file is indexed.

/usr/share/ghostscript/9.05/lib/ps2ascii.ps is in libgs9-common 9.05~dfsg-0ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
%    Copyright (C) 1991, 1995, 1996, 1998, 1999 Aladdin Enterprises.  All rights reserved.
%
% This software is provided AS-IS with no warranty, either express or
% implied.
%
% This software is distributed under license and may not be copied,
% modified or distributed except as expressly authorized under the terms
% of the license contained in the file LICENSE in this distribution.
%
% For more information about licensing, please refer to
% http://www.ghostscript.com/licensing/. For information on
% commercial licensing, go to http://www.artifex.com/licensing/ or
% contact Artifex Software, Inc., 101 Lucas Valley Road #110,
% San Rafael, CA  94903, U.S.A., +1(415)492-9861.

% $Id$
% Extract the ASCII text from a PostScript file.  Nothing is displayed.
% Instead, ASCII information is written to stdout.  The idea is similar to
% Glenn Reid's `distillery', only a lot more simple-minded, and less robust.

% If SIMPLE is defined, just the text is written, with a guess at line
% breaks and word spacing.  If SIMPLE is not defined, lines are written
% to stdout as follows:
%
%	F <height> <width> (<fontname>)
%		Indicate the font height and the width of a space.
%
%	P
%		Indicate the end of the page.
%
%	S <x> <y> (<string>) <width>
%		Display a string.
%
% <width> and <height> are integer dimensions in units of 1/720".
% <x> and <y> are integer coordinates, in units of 1/720", with the origin
%   at the lower left.
% <string> and <fontname> are strings represented with the standard
%   PostScript escape conventions.

% If COMPLEX is defined, the following additional types of lines are
% written to stdout.
%
%	C <r> <g> <b>
%		Indicate the current color.
%
%	I <x> <y> <width> <height>
%		Note the presence of an image.
%
%	R <x> <y> <width> <height>
%		Fill a rectangle.
%
% <r>, <g>, and <b> are RGB values expressed as integers between 0 and 1000.
%
% Note that future versions of this program (in COMPLEX mode) may add
%   other output elements, so programs parsing the output should be
%   prepared to ignore elements that they do not recognize.

% Note that this code will only work in all cases if systemdict is writable
% and if `binding' the definitions of operators defined as procedures
% is deferred.  For this reason, it is normally invoked with
%	gs -q -dNODISPLAY -dDELAYBIND -dWRITESYSTEMDICT ps2ascii.ps

% Thanks to:
%    J Greely <jgreely@cis.ohio-state.edu> for improvements to this code;
%    Jerry Whelan <jerryw@abode.ccd.bnl.gov> for motivating other improvements;
%    David M. Jones <dmjones@theory.lcs.mit.edu> for improvements noted below.

%%  Additional modifications by David M. Jones
%%  (dmjones@theory.lcs.mit.edu), December 23, 1997
%%
%%  (a) Rewrote forall loop at the end of .show.write.  This fixes a
%%      stack leakage problem, but the changes are more significant
%%      than that.
%%
%%      .char.map includes the names of all characters in the
%%      StandardEncoding, ISOLatin1Encoding, OT1Encoding and
%%      T1Encoding vectors.  Thus, if the Encoding vector for the
%%      current font contains a name that is not in .char.map, it's
%%      redundant to check if the Encoding vector is equal to one of
%%      the known vectors.  Previous versions of ps2ascii would give
%%      up at this point, and substitute an asterisk (*) for the
%%      character.  I've taken the liberty of instead using the
%%      OT1Encoding vector to translate the character, on the grounds
%%      that in the cases I'm most interested in, a font without a
%%      useful Encoding vector was most likely created by a DVI to PS
%%      converter such as dvips or DVILASER (and OT1Encoding is
%%      largely compatible with StandardEncoding anyway).  [Note that
%%      this does not make my earlier changes to support dvips (see
%%      fix (a) under my 1996 changes) completely obsolete, since
%%      there's additional useful information I can extract in that
%%      case.]
%%
%%      Overall, this should provide better support for some documents
%%      (e.g, DVILASER documents will no longer be translated into a
%%      series of *'s) without breaking any other documents any worse
%%      than they already were broken.
%%
%%  (b) Fixed two bugs in dvips.df-tail: (1) changed "dup 127" to "dup
%%      128" to fix fencepost error, and (2) gave each font it's own
%%      FontName rather than having all fonts share the same name.
%%
%%  (c) Added one further refinement to the heuristic for detecting
%%      paragraph breaks: do not ever start a new paragraph after a
%%      line ending in a hyphen.
%%
%%  (d) Added a bunch of missing letters from the T1Encoding,
%%      OT1Encoding and ISOLatin1Encoding vectors to .letter.chars to
%%      improve hyphen-elimination algorithm.  This still won't help
%%      if there's no useful Encoding vector.
%%
%%  NOTE: A better solution to the problem of missing Encoding vectors
%%  might be to redefine definefont to check whether the Encoding
%%  vector is sensible and, if not, replace it by a default.  This
%%  would alleviate the need for constant tests in the .show.write
%%  loop, as well as automatically solving the problem noted in fix
%%  (d) above, and the similar problem with .break.chars.  This should
%%  be investigated.  Also, the hyphen-elimination algorithm really
%%  needs to be looked at carefully and rethought.

%%* Modifications to ps2ascii.ps by David M. Jones
%%* (dmjones@theory.lcs.mit.edu), June 25-July 8, 1996

%%* Modifications:
%%*
%%* (a) added code to give better support for dvips files by providing
%%*     FontBBox's, FontName's and Encoding vectors for downloaded
%%*     bitmap fonts.  This is done by using dvips's start-hook to
%%*     overwrite the df-tail and D procedures that dvips uses to
%%*     define its Type 3 bitmap fonts.  Thus, this change should
%%*     provide better support for dvips-generated PS files without
%%*     affecting the handling of other documents.
%%*
%%* (b) Fixed two bugs that could potentially affect any PS file, not
%%*     just those created by dvips: (1) added missing "get" operator
%%*     in .show.write and (2) fixed bug that caused a hyphen at the
%%*     end of a line to be replaced by a space rather than begin
%%*     deleted.  Note that the first bug was a source of stack
%%*     leakage, causing ps2ascii to run out of operand stack space
%%*     occasionally.
%%*
%%*     Search for "%%* BF" to find these modifications.
%%*
%%* (c) Improved the heuristic for determining whether a line break
%%*     has occurred and whether a line break represents a paragraph
%%*     break.  Previously, any change in the vertical position caused
%%*     a line break; now a line break is only registered if the
%%*     change is larger than the height of the current font.  This
%%*     means that superscripts, subscripts, and such things as
%%*     shifted accents generated by TeX won't cause line breaks.
%%*     Paragraph-recognition is now done by comparing the indentation
%%*     of the new line to the indentation of the previous line and by
%%*     comparing the vertical distance between the new line and the
%%*     previous line to the vertical distance between the previous
%%*     line and its predecessor.
%%*
%%* (d) Added a hook for renaming the files where stdout and stderr
%%*     go.
%%*
%%* In general, my additions or changes to the code are described in
%%* comments beginning with "%%*".  However, there are numerous other
%%* places where I have either re-formatted code or added comments to
%%* the code while I was trying to understand it.  These are usually
%%* not specially marked.
%%*

/QUIET true def
systemdict wcheck { systemdict } { userdict } ifelse begin
/.max where { pop } { /.max { 2 copy lt { exch } if pop } bind def } ifelse
/COMPLEX dup where { pop true } { false } ifelse def
/SIMPLE dup where { pop true } { false } ifelse def
/setglobal where
 { pop currentglobal /setglobal load true setglobal }
 { { } }
ifelse

% Define a way to store and retrieve integers that survives save/restore.
/.i.string0 (0               ) def
/.i.string .i.string0 length string def
/.iget { cvi } bind def
/.iput { exch //.i.string exch copy cvs pop } bind def
/.inew { //.i.string0 dup length string copy } bind def

% We only want to redefine operators if they are defined already.

/codef { 1 index where { pop def } { pop pop } ifelse } def

% Redefine the end-of-page operators.

/erasepage { } codef
/copypage { SIMPLE { (\014) } { (P\n) } ifelse //print } codef
/showpage { copypage erasepage initgraphics } codef

% Redefine the fill operators to detect rectangles.

/.orderrect	% <llx> <lly> <urx> <ury> .orderrect <llx> <lly> <w> <h>
 {	% Ensure llx <= urx, lly <= ury.
   1 index 4 index lt { 4 2 roll } if
   dup 3 index lt { 3 1 roll exch } if
   exch 3 index sub exch 2 index sub
 } odef
/.fillcomplex
 {	% Do a first pass to see if the path is all rectangles in
        % the output coordinate system.  We don't worry about overlapping
        % rectangles that might be partially not filled.
        % Stack: mark llx0 lly0 urx0 ury0 ... true mark x0 y0 ...
   mark true mark
        % Add a final moveto so we pick up any trailing unclosed subpath.
   0 0 itransform moveto
    { .coord counttomark 2 gt
       { counttomark 4 gt { .fillcheckrect } { 4 2 roll pop pop }  ifelse }
      if
    }
    { .coord }
    { cleartomark not mark exit }
    { counttomark -2 roll 2 copy counttomark 2 roll .fillcheckrect }
   pathforall cleartomark
    { .showcolor counttomark 4 idiv
       { counttomark -4 roll .orderrect
         (R ) //print .show==4
       }
      repeat pop
    }
    { cleartomark
    }
   ifelse
 } odef
/.fillcheckrect
 {	% Check whether the current subpath is a rectangle.
        % If it is, add it to the list of rectangles being accumulated;
        % if not exit the .fillcomplex loop.
        % The subpath has not been closed.
        % Stack: as in .fillcomplex, + newx newy
   counttomark 10 eq { 9 index 9 index 4 2 roll } if
   counttomark 12 ne { cleartomark not mark exit } if
   12 2 roll
        % Check for the two possible forms of rectangles:
        %	x0 y0  x0 y1  x1 y1  x1 y0  x0 y0
        %	x0 y0  x1 y0  x1 y1  x0 y1  x0 y0
   9 index 2 index eq 9 index 2 index eq and
   10 index 9 index eq
    {	% Check for first form.
      7 index 6 index eq and 6 index 5 index eq and 3 index 2 index eq and
    }
    {	% Check for second form.
      9 index 8 index eq and
      8 index 7 index eq and 5 index 4 index eq and 4 index 3 index eq and
    }
   ifelse not { cleartomark not mark exit } if
        % We have a rectangle.
   pop pop pop pop 4 2 roll pop pop 8 4 roll
 } odef
/eofill { COMPLEX { .fillcomplex } if newpath } codef
/fill { COMPLEX { .fillcomplex } if newpath } codef
/rectfill { gsave newpath .rectappend fill grestore } codef
/ueofill { gsave newpath uappend eofill grestore } codef
/ufill { gsave newpath uappend fill grestore } codef

% Redefine the stroke operators to detect rectangles.

/rectstroke
 { gsave newpath
   dup type dup /arraytype eq exch /packedarraytype eq or
    { dup length 6 eq { exch .rectappend concat } { .rectappend } ifelse }
    { .rectappend }
   ifelse stroke grestore
 } codef
/.strokeline	% <fromx> <fromy> <tox> <toy> .strokeline <tox> <toy>
                % Note: fromx and fromy are in output coordinates;
                % tox and toy are in user coordinates.
 { .coord 2 copy 6 2 roll .orderrect
        % Add in the line width.  Assume square or round caps.
   currentlinewidth 2 div dup .dcoord add abs 1 .max 5 1 roll
   4 index add 4 1 roll 4 index add 4 1 roll
   4 index sub 4 1 roll 5 -1 roll sub 4 1 roll
   (R ) //print .show==4
 } odef
/.strokecomplex
 {	% Do a first pass to see if the path is all horizontal and vertical
        % lines in the output coordinate system.
        % Stack: true mark origx origy curx cury
   true mark null null null null
    { .coord 6 2 roll pop pop pop pop 2 copy }
    { .coord 1 index 4 index eq 1 index 4 index eq or
       { 4 2 roll pop pop }
       { cleartomark not mark exit }
      ifelse
    }
    { cleartomark not mark exit }
    { counttomark -2 roll 2 copy counttomark 2 roll
      1 index 4 index eq 1 index 4 index eq or
       { pop pop 2 copy }
       { cleartomark not mark exit }
      ifelse
    }
   pathforall cleartomark
   0 currentlinewidth .dcoord 0 eq exch 0 eq or and
        % Do the second pass to write out the rectangles.
        % Stack: origx origy curx cury
    { .showcolor null null null null
       { 6 2 roll pop pop pop pop 2 copy .coord }
       { .strokeline }
       { }
       { 3 index 3 index .strokeline }
      pathforall pop pop pop pop
    }
   if
 } odef
/stroke { COMPLEX { .strokecomplex } if newpath } codef
/ustroke
 { gsave newpath
   dup length 6 eq { exch uappend concat } { uappend } ifelse
   stroke grestore
 } codef

% The image operators must read the input and note the dimensions.
% Eventually we should redefine these to detect 1-bit-high all-black images,
% since this is how dvips does underlining (!).

/.noteimagerect		% <width> <height> <matrix> .noteimagerect -
 { COMPLEX
    { gsave setmatrix itransform 0 0 itransform
      grestore .coord 4 2 roll .coord .orderrect
      (I ) //print .show==4
    }
    { pop pop pop
    }
   ifelse
 } odef
/colorimage where
 { pop /colorimage
    { 1 index
       { dup 6 add index 1 index 6 add index 2 index 5 add index }
       { 6 index 6 index 5 index }
      ifelse .noteimagerect gsave nulldevice //colorimage grestore
    } codef
 } if
/.noteimage		% Arguments as for image[mask]
 { dup type /dicttype eq
    { dup /Width get 1 index /Height get 2 index /ImageMatrix get }
    { 4 index 4 index 3 index }
   ifelse .noteimagerect
 } odef
/image { .noteimage gsave nulldevice //image grestore } codef
/imagemask { .noteimage gsave nulldevice //imagemask grestore } codef

% Output the current color if necessary.
/.color.r .inew def
  .color.r -1 .iput		% make sure we write the color at the beginning
/.color.g .inew def
/.color.b .inew def
/.showcolor
 { COMPLEX
    { currentrgbcolor
      1000 mul round cvi
      3 1 roll 1000 mul round cvi
      exch 1000 mul round cvi
                % Stack: b g r
      dup //.color.r .iget eq
      2 index //.color.g .iget eq and
      3 index //.color.b .iget eq and
       { pop pop pop
       }
       { (C ) //print
         dup //.color.r exch .iput .show==only
         ( ) //print dup //.color.g exch .iput .show==only
         ( ) //print dup //.color.b exch .iput .show==only
         (\n) //print
       }
      ifelse
    }
   if
 } bind def

% Redefine `show'.

% Set things up so our output will be in tenths of a point, with origin at
% lower left.  This isolates us from the peculiarities of individual devices.

/.show.ident.matrix matrix def
/.show.ident {		% - .show.ident <scale> <matrix>
%   //.show.ident.matrix defaultmatrix
%               % Assume the original transformation is well-behaved.
%   0.1 0 2 index dtransform abs exch abs .max /.show.scale exch def
%   0.1 dup 3 -1 roll scale
  gsave initmatrix
                % Assume the original transformation is well-behaved...
  0.1 0 dtransform abs exch abs .max
  0.1 dup scale .show.ident.matrix currentmatrix
                % ... but undo any rotation into landscape orientation.
  dup 0 get 0 eq {
    1 get dup abs div 90 mul rotate
    .show.ident.matrix currentmatrix
  } if
  grestore
} bind def

/.coord {		% <x> <y> .coord <x'> <y'>
  transform .show.ident exch pop itransform
  exch round cvi exch round cvi
} odef

/.dcoord {		% <dx> <dy> .coord <dx'> <dy'>
                % Transforming distances is trickier, because
                % the coordinate system might be rotated.
   .show.ident pop 3 1 roll
   exch 0 dtransform
    dup mul exch dup mul add sqrt
     2 index div round cvi
   exch 0 exch dtransform
    dup mul exch dup mul add sqrt
     3 -1 roll div round cvi
} odef

% Remember the current X, Y, and height.
/.show.x .inew def
/.show.y .inew def
/.show.height .inew def

% Remember the last character of the previous string; if it was a
% hyphen preceded by a letter, we didn't output the hyphen.

/.show.last (\000) def

% Remember the current font.
/.font.name 130 string def
/.font.name.length .inew def
/.font.height .inew def
/.font.width .inew def

%%* Also remember indentation of current line and previous vertical
%%* skip

/.show.indent .inew def
/.show.dy     .inew def

% We have to redirect stdout somehow....

/.show.stdout { (%stdout) (w) file } bind def

% Make sure writing will work even if a program uses =string.
/.show.string =string length string def
/.show.=string =string length string def
/.show==only
 { //=string //.show.=string copy pop
   dup type /stringtype eq
    { dup length //.show.string length le
       { dup rcheck { //.show.string copy } if
       } if
    } if
   .show.stdout exch write==only
   //.show.=string //=string copy pop
 } odef
/.show==4
 { 4 -1 roll .show==only ( ) //print
   3 -1 roll .show==only ( ) //print
   exch .show==only ( ) //print
   .show==only (\n) //print
 } odef

/.showwidth	% Same as stringwidth, but disable COMPLEX so that
                % we don't try to detect rectangles during BuildChar.
 { COMPLEX
    { /COMPLEX false def stringwidth /COMPLEX true def }
    { stringwidth }
   ifelse
 } odef

/.showfont	% <string> .showfont <string>
 { gsave
        % Try getting the height and width of the font from the FontBBox.
     currentfont /FontBBox .knownget not { {0 0 0 0} } if
     aload pop      % llx lly urx ury
     exch 4 -1 roll % lly ury urx llx
     sub            % lly ury dx
     3 1 roll exch  % dx ury lly
     sub            % dx dy
     2 copy .max 0 ne
      { currentfont /FontMatrix get dtransform
      }
      {	pop pop
        % Fonts produced by dvips, among other applications, have
        % BuildChar procedures that bomb out when given unexpected
        % characters, and there is no way to determine whether a given
        % character will do this.  So for Type 1 fonts, we measure a
        % typical character ('X'); for others, we punt.
        currentfont /FontType get 1 eq
         { (X) .showwidth pop dup 1.3 mul
         }
         {	% No safe way to get the character size.  Punt.
           0 0
         }
        ifelse
      }
     ifelse .dcoord exch
     currentfont /FontName .knownget not { () } if
     dup type /stringtype ne { //.show.string cvs } if
   grestore
        % Stack: height width fontname
   SIMPLE
    { pop pop //.show.height exch .iput }
    { 2 index //.font.height .iget eq
      2 index //.font.width .iget eq and
      1 index //.font.name 0 //.font.name.length .iget getinterval eq and
       { pop pop pop
       }
       { (F ) //print
         3 -1 roll dup //.font.height exch .iput .show==only ( ) //print
         exch dup //.font.width exch .iput .show==only ( ) //print
         dup length //.font.name.length exch .iput
         //.font.name cvs .show==only (\n) //print
       }
      ifelse
    }
   ifelse
 } odef

% Define the letters -- characters which, if they occur followed by a hyphen
% at the end of a line, cause the hyphen and line break to be ignored.
/.letter.chars 100 dict def
mark
  65 1 90 { dup 32 add } for
    counttomark
        { StandardEncoding exch get .letter.chars exch dup put }
    repeat
pop

%%* Add the rest of the letters from the [O]T1Encoding and
%%* ISOLatin1Encoding vectors

mark
    /AE
    /Aacute
    /Abreve
    /Acircumflex
    /Adieresis
    /Agrave
    /Aogonek
    /Aring
    /Atilde
    /Cacute
    /Ccaron
    /Ccedilla
    /Dcaron
    /Eacute
    /Ecaron
    /Ecircumflex
    /Edieresis
    /Egrave
    /Eng
    /Eogonek
    /Eth
    /Gbreve
    /Germandbls
    /IJ
    /Iacute
    /Icircumflex
    /Idieresis
    /Idot
    /Igrave
    /Lacute
    /Lcaron
    /Lslash
    /Nacute
    /Ncaron
    /Ntilde
    /OE
    /Oacute
    /Ocircumflex
    /Odieresis
    /Ograve
    /Ohungarumlaut
    /Oslash
    /Otilde
    /Racute
    /Rcaron
    /Sacute
    /Scaron
    /Scedilla
    /Tcaron
    /Tcedilla
    /Thorn
    /Uacute
    /Ucircumflex
    /Udieresis
    /Ugrave
    /Uhungarumlaut
    /Uring
    /Yacute
    /Ydieresis
    /Zacute
    /Zcaron
    /Zdot
    /aacute
    /abreve
    /acircumflex
    /adieresis
    /ae
    /agrave
    /aogonek
    /aring
    /atilde
    /cacute
    /ccaron
    /ccedilla
    /dbar
    /dcaron
    /dotlessi
    /dotlessj
    /eacute
    /ecaron
    /ecircumflex
    /edieresis
    /egrave
    /eng
    /eogonek
    /eth
    /exclamdown
    /ff
    /ffi
    /ffl
    /fi
    /fl
    /gbreve
    /germandbls
    /iacute
    /icircumflex
    /idieresis
    /igrave
    /ij
    /lacute
    /lcaron
    /lslash
    /nacute
    /ncaron
    /ntilde
    /oacute
    /ocircumflex
    /odieresis
    /oe
    /ograve
    /ohungarumlaut
    /oslash
    /otilde
    /questiondown
    /racute
    /rcaron
    /sacute
    /scaron
    /scedilla
    /section
    /sterling
    /tcaron
    /tcedilla
    /thorn
    /uacute
    /ucircumflex
    /udieresis
    /ugrave
    /uhungarumlaut
    /uring
    /yacute
    /ydieresis
    /zacute
    /zcaron
    /zdot
counttomark
    { .letter.chars exch dup put }
repeat
pop

% Define a set of characters which, if they occur at the start of a line,
% are taken as indicating a paragraph break.
/.break.chars 50 dict def
mark
    /bullet /dagger /daggerdbl /periodcentered /section
    counttomark
        { .break.chars exch dup put }
    repeat
pop

% Define character translation to ASCII.
% We have to do this for the entire character set.

/.char.map 500 dict def

/.chars.def { counttomark 2 idiv { .char.map 3 1 roll put } repeat pop } def

% Encode the printable ASCII characters.

mark 32 1 126
 { 1 string dup 0 4 -1 roll put
   dup 0 get StandardEncoding exch get exch
 }
for .chars.def

        % Encode accents.
mark
    /acute      (')
    /caron      (^)
    /cedilla    (,)
    /circumflex (^)
    /dieresis   (")
    /grave      (`)
    /ring       (*)
    /tilde      (~)
.chars.def

        % Encode the ISO accented characters.
mark 192 1 255
 { ISOLatin1Encoding exch get =string cvs
   dup 0 1 getinterval 1 index dup length 1 sub 1 exch getinterval
   .char.map 2 index known .char.map 2 index known and
    { .char.map 3 -1 roll get .char.map 3 -1 roll get concatstrings
      .char.map 3 1 roll put
    }
    { pop pop pop
    }
   ifelse
 }
for .chars.def

% Encode the remaining standard and ISO alphabetic characters.

mark
  /AE (AE) /Eth (DH) /OE (OE) /Thorn (Th)
  /ae (ae) /eth (dh)
  /ffi (ffi) /ffl (ffl) /fi (fi) /fl (fl)
  /germandbls (ss) /oe (oe) /thorn (th)
.chars.def

% Encode the other standard and ISO characters.

mark
  /brokenbar (|) /bullet (*) /copyright ((C)) /currency (#)
  /dagger (#) /daggerdbl (##) /degree (o) /divide (/) /dotaccent (.)
  /dotlessi (i)
  /ellipsis (...) /emdash (--) /endash (-) /exclamdown (!)
  /florin (f) /fraction (/)
  /guillemotleft (<<) /guillemotright (>>)
  /guilsinglleft (<) /guilsinglright (>) /hungarumlaut ("") /logicalnot (~)
  /macron (_) /minus (-) /mu (u) /multiply (*)
  /ogonek (,) /onehalf (1/2) /onequarter (1/4) /onesuperior (1)
  /ordfeminine (-a) /ordmasculine (-o)
  /paragraph (||) /periodcentered (*) /perthousand (o/oo) /plusminus (+-)
  /questiondown (?) /quotedblbase (") /quotedblleft (") /quotedblright (")
  /quotesinglbase (,) /quotesingle (') /registered ((R))
  /section ($) /sterling (#)
  /threequarters (3/4) /threesuperior (3) /trademark ((TM)) /twosuperior (2)
  /yen (Y)
.chars.def

% Encode a few common Symbol characters.

mark
  /asteriskmath (*) /copyrightsans ((C)) /copyrightserif ((C))
  /greaterequal (>=) /lessequal (<=) /registersans ((R)) /registerserif ((R))
  /trademarksans ((TM)) /trademarkserif ((TM))
.chars.def

%%* Add a few characters from StandardEncoding and ISOLatin1Encoding
%%* that were missing.

mark
    /cent           (c)
    /guilsinglleft  (<)
    /guilsinglright (>)
    /breve          (*)
    /Lslash         (L/)
    /lslash         (l/)
.chars.def

%%* Define the OT1Encoding and T1Encoding vectors for use with dvips
%%* files.  Unfortunately, there's no way of telling what font is
%%* really being used within a dvips document, so we can't provide an
%%* appropriate encoding for each individual font.  Instead, we'll
%%* just provide support for the two most popular text encodings, the
%%* OT1 and T1 encodings, and just accept the fact that any font not
%%* using one of those encodings will be rendered as gibberish.
%%*
%%* OT1 is Knuth's 7-bit encoding for the CMR text fonts, while T1
%%* (aka the Cork encoding) is the 8-bit encoding used by the DC
%%* fonts, a preliminary version of the proposed Extended Computer
%%* Modern fonts.  Unfortunately, T1 is not a strict extension of OT1;
%%* they differ in positions 8#000 through 8#040, 8#074, 8#076, 8#134,
%%* 8#137, 8#173, 8#174, 8#175 and 8#177, so we can't use the same
%%* vector for both.
%%*
%%* Of course, we also can't reliably tell the difference between an
%%* OT1-encoded font and a T1-encoded font based on the information in
%%* a dvips-created PostScript file.  As a best-guess solution, we'll
%%* use the T1 encoding if the font contains any characters in
%%* positions above 8#177 and the OT1 encoding if it doesn't.

/T1Encoding  256 array def

/OT1Encoding 256 array def

%%* T1Encoding shares a lot with StandardEncoding, so let's start
%%* there.

StandardEncoding T1Encoding copy pop

/OT1.encode {
    counttomark
    2 idiv
      { OT1Encoding 3 1 roll put }
    repeat
    cleartomark
} def

/T1.encode {
    counttomark
    2 idiv
      { T1Encoding 3 1 roll put }
    repeat
    cleartomark
} def

mark
    8#000 /grave
    8#001 /acute
    8#002 /circumflex
    8#003 /tilde
    8#004 /dieresis
    8#005 /hungarumlaut
    8#006 /ring
    8#007 /caron

    8#010 /breve
    8#011 /macron
    8#012 /dotaccent
    8#013 /cedilla
    8#014 /ogonek
    8#015 /quotesinglbase
    8#016 /guilsinglleft
    8#017 /guilsinglright

    8#020 /quotedblleft
    8#021 /quotedblright
    8#022 /quotedblbase
    8#023 /guillemotleft
    8#024 /guillemotright
    8#025 /endash
    8#026 /emdash
    8#027 /cwm

    8#030 /perthousandzero
    8#031 /dotlessi
    8#032 /dotlessj
    8#033 /ff
    8#034 /fi
    8#035 /fl
    8#036 /ffi
    8#037 /ffl

%%  8#040 through 8#176 follow StandardEncoding

    8#177 /hyphen
T1.encode

mark
    8#200 /Abreve
    8#201 /Aogonek
    8#202 /Cacute
    8#203 /Ccaron
    8#204 /Dcaron
    8#205 /Ecaron
    8#206 /Eogonek
    8#207 /Gbreve
    8#210 /Lacute
    8#211 /Lcaron
    8#212 /Lslash
    8#213 /Nacute
    8#214 /Ncaron
    8#215 /Eng
    8#216 /Ohungarumlaut
    8#217 /Racute
    8#220 /Rcaron
    8#221 /Sacute
    8#222 /Scaron
    8#223 /Scedilla
    8#224 /Tcaron
    8#225 /Tcedilla
    8#226 /Uhungarumlaut
    8#227 /Uring
    8#230 /Ydieresis
    8#231 /Zacute
    8#232 /Zcaron
    8#233 /Zdot
    8#234 /IJ
    8#235 /Idot
    8#236 /dbar
    8#237 /section
    8#240 /abreve
    8#241 /aogonek
    8#242 /cacute
    8#243 /ccaron
    8#244 /dcaron
    8#245 /ecaron
    8#246 /eogonek
    8#247 /gbreve
    8#250 /lacute
    8#251 /lcaron
    8#252 /lslash
    8#253 /nacute
    8#254 /ncaron
    8#255 /eng
    8#256 /ohungarumlaut
    8#257 /racute
    8#260 /rcaron
    8#261 /sacute
    8#262 /scaron
    8#263 /scedilla
    8#264 /tcaron
    8#265 /tcedilla
    8#266 /uhungarumlaut
    8#267 /uring
    8#270 /ydieresis
    8#271 /zacute
    8#272 /zcaron
    8#273 /zdot
    8#274 /ij
    8#275 /exclamdown
    8#276 /questiondown
    8#277 /sterling

    8#300 /Agrave
    8#301 /Aacute
    8#302 /Acircumflex
    8#303 /Atilde
    8#304 /Adieresis
    8#305 /Aring
    8#306 /AE
    8#307 /Ccedilla
    8#310 /Egrave
    8#311 /Eacute
    8#312 /Ecircumflex
    8#313 /Edieresis
    8#314 /Igrave
    8#315 /Iacute
    8#316 /Icircumflex
    8#317 /Idieresis
    8#320 /Eth
    8#321 /Ntilde
    8#322 /Ograve
    8#323 /Oacute
    8#324 /Ocircumflex
    8#325 /Otilde
    8#326 /Odieresis
    8#327 /OE
    8#330 /Oslash
    8#331 /Ugrave
    8#332 /Uacute
    8#333 /Ucircumflex
    8#334 /Udieresis
    8#335 /Yacute
    8#336 /Thorn
    8#337 /Germandbls

    8#340 /agrave
    8#341 /aacute
    8#342 /acircumflex
    8#343 /atilde
    8#344 /adieresis
    8#345 /aring
    8#346 /ae
    8#347 /ccedilla
    8#350 /egrave
    8#351 /eacute
    8#352 /ecircumflex
    8#353 /edieresis
    8#354 /igrave
    8#355 /iacute
    8#356 /icircumflex
    8#357 /idieresis
    8#360 /eth
    8#361 /ntilde
    8#362 /ograve
    8#363 /oacute
    8#364 /ocircumflex
    8#365 /otilde
    8#366 /odieresis
    8#367 /oe
    8#370 /oslash
    8#371 /ugrave
    8#372 /uacute
    8#373 /ucircumflex
    8#374 /udieresis
    8#375 /yacute
    8#376 /thorn
    8#377 /germandbls

T1.encode

%%* Now copy OT1Encoding into T1Encoding and make a few changes.

T1Encoding OT1Encoding copy pop

mark
    8#000 /Gamma
    8#001 /Delta
    8#002 /Theta
    8#003 /Lambda
    8#004 /Xi
    8#005 /Pi
    8#006 /Sigma
    8#007 /Upsilon

    8#010 /Phi
    8#011 /Psi
    8#012 /Omega
    8#013 /ff
    8#014 /fi
    8#015 /fl
    8#016 /ffi
    8#017 /ffl

    8#020 /dotlessi
    8#021 /dotlessj
    8#022 /grave
    8#023 /acute
    8#024 /caron
    8#025 /breve
    8#026 /macron
    8#027 /ring

    8#030 /cedilla
    8#031 /germandbls
    8#032 /ae
    8#033 /oe
    8#034 /oslash
    8#035 /AE
    8#036 /OE
    8#037 /Oslash

    8#040 /polishslash

    8#042 /quotedblright

    8#074 /exclamdown
    8#076 /questiondown

    8#134 /quotedblleft
    8#137 /dotaccent

    8#173 /endash
    8#174 /emdash
    8#175 /hungarumlaut
    8#177 /dieresis
OT1.encode

%%* And add a few characters from the OT1Encoding

mark
    /Gamma              (\\Gamma )
    /Delta              (\\Delta )
    /Theta              (\\Theta )
    /Lambda             (\\Lambda )
    /Xi                 (\\Xi )
    /Pi                 (\\Pi )
    /Sigma              (\\Sigma )
    /Upsilon            (\\Upsilon )

    /Phi                (\\Phi )
    /Psi                (\\Psi )
    /Omega              (\\Omega )

    /dotlessj           (j)
    /ff                 (ff)

    /cwm                ()

    /perthousandzero    (0)

    /polishslash        ()

    /Abreve             (A*)
    /Aogonek            (A,)
    /Cacute             (C')
    /Ccaron             (C^)
    /Dcaron             (D^)
    /Ecaron             (E^)
    /Eogonek            (E,)
    /Gbreve             (G*)
    /Lacute             (L')
    /Lcaron             (L^)
    /Nacute             (N')
    /Ncaron             (N^)
    /Eng                (NG)
    /Ohungarumlaut      (O"")
    /Racute             (R')
    /Rcaron             (R^)
    /Sacute             (S')
    /Scaron             (S^)
    /Scedilla           (S,)
    /Tcaron             (T^)
    /Tcedilla           (T,)
    /Uhungarumlaut      (U"")
    /Uring              (U*)
    /Ydieresis          (Y")
    /Zacute             (Z')
    /Zcaron             (Z^)
    /Zdot               (Z.)
    /IJ                 (IJ)
    /Idot               (I.)
    /dbar               (d-)
    /abreve             (a*)
    /aogonek            (a,)
    /cacute             (c')
    /ccaron             (c^)
    /dcaron             (d^)
    /ecaron             (e^)
    /eogonek            (e,)
    /gbreve             (g*)
    /lacute             (l')
    /lcaron             (l^)
    /nacute             (n')
    /ncaron             (n^)
    /eng                (ng)
    /ohungarumlaut      (o"")
    /racute             (r')
    /rcaron             (r^)
    /sacute             (s')
    /scaron             (s^)
    /scedilla           (s,)
    /tcaron             (t^)
    /tcedilla           (t,)
    /uhungarumlaut      (u"")
    /uring              (u*)
    /zacute             (z')
    /zcaron             (z^)
    /zdot               (z.)
    /ij                 (ij)
    /Germandbls         (SS)
.chars.def

%%* We extend the df-tail command to stick in an Encoding vector (see
%%* above for a discussion of the T1 and OT1 encodings), put in a
%%* FontName (which will just be dvips's name for the font, i.e., Fa,
%%* Fb, etc.) and give each font a separate FontBBox instead of
%%* letting them all share a single one.

/dvips.df-tail      % id numcc maxcc df-tail
  {
    /nn 9 dict N
    nn begin
        %%
        %%  Choose an encoding based on the highest position occupied.
        %%
        dup 128 gt { T1Encoding } { OT1Encoding } ifelse
        /Encoding X
        /FontType 3 N
        %%
        %%  It's ok for all the fonts to share a FontMatrix, but they
        %%  need to have separate FontBBoxes
        %%
        /FontMatrix fntrx N
        /FontBBox [0 0 0 0] N
        string /base X
        array /BitMaps X
        %%
        %%  And let's throw in a FontName for good measure
        %%
        dup (    ) cvs
        %%
        %%  Make sure each font gets it own private FontName.  -- dmj,
        %%  12/23/97
        %%
        dup length string copy
        /FontName X
        /BuildChar {CharBuilder} N
    end
    dup { /foo setfont }
       2 array copy cvx N
    load
       0 nn put
    /ctr 0 N
    [
} def

%%* This is functionally equivalent to dvips's /D procedure, but it
%%* also calculates the Font Bounding Box while defining the
%%* characters.

/dvips.D   % char-data ch D - : define character bitmap in current font
{
    /cc X                           % char-data
    dup type /stringtype ne {]} if  % char-data

    /ch-xoff where
    { pop }
    { dup /Cd exch def
      /ch-width { Cw } def
      /ch-height { Ch } def
      /ch-xoff { Cx } def
      /ch-yoff { Cy } def
      /ch-dx { Cdx } def
    } ifelse
    /ch-data X
    nn /base get cc ctr put     % (adds ctr to cc'th position of BASE)
    nn /BitMaps get
    ctr
    ch-data                     % BitMaps ctr char-data
    sf 1 ne {
       dup dup length 1 sub dup 2 index S get sf div put
    } if
    put                         % puts char-data into BitMaps at index ctr
    /ctr ctr 1 add N
%%
%%  Make sure the Font Bounding Box encloses the Bounding Box of the
%%  current character
%%
    nn /FontBBox get        % BB

    dup                     % calculate new llx
    dup 0 get
    ch-xoff
    .min
    0 exch put

    dup                     % calculate new lly
    dup 1 get
    ch-yoff ch-height sub
    .min
    1 exch put

    dup                     % calculate new urx
    dup 2 get
    ch-dx ch-width add
    .max
    2 exch put

    dup 3 get               % calculate new ury
    ch-yoff
    .max
    3 exch put

} def

%%* Define start-hook to replace df-tail and D by our versions.
%%* Unfortunately, the user can redefine start-hook and thus bypass
%%* these changes, but I don't see an obvious way around that.

userdict /start-hook {
    TeXDict /df-tail /dvips.df-tail load bind put
    TeXDict /D       /dvips.D       load bind put
} put

%%* Introduce a symbolic constant for hyphens.  (Need to make
%%* allowance for hyphen being in different place?)

/.hyphen 45 def

% Write out a string.  If it ends in a letter and a hyphen,
% don't write the hyphen, and set .show.last to a hyphen;
% otherwise, set .show.last to the character (or \000 if it was a hyphen).
/.show.write    % <string>
 {
    dup length 1 ge
        { dup dup length 1 sub get      % string last_char
          dup .hyphen eq                % string last_char hyphen?
            {                           % string last_char
                1 index length 1 gt
                    { 1 index dup length 2 sub get }
                    { //.show.last 0 get }
                ifelse                  % string last_char prev-char
                currentfont /Encoding get exch get  % look up prev-char
                //.letter.chars exch known          % is it a letter?
                    { % Remove the hyphen           % string last_char
                        exch                        % last_char string
                        dup length 1 sub            % last_char string len-1
                        0 exch getinterval          % last_char string-1
                        exch                        % string-1 last_char
                    }
                    { pop 0 }                       % string 0
                ifelse
            }
          if
          //.show.last 0 3 -1 roll put              % store last_char
                                                    % in .show.last
                                                    % If .show.last ==
                                                    % hyphen, then
                                                    % last char of
                                                    % previous string
                                                    % was a hyphen
        }
    if                                          % string
    currentfont /FontType get 0 ne
      {
          { % begin forall                          % c
            dup                                     % c c
            currentfont /Encoding get               % c c vec
            exch get                                % c name
            dup //.char.map exch known              % c name bool
              { exch pop }
              { pop OT1Encoding exch get }
            ifelse                                  % name
            //.char.map exch get                    % translation
            .show.stdout exch writestring
          }
        forall
      }
      { (\0) dup 0 get 0 eq
          { 0 1 put
            (%stderr) (w) file dup
            (*** Warning: composite font characters dumped without decoding.\n) writestring
            closefile
          }
          { pop
          }
        ifelse
        .show.stdout exch writestring
      }
    ifelse
} odef

/.showstring1 {                 % string
    currentpoint .coord         % string x y
    3 -1 roll dup .showwidth    % x y string dx dy
    1 index                     % x y string dx dy dx
    0 rmoveto                   % x y string dx dy
    .dcoord pop                 % x y string width
    SIMPLE
      {                         % x y string width
        2 index                 % x y string width y
        //.show.y .iget         % x y string width y old.y
        %%*
        %%* Replaced test "has y changed" by "has y changed by more
        %%* than the current font height" so that subscripts and
        %%* superscripts won't cause line/paragraph breaks
        %%*
         sub abs dup            % x y string width dy dy
         //.show.height .iget
         gt
         {                      % x y string width dy

            %%* Vertical position has changed by more than the font
            %%* height, so we now try to figure out whether we've
            %%* started a new paragraph or merely a new line, using a
            %%* variety of heuristics.

            %%* If any of the following is true, we start a new
            %%* paragraph:

            %%* (a) the current vertical shift is more than 1.1 times
            %%*     the previous vertical shift, where 1.1 is an
            %%*     arbitrarily chosen factor that could probably be
            %%*     refined.

            dup                 % x y string width dy dy
            //.show.dy .iget 1.1 mul
            gt
            exch

            %%* Save the new vertical shift

            //.show.dy exch .iput

            %%* (b) The vertical shift is more than 1.3 times the
            %%*     "size" of the current font.  I've removed this
            %%*     test since it's not really very useful.

%%*            //.show.dy .iget
%%*            //.show.height .iget 1.4 mul
%%*            gt                          % x y string width bool
%%*            .show.height .iget 0 gt and % only perform test if font
%%*                                        % height is nonzero
%%*            or

            %%* (c) the first character of the new line is one of the
            %%*     .break.chars

            2 index length      % x y string width newpar? len
            0 gt                % x y string width newpar? len>0?
              {
                2 index 0 get   % x y string width newpar? s
                currentfont /Encoding get
                exch get        % x y string width newpar? s_enc
                //.break.chars exch known { pop true } if
              }
            if                  % x y string width newpar?

            %%* (d) The indentation of the new line is greater than
            %%*     the indentation of the previous line.

            4 index
            //.show.indent .iget
            gt
            or

            %%* HOWEVER, if the line ends in a hyphen, we do NOT begin
            %%* a new paragraph (cf. comment at end of BF2).  --dmj,
            %%* 12/23/97

            //.show.last 0 get .hyphen ne
            and

            % newpar?
              { (\n\n) }        % Paragraph
              {                 % Line
                                %%*
                                %%* BF2: If last character on a line is
                                %%* a hyphen, we omit the hyphen and
                                %%* run the lines together.  Of
                                %%* course, this will fail if a word
                                %%* with an explicit hyphen (e.g.,
                                %%* X-ray) is split across two lines.
                                %%* Oh, well.  (What should we do
                                %%* about a hyphen that ends a
                                %%* "paragraph"?  Perhaps that should
                                %%* inhibit a paragraph break.)
                                %%*
                //.show.last 0 get .hyphen eq
                    { ()  }
                    { (\n) }
                ifelse          % x y string width char
              }
            ifelse
            //print

            //.show.y 3 index .iput % x y string width
            //.show.x 4 index .iput % x y string width
            //.show.indent 4 index .iput
         }
         {                      % x y string width dy
                  % If the word processor split a hyphenated word within
                  % the same line, put out the hyphen now.
            pop
            //.show.last 0 get .hyphen eq { (-) //print } if
         }
        ifelse
                                %%*
                                %%* If have moved more than 1 point to
                                %%* the right, interpret it as a
                                %%* space?  This need to be looked at
                                %%* more closely.
                                %%*
        3 index                     % x y string width x
        //.show.x .iget 10 add gt   % x y string width bool
            { ( ) //print }
        if
                                    % x y string width
        4 1 roll                    % width x y string
        .show.write pop             % width x
        add //.show.x exch .iput    % <empty>
      }
      { (S ) //print .show==4 }
    ifelse
} odef

/.showstring
 { dup () eq { pop } { .showstring1 } ifelse
 } bind def

% Redefine all the string display operators.

/show {
    .showfont
    .showcolor
    .showstring
} codef

% We define all the other operators in terms of .show1.

/.show1.string ( ) def
/.show1 { //.show1.string exch 0 exch put //.show1.string .showstring } odef
/ashow
 { .showfont .showcolor
   { .show1 2 copy rmoveto } forall
   pop pop
 } codef
/awidthshow
 { .showfont .showcolor
    { dup .show1 4 index eq { 4 index 4 index rmoveto } if
      2 copy rmoveto
    }
   forall
   pop pop pop pop pop
 } codef
/widthshow
 { .showfont .showcolor
   //.show1.string 0 4 -1 roll put
    { //.show1.string search not { exit } if
      .showstring .showstring
      2 index 2 index rmoveto
    } loop
   .showstring pop pop
 } codef
/kshow
 { .showfont .showcolor
        %**************** Should construct a closure, in case the procedure
        %**************** affects the o-stack.
    { .show1 dup exec } forall pop
 } codef

% We don't really do the right thing with the Level 2 show operators,
% but we do something semi-reasonable.
/xshow { pop show } codef
/yshow { pop show } codef
/xyshow { pop show } codef
/glyphshow
 { currentfont /Encoding .knownget not { {} } if
   0 1 2 index length 1 sub
    {		% Stack: glyph encoding index
      2 copy get 3 index eq { exch pop exch pop null exit } if
      pop
    }
   for null eq { (X) dup 0 4 -1 roll put show } { pop } ifelse
 } codef

end

% Bind the operators we just defined, and all the others if we didn't
% do it before.

DELAYBIND { .bindnow } if

% Make systemdict read-only if it wasn't already.

systemdict wcheck { systemdict readonly pop } if

% Restore the current local/global VM mode.

exec