/usr/share/sip/PyQt4/QtOpenGL/qglpixelbuffer.sip is in python-qt4-dev 4.9.1-2ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | // qglpixelbuffer.sip generated by MetaSIP on Fri Feb 10 10:35:13 2012
//
// This file is part of the QtOpenGL Python extension module.
//
// Copyright (c) 2011 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt.
//
// This file may be used under the terms of the GNU General Public
// License versions 2.0 or 3.0 as published by the Free Software
// Foundation and appearing in the files LICENSE.GPL2 and LICENSE.GPL3
// included in the packaging of this file. Alternatively you may (at
// your option) use any later version of the GNU General Public
// License if such license has been publicly approved by Riverbank
// Computing Limited (or its successors, if any) and the KDE Free Qt
// Foundation. In addition, as a special exception, Riverbank gives you
// certain additional rights. These rights are described in the Riverbank
// GPL Exception version 1.1, which can be found in the file
// GPL_EXCEPTION.txt in this package.
//
// If you are unsure which license is appropriate for your use, please
// contact the sales department at sales@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
class QGLPixelBuffer : QPaintDevice
{
%TypeHeaderCode
#include <qglpixelbuffer.h>
%End
public:
QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0);
%If (Qt_4_2_0 -)
QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0);
%End
virtual ~QGLPixelBuffer();
bool isValid() const;
bool makeCurrent();
bool doneCurrent();
GLuint generateDynamicTexture() const;
bool bindToDynamicTexture(GLuint texture);
void releaseFromDynamicTexture();
void updateDynamicTexture(GLuint texture_id) const;
GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D);
GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D);
GLuint bindTexture(const QString &fileName);
%If (Qt_4_4_0 -)
void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
%End
%If (Qt_4_4_0 -)
void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
%End
void deleteTexture(GLuint texture_id);
QSize size() const;
Qt::HANDLE handle() const;
QImage toImage() const;
virtual QPaintEngine *paintEngine() const;
QGLFormat format() const;
static bool hasOpenGLPbuffers();
protected:
virtual int metric(QPaintDevice::PaintDeviceMetric metric) const;
virtual int devType() const;
private:
QGLPixelBuffer(const QGLPixelBuffer &);
};
|