This file is indexed.

/usr/include/firefox/ImageLayers.h is in firefox-dev 11.0+build1-0ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Corporation code.
 *
 * The Initial Developer of the Original Code is Mozilla Foundation.
 * Portions created by the Initial Developer are Copyright (C) 2009
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Robert O'Callahan <robert@ocallahan.org>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef GFX_IMAGELAYER_H
#define GFX_IMAGELAYER_H

#include "Layers.h"

#include "nsISupportsImpl.h"
#include "gfxPattern.h"
#include "nsThreadUtils.h"
#include "mozilla/ReentrantMonitor.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/mozalloc.h"

class nsIOSurface;

namespace mozilla {
namespace layers {

enum StereoMode {
  STEREO_MODE_MONO,
  STEREO_MODE_LEFT_RIGHT,
  STEREO_MODE_RIGHT_LEFT,
  STEREO_MODE_BOTTOM_TOP,
  STEREO_MODE_TOP_BOTTOM
};

/**
 * A class representing a buffer of pixel data. The data can be in one
 * of various formats including YCbCr.
 * 
 * Create an image using an ImageContainer. Fill the image with data, and
 * then call ImageContainer::SetImage to display it. An image must not be
 * modified after calling SetImage. Image implementations do not need to
 * perform locking; when filling an Image, the Image client is responsible
 * for ensuring only one thread accesses the Image at a time, and after
 * SetImage the image is immutable.
 * 
 * When resampling an Image, only pixels within the buffer should be
 * sampled. For example, cairo images should be sampled in EXTEND_PAD mode.
 */
class THEBES_API Image {
  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Image)

public:
  virtual ~Image() {}

  enum Format {
    /**
     * The PLANAR_YCBCR format creates a PlanarYCbCrImage. All backends should
     * support this format, because the Ogg video decoder depends on it.
     * The maximum image width and height is 16384.
     */
    PLANAR_YCBCR,

    /**
     * The CAIRO_SURFACE format creates a CairoImage. All backends should
     * support this format, because video rendering sometimes requires it.
     * 
     * This format is useful even though a ThebesLayer could be used.
     * It makes it easy to render a cairo surface when another Image format
     * could be used. It can also avoid copying the surface data in some
     * cases.
     * 
     * Images in CAIRO_SURFACE format should only be created and
     * manipulated on the main thread, since the underlying cairo surface
     * is main-thread-only.
     */
    CAIRO_SURFACE,

    /**
     * The MAC_IO_SURFACE format creates a MacIOSurfaceImage. This
     * is only supported on Mac with OpenGL layers.
     *
     * It wraps an IOSurface object and binds it directly to a GL texture.
     */
    MAC_IO_SURFACE
  };

  Format GetFormat() { return mFormat; }
  void* GetImplData() { return mImplData; }

protected:
  Image(void* aImplData, Format aFormat) :
    mImplData(aImplData),
    mFormat(aFormat)
  {}

  void* mImplData;
  Format mFormat;
};

/**
 * A class that manages Images for an ImageLayer. The only reason
 * we need a separate class here is that ImageLayers aren't threadsafe
 * (because layers can only be used on the main thread) and we want to
 * be able to set the current Image from any thread, to facilitate
 * video playback without involving the main thread, for example.
 */
class THEBES_API ImageContainer {
  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageContainer)

public:
  ImageContainer() :
    mReentrantMonitor("ImageContainer.mReentrantMonitor"),
    mPaintCount(0),
    mPreviousImagePainted(false)
  {}

  virtual ~ImageContainer() {}

  /**
   * Create an Image in one of the given formats.
   * Picks the "best" format from the list and creates an Image of that
   * format.
   * Returns null if this backend does not support any of the formats.
   * Can be called on any thread. This method takes mReentrantMonitor
   * when accessing thread-shared state.
   */
  virtual already_AddRefed<Image> CreateImage(const Image::Format* aFormats,
                                              PRUint32 aNumFormats) = 0;

  /**
   * Set an Image as the current image to display. The Image must have
   * been created by this ImageContainer.
   * Can be called on any thread. This method takes mReentrantMonitor
   * when accessing thread-shared state.
   * 
   * The Image data must not be modified after this method is called!
   */
  virtual void SetCurrentImage(Image* aImage) = 0;

  /**
   * Ask any PlanarYCbCr images created by this container to delay
   * YUV -> RGB conversion until draw time. See PlanarYCbCrImage::SetDelayedConversion.
   */
  virtual void SetDelayedConversion(bool aDelayed) {}

  /**
   * Get the current Image.
   * This has to add a reference since otherwise there are race conditions
   * where the current image is destroyed before the caller can add
   * a reference.
   * Can be called on any thread. This method takes mReentrantMonitor
   * when accessing thread-shared state.
   * Implementations must call CurrentImageChanged() while holding
   * mReentrantMonitor.
   */
  virtual already_AddRefed<Image> GetCurrentImage() = 0;

  /**
   * Get the current image as a gfxASurface. This is useful for fallback
   * rendering.
   * This can only be called from the main thread, since cairo objects
   * can only be used from the main thread.
   * This is defined here and not on Image because it's possible (likely)
   * that some backends will make an Image "ready to draw" only when it
   * becomes the current image for an image container.
   * Returns null if there is no current image.
   * Returns the size in aSize.
   * The returned surface will never be modified. The caller must not
   * modify it.
   * Can be called on any thread. This method takes mReentrantMonitor
   * when accessing thread-shared state.
   */
  virtual already_AddRefed<gfxASurface> GetCurrentAsSurface(gfxIntSize* aSizeResult) = 0;

  /**
   * Returns the layer manager for this container. This can only
   * be used on the main thread, since layer managers should only be
   * accessed on the main thread.
   */
  LayerManager* Manager()
  {
    NS_PRECONDITION(NS_IsMainThread(), "Must be called on main thread");
    return mManager;
  }

  /**
   * Returns the size of the image in pixels.
   * Can be called on any thread. This method takes mReentrantMonitor when accessing
   * thread-shared state.
   */
  virtual gfxIntSize GetCurrentSize() = 0;

  /**
   * Set a new layer manager for this image container.  It must be
   * either of the same type as the container's current layer manager,
   * or null.  TRUE is returned on success. Main thread only.
   */
  virtual bool SetLayerManager(LayerManager *aManager) = 0;

  /**
   * Sets a size that the image is expected to be rendered at.
   * This is a hint for image backends to optimize scaling.
   * Default implementation in this class is to ignore the hint.
   * Can be called on any thread. This method takes mReentrantMonitor
   * when accessing thread-shared state.
   */
  virtual void SetScaleHint(const gfxIntSize& /* aScaleHint */) { }

  /**
   * Get the layer manager type this image container was created with,
   * presumably its users might want to do something special if types do not
   * match. Can be called on any thread.
   */
  virtual LayerManager::LayersBackend GetBackendType() = 0;

  /**
   * Returns the time at which the currently contained image was first
   * painted.  This is reset every time a new image is set as the current
   * image.  Note this may return a null timestamp if the current image
   * has not yet been painted.  Can be called from any thread.
   */
  TimeStamp GetPaintTime() {
    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
    return mPaintTime;
  }

  /**
   * Returns the number of images which have been contained in this container
   * and painted at least once.  Can be called from any thread.
   */
  PRUint32 GetPaintCount() {
    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
    return mPaintCount;
  }

  /**
   * Increments mPaintCount if this is the first time aPainted has been
   * painted, and sets mPaintTime if the painted image is the current image.
   * current image.  Can be called from any thread.
   */
  void NotifyPaintedImage(Image* aPainted) {
    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
    nsRefPtr<Image> current = GetCurrentImage();
    if (aPainted == current) {
      if (mPaintTime.IsNull()) {
        mPaintTime = TimeStamp::Now();
        mPaintCount++;
      }
    } else if (!mPreviousImagePainted) {
      // While we were painting this image, the current image changed. We
      // still must count it as painted, but can't set mPaintTime, since we're
      // no longer the current image.
      mPaintCount++;
      mPreviousImagePainted = true;
    }
  }

protected:
  typedef mozilla::ReentrantMonitor ReentrantMonitor;
  LayerManager* mManager;

  // ReentrantMonitor to protect thread safe access to the "current
  // image", and any other state which is shared between threads.
  ReentrantMonitor mReentrantMonitor;

  ImageContainer(LayerManager* aManager) :
    mManager(aManager),
    mReentrantMonitor("ImageContainer.mReentrantMonitor"),
    mPaintCount(0),
    mPreviousImagePainted(false)
  {}

  // Performs necessary housekeeping to ensure the painted frame statistics
  // are accurate. Must be called by SetCurrentImage() implementations with
  // mReentrantMonitor held.
  void CurrentImageChanged() {
    mReentrantMonitor.AssertCurrentThreadIn();
    mPreviousImagePainted = !mPaintTime.IsNull();
    mPaintTime = TimeStamp();
  }

  // Number of contained images that have been painted at least once.  It's up
  // to the ImageContainer implementation to ensure accesses to this are
  // threadsafe.
  PRUint32 mPaintCount;

  // Time stamp at which the current image was first painted.  It's up to the
  // ImageContainer implementation to ensure accesses to this are threadsafe.
  TimeStamp mPaintTime;

  // Denotes whether the previous image was painted.
  bool mPreviousImagePainted;
};

/**
 * A Layer which renders an Image.
 */
class THEBES_API ImageLayer : public Layer {
public:
  /**
   * CONSTRUCTION PHASE ONLY
   * Set the ImageContainer. aContainer must have the same layer manager
   * as this layer.
   */
  void SetContainer(ImageContainer* aContainer) 
  {
    NS_ASSERTION(!aContainer->Manager() || aContainer->Manager() == Manager(), 
                 "ImageContainer must have the same manager as the ImageLayer");
    mContainer = aContainer;  
  }
  /**
   * CONSTRUCTION PHASE ONLY
   * Set the filter used to resample this image if necessary.
   */
  void SetFilter(gfxPattern::GraphicsFilter aFilter) { mFilter = aFilter; }

  ImageContainer* GetContainer() { return mContainer; }
  gfxPattern::GraphicsFilter GetFilter() { return mFilter; }

  MOZ_LAYER_DECL_NAME("ImageLayer", TYPE_IMAGE)

  virtual void ComputeEffectiveTransforms(const gfx3DMatrix& aTransformToSurface)
  {
    // Snap image edges to pixel boundaries
    gfxRect snap(0, 0, 0, 0);
    if (mContainer) {
      gfxIntSize size = mContainer->GetCurrentSize();
      snap.SizeTo(gfxSize(size.width, size.height));
    }
    // Snap our local transform first, and snap the inherited transform as well.
    // This makes our snapping equivalent to what would happen if our content
    // was drawn into a ThebesLayer (gfxContext would snap using the local
    // transform, then we'd snap again when compositing the ThebesLayer).
    mEffectiveTransform =
        SnapTransform(GetLocalTransform(), snap, nsnull)*
        SnapTransform(aTransformToSurface, gfxRect(0, 0, 0, 0), nsnull);
  }

protected:
  ImageLayer(LayerManager* aManager, void* aImplData)
    : Layer(aManager, aImplData), mFilter(gfxPattern::FILTER_GOOD) {}

  virtual nsACString& PrintInfo(nsACString& aTo, const char* aPrefix);

  nsRefPtr<ImageContainer> mContainer;
  gfxPattern::GraphicsFilter mFilter;
};

/****** Image subtypes for the different formats ******/

/**
 * We assume that the image data is in the REC 470M color space (see
 * Theora specification, section 4.3.1).
 *
 * The YCbCr format can be:
 *
 * 4:4:4 - CbCr width/height are the same as Y.
 * 4:2:2 - CbCr width is half that of Y. Height is the same.
 * 4:2:0 - CbCr width and height is half that of Y.
 *
 * The color format is detected based on the height/width ratios
 * defined above.
 * 
 * The Image that is rendered is the picture region defined by
 * mPicX, mPicY and mPicSize. The size of the rendered image is
 * mPicSize, not mYSize or mCbCrSize.
 */
class THEBES_API PlanarYCbCrImage : public Image {
public:
  struct Data {
    // Luminance buffer
    PRUint8* mYChannel;
    PRInt32 mYStride;
    gfxIntSize mYSize;
    // Chroma buffers
    PRUint8* mCbChannel;
    PRUint8* mCrChannel;
    PRInt32 mCbCrStride;
    gfxIntSize mCbCrSize;
    // Picture region
    PRUint32 mPicX;
    PRUint32 mPicY;
    gfxIntSize mPicSize;
    StereoMode mStereoMode;

    nsIntRect GetPictureRect() const {
      return nsIntRect(mPicX, mPicY,
                       mPicSize.width,
                       mPicSize.height);
    }
  };

  enum {
    MAX_DIMENSION = 16384
  };

  /**
   * This makes a copy of the data buffers.
   * XXX Eventually we will change this to not make a copy of the data,
   * Right now it doesn't matter because the BasicLayer implementation
   * does YCbCr conversion here anyway.
   */
  virtual void SetData(const Data& aData) = 0;

  /**
   * Ask this Image to not convert YUV to RGB during SetData, and make
   * the original data available through GetData. This is optional,
   * and not all PlanarYCbCrImages will support it.
   */
  virtual void SetDelayedConversion(bool aDelayed) { }

  /**
   * Grab the original YUV data. This is optional.
   */
  virtual const Data* GetData() { return nsnull; }

  /**
   * Make a copy of the YCbCr data.
   *
   * @param aDest           Data object to store the plane data in.
   * @param aDestSize       Size of the Y plane that was copied.
   * @param aDestBufferSize Number of bytes allocated for storage.
   * @param aData           Input image data.
   * @return                Raw data pointer for the planes or nsnull on failure.
   */
  PRUint8 *CopyData(Data& aDest, gfxIntSize& aDestSize,
                    PRUint32& aDestBufferSize, const Data& aData);

  /**
   * Return a buffer to store image data in.
   * The default implementation returns memory that can
   * be freed wit delete[]
   */
  virtual PRUint8* AllocateBuffer(PRUint32 aSize);

  /**
   * Return the number of bytes of heap memory used to store this image.
   */
  virtual PRUint32 GetDataSize() = 0;

protected:
  PlanarYCbCrImage(void* aImplData) : Image(aImplData, PLANAR_YCBCR) {}
};

/**
 * Currently, the data in a CairoImage surface is treated as being in the
 * device output color space.
 */
class THEBES_API CairoImage : public Image {
public:
  struct Data {
    gfxASurface* mSurface;
    gfxIntSize mSize;
  };

  /**
   * This can only be called on the main thread. It may add a reference
   * to the surface (which will eventually be released on the main thread).
   * The surface must not be modified after this call!!!
   */
  virtual void SetData(const Data& aData) = 0;

protected:
  CairoImage(void* aImplData) : Image(aImplData, CAIRO_SURFACE) {}
};

#ifdef XP_MACOSX
class THEBES_API MacIOSurfaceImage : public Image {
public:
  struct Data {
    nsIOSurface* mIOSurface;
  };

 /**
  * This can only be called on the main thread. It may add a reference
  * to the surface (which will eventually be released on the main thread).
  * The surface must not be modified after this call!!!
  */
  virtual void SetData(const Data& aData) = 0;

  /**
   * Temporary hacks to force plugin drawing during an empty transaction.
   * This should not be used for anything else, and will be removed
   * when async plugin rendering is complete.
   */
  typedef void (*UpdateSurfaceCallback)(ImageContainer* aContainer, void* aInstanceOwner);
  virtual void SetUpdateCallback(UpdateSurfaceCallback aCallback, void* aInstanceOwner) = 0;
  typedef void (*DestroyCallback)(void* aInstanceOwner);
  virtual void SetDestroyCallback(DestroyCallback aCallback) = 0;

protected:
  MacIOSurfaceImage(void* aImplData) : Image(aImplData, MAC_IO_SURFACE) {}
};
#endif

}
}

#endif /* GFX_IMAGELAYER_H */