This file is indexed.

/usr/include/firefox/nsIScriptObjectOwner.h is in firefox-dev 11.0+build1-0ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef nsIScriptObjectOwner_h__
#define nsIScriptObjectOwner_h__

#include "nsISupports.h"
#include "nsIScriptContext.h"
#include "nsAString.h"

template<class> class nsScriptObjectHolder;

#define NS_ISCRIPTOBJECTOWNER_IID \
{ /* 8f6bca7e-ce42-11d1-b724-00600891d8c9 */ \
0x8f6bca7e, 0xce42, 0x11d1, \
  {0xb7, 0x24, 0x00, 0x60, 0x08, 0x91, 0xd8, 0xc9} } \

/**
 * Creates a link between the script object and its native implementation
 *<P>
 * Every object that wants to be exposed in a script environment should
 * implement this interface. This interface should guarantee that the same
 * script object is returned in the context of the same script.
 * <P><I>It does have a bit too much java script information now, that
 * should be removed in a short time. Ideally this interface will be
 * language neutral</I>
 */
class nsIScriptObjectOwner : public nsISupports {
public:
  NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTOBJECTOWNER_IID)

  /**
   * Return the script object associated with this object.
   * Create a script object if not present.
   *
   * @param aContext the context the script object has to be created in
   * @param aScriptObject on return will contain the script object
   *
   * @return nsresult NS_OK if the script object is successfully returned
   *
   **/
  NS_IMETHOD GetScriptObject(nsIScriptContext *aContext, void** aScriptObject) = 0;

  /**
   * Set the script object associated with this object.
   * Often used to either reset the object to null or initially
   * set it in cases where the object comes before the owner.
   *
   * @param aScriptObject the script object to set
   *
   * @return nsresult NS_OK if the script object is successfully set
   *
   **/
  NS_IMETHOD SetScriptObject(void* aScriptObject) = 0;
};

NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptObjectOwner,
                              NS_ISCRIPTOBJECTOWNER_IID)

class nsIAtom;

#define NS_ISCRIPTEVENTHANDLEROWNER_IID \
{ 0xc8f35f71, 0x07d1, 0x4ff3, \
  { 0xa3, 0x2f, 0x65, 0xcb, 0x35, 0x64, 0xac, 0xe0 } }

/**
 * Associate a compiled event handler with its target object, which owns it
 * This is an adjunct to nsIScriptObjectOwner that nsEventListenerManager's
 * implementation queries for, in order to avoid recompiling a recurrent or
 * prototype-inherited event handler.
 */
class nsIScriptEventHandlerOwner : public nsISupports
{
public:
  NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTEVENTHANDLEROWNER_IID)

  /**
   * Compile the specified event handler.  This does NOT bind it to
   * anything.  That's the caller's responsibility.
   *
   * @param aContext the context to use when creating event handler
   * @param aName the name of the handler
   * @param aBody the handler script body
   * @param aURL the URL or filename for error messages
   * @param aLineNo the starting line number of the script for error messages
   * @param aHandler the holder for the compiled handler object
   */
  virtual nsresult CompileEventHandler(nsIScriptContext* aContext,
                                       nsIAtom *aName,
                                       const nsAString& aBody,
                                       const char* aURL,
                                       PRUint32 aLineNo,
                                       nsScriptObjectHolder<JSObject>& aHandler) = 0;

  /**
   * Retrieve an already-compiled event handler that can be bound to a
   * target object using a script context.
   *
   * @param aName the name of the event handler to retrieve
   * @param aHandler the holder for the compiled event handler.
   */
  virtual nsresult GetCompiledEventHandler(nsIAtom *aName,
                                           nsScriptObjectHolder<JSObject>& aHandler) = 0;
};

NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptEventHandlerOwner,
                              NS_ISCRIPTEVENTHANDLEROWNER_IID)

#endif // nsIScriptObjectOwner_h__