/usr/share/sip/PyQt4/QtGui/qpainterpath.sip is in python-qt4-dev 4.9.1-2ubuntu1.
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//
// This file is part of the QtGui Python extension module.
//
// Copyright (c) 2011 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt.
//
// This file may be used under the terms of the GNU General Public
// License versions 2.0 or 3.0 as published by the Free Software
// Foundation and appearing in the files LICENSE.GPL2 and LICENSE.GPL3
// included in the packaging of this file. Alternatively you may (at
// your option) use any later version of the GNU General Public
// License if such license has been publicly approved by Riverbank
// Computing Limited (or its successors, if any) and the KDE Free Qt
// Foundation. In addition, as a special exception, Riverbank gives you
// certain additional rights. These rights are described in the Riverbank
// GPL Exception version 1.1, which can be found in the file
// GPL_EXCEPTION.txt in this package.
//
// If you are unsure which license is appropriate for your use, please
// contact the sales department at sales@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%ModuleCode
#include <qpainterpath.h>
%End
class QPainterPath
{
%TypeHeaderCode
#include <qpainterpath.h>
%End
public:
enum ElementType
{
MoveToElement,
LineToElement,
CurveToElement,
CurveToDataElement,
};
class Element
{
%TypeHeaderCode
#include <qpainterpath.h>
%End
public:
qreal x;
qreal y;
QPainterPath::ElementType type;
bool isMoveTo() const;
bool isLineTo() const;
bool isCurveTo() const;
bool operator==(const QPainterPath::Element &e) const;
%If (Qt_4_2_0 -)
bool operator!=(const QPainterPath::Element &e) const;
%End
operator QPointF() const;
};
QPainterPath();
explicit QPainterPath(const QPointF &startPoint);
QPainterPath(const QPainterPath &other);
~QPainterPath();
void closeSubpath();
void moveTo(const QPointF &p);
void lineTo(const QPointF &p);
void arcTo(const QRectF &rect, qreal startAngle, qreal arcLength);
void cubicTo(const QPointF &ctrlPt1, const QPointF &ctrlPt2, const QPointF &endPt);
void quadTo(const QPointF &ctrlPt, const QPointF &endPt);
QPointF currentPosition() const;
void addRect(const QRectF &rect);
void addEllipse(const QRectF &rect);
void addPolygon(const QPolygonF &polygon);
void addText(const QPointF &point, const QFont &f, const QString &text);
void addPath(const QPainterPath &path);
void addRegion(const QRegion ®ion);
void connectPath(const QPainterPath &path);
bool contains(const QPointF &pt) const;
bool contains(const QRectF &rect) const;
bool intersects(const QRectF &rect) const;
QRectF boundingRect() const;
QRectF controlPointRect() const;
Qt::FillRule fillRule() const;
void setFillRule(Qt::FillRule fillRule);
QPainterPath toReversed() const;
QList<QPolygonF> toSubpathPolygons(const QMatrix &matrix = QMatrix()) const;
QList<QPolygonF> toFillPolygons(const QMatrix &matrix = QMatrix()) const;
QPolygonF toFillPolygon(const QMatrix &matrix = QMatrix()) const;
bool operator==(const QPainterPath &other) const;
bool operator!=(const QPainterPath &other) const;
void moveTo(qreal x, qreal y);
%If (Qt_4_2_0 -)
void arcMoveTo(const QRectF &rect, qreal angle);
%End
%If (Qt_4_2_0 -)
void arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle);
%End
void arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLenght);
void lineTo(qreal x, qreal y);
void cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y, qreal endPtx, qreal endPty);
void quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty);
void addEllipse(qreal x, qreal y, qreal w, qreal h);
void addRect(qreal x, qreal y, qreal w, qreal h);
void addText(qreal x, qreal y, const QFont &f, const QString &text);
bool isEmpty() const;
int elementCount() const;
const QPainterPath::Element &elementAt(int i) const;
%If (Qt_4_2_0 -)
void setElementPositionAt(int i, qreal x, qreal y);
%End
%If (Qt_4_3_0 -)
void addRoundRect(const QRectF &rect, int xRnd, int yRnd);
%End
%If (Qt_4_3_0 -)
QList<QPolygonF> toSubpathPolygons(const QTransform &matrix) const;
%End
%If (Qt_4_3_0 -)
QList<QPolygonF> toFillPolygons(const QTransform &matrix) const;
%End
%If (Qt_4_3_0 -)
QPolygonF toFillPolygon(const QTransform &matrix) const;
%End
%If (Qt_4_3_0 -)
qreal length() const;
%End
%If (Qt_4_3_0 -)
qreal percentAtLength(qreal t) const;
%End
%If (Qt_4_3_0 -)
QPointF pointAtPercent(qreal t) const;
%End
%If (Qt_4_3_0 -)
qreal angleAtPercent(qreal t) const;
%End
%If (Qt_4_3_0 -)
qreal slopeAtPercent(qreal t) const;
%End
%If (Qt_4_3_0 -)
bool intersects(const QPainterPath &p) const;
%End
%If (Qt_4_3_0 -)
bool contains(const QPainterPath &p) const;
%End
%If (Qt_4_3_0 -)
QPainterPath united(const QPainterPath &r) const;
%End
%If (Qt_4_3_0 -)
QPainterPath intersected(const QPainterPath &r) const;
%End
%If (Qt_4_3_0 -)
QPainterPath subtracted(const QPainterPath &r) const;
%End
%If (Qt_4_3_0 -)
QPainterPath subtractedInverted(const QPainterPath &r) const;
%End
%If (Qt_4_3_0 -)
void addRoundRect(qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd);
%End
%If (Qt_4_3_0 -)
void addRoundRect(const QRectF &rect, int roundness);
%End
%If (Qt_4_3_0 -)
void addRoundRect(qreal x, qreal y, qreal w, qreal h, int roundness);
%End
%If (Qt_4_4_0 -)
void addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize);
%End
%If (Qt_4_4_0 -)
void addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize);
%End
%If (Qt_4_4_0 -)
void addEllipse(const QPointF ¢er, qreal rx, qreal ry);
%End
%If (Qt_4_4_0 -)
QPainterPath simplified() const;
%End
%If (Qt_4_5_0 -)
QPainterPath operator&(const QPainterPath &other) const;
%End
%If (Qt_4_5_0 -)
QPainterPath operator|(const QPainterPath &other) const;
%End
%If (Qt_4_5_0 -)
QPainterPath operator+(const QPainterPath &other) const;
%End
%If (Qt_4_5_0 -)
QPainterPath operator-(const QPainterPath &other) const;
%End
%If (Qt_4_5_0 -)
QPainterPath &operator&=(const QPainterPath &other);
%End
%If (Qt_4_5_0 -)
QPainterPath &operator|=(const QPainterPath &other);
%End
%If (Qt_4_5_0 -)
QPainterPath &operator+=(const QPainterPath &other);
%End
%If (Qt_4_5_0 -)
QPainterPath &operator-=(const QPainterPath &other);
%End
%If (Qt_4_6_0 -)
void translate(qreal dx, qreal dy);
%End
%If (Qt_4_6_0 -)
QPainterPath translated(qreal dx, qreal dy) const;
%End
%If (Qt_4_6_0 -)
void translate(const QPointF &offset);
%End
%If (Qt_4_6_0 -)
QPainterPath translated(const QPointF &offset) const;
%End
%If (Qt_4_8_0 -)
void swap(QPainterPath &other);
%End
};
QDataStream &operator<<(QDataStream &, const QPainterPath & /Constrained/);
QDataStream &operator>>(QDataStream &, QPainterPath & /Constrained/);
class QPainterPathStroker
{
%TypeHeaderCode
#include <qpainterpath.h>
%End
public:
QPainterPathStroker();
~QPainterPathStroker();
void setWidth(qreal width);
qreal width() const;
void setCapStyle(Qt::PenCapStyle style);
Qt::PenCapStyle capStyle() const;
void setJoinStyle(Qt::PenJoinStyle style);
Qt::PenJoinStyle joinStyle() const;
void setMiterLimit(qreal length);
qreal miterLimit() const;
void setCurveThreshold(qreal threshold);
qreal curveThreshold() const;
void setDashPattern(Qt::PenStyle);
void setDashPattern(const QVector<qreal> &dashPattern);
QVector<qreal> dashPattern() const;
QPainterPath createStroke(const QPainterPath &path) const;
%If (Qt_4_3_0 -)
void setDashOffset(qreal offset);
%End
%If (Qt_4_3_0 -)
qreal dashOffset() const;
%End
private:
%If (Qt_4_6_0 -)
QPainterPathStroker(const QPainterPathStroker &);
%End
};
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