/usr/include/clutter-1.0/clutter/clutter-animator.h is in libclutter-1.0-dev 1.10.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 | /*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Øyvind Kolås <pippin@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_ANIMATOR_H__
#define __CLUTTER_ANIMATOR_H__
#include <clutter/clutter-types.h>
#include <clutter/clutter-timeline.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATOR (clutter_animator_get_type ())
#define CLUTTER_TYPE_ANIMATOR_KEY (clutter_animator_key_get_type ())
#define CLUTTER_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimator))
#define CLUTTER_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
#define CLUTTER_IS_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATOR))
#define CLUTTER_IS_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATOR))
#define CLUTTER_ANIMATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
/* ClutterAnimator is typedef in clutter-types.h */
typedef struct _ClutterAnimatorClass ClutterAnimatorClass;
typedef struct _ClutterAnimatorPrivate ClutterAnimatorPrivate;
/**
* ClutterAnimatorKey:
*
* A key frame inside a #ClutterAnimator
*
* Since: 1.2
*/
typedef struct _ClutterAnimatorKey ClutterAnimatorKey;
/**
* ClutterAnimator:
*
* The #ClutterAnimator structure contains only private data and
* should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterAnimator
{
/*< private >*/
GObject parent_instance;
ClutterAnimatorPrivate *priv;
};
/**
* ClutterAnimatorClass:
*
* The #ClutterAnimatorClass structure contains only private data
*
* Since: 1.2
*/
struct _ClutterAnimatorClass
{
/*< private >*/
GObjectClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];
};
GType clutter_animator_get_type (void) G_GNUC_CONST;
ClutterAnimator * clutter_animator_new (void);
ClutterAnimator * clutter_animator_set_key (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
guint mode,
gdouble progress,
const GValue *value);
void clutter_animator_set (ClutterAnimator *animator,
gpointer first_object,
const gchar *first_property_name,
guint first_mode,
gdouble first_progress,
...) G_GNUC_NULL_TERMINATED;
GList * clutter_animator_get_keys (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gdouble progress);
void clutter_animator_remove_key (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gdouble progress);
ClutterTimeline * clutter_animator_start (ClutterAnimator *animator);
gboolean clutter_animator_compute_value (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gdouble progress,
GValue *value);
ClutterTimeline * clutter_animator_get_timeline (ClutterAnimator *animator);
void clutter_animator_set_timeline (ClutterAnimator *animator,
ClutterTimeline *timeline);
guint clutter_animator_get_duration (ClutterAnimator *animator);
void clutter_animator_set_duration (ClutterAnimator *animator,
guint duration);
gboolean clutter_animator_property_get_ease_in (ClutterAnimator *animator,
GObject *object,
const gchar *property_name);
void clutter_animator_property_set_ease_in (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gboolean ease_in);
ClutterInterpolation clutter_animator_property_get_interpolation (ClutterAnimator *animator,
GObject *object,
const gchar *property_name);
void clutter_animator_property_set_interpolation (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
ClutterInterpolation interpolation);
GType clutter_animator_key_get_type (void) G_GNUC_CONST;
GObject * clutter_animator_key_get_object (const ClutterAnimatorKey *key);
const gchar * clutter_animator_key_get_property_name (const ClutterAnimatorKey *key);
GType clutter_animator_key_get_property_type (const ClutterAnimatorKey *key);
gulong clutter_animator_key_get_mode (const ClutterAnimatorKey *key);
gdouble clutter_animator_key_get_progress (const ClutterAnimatorKey *key);
gboolean clutter_animator_key_get_value (const ClutterAnimatorKey *key,
GValue *value);
G_END_DECLS
#endif /* __CLUTTER_ANIMATOR_H__ */
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