/usr/include/clutter-1.0/clutter/clutter-box-layout.h is in libclutter-1.0-dev 1.10.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 | /*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*
* Based on the NBTK NbtkBoxLayout actor by:
* Thomas Wood <thomas.wood@intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BOX_LAYOUT_H__
#define __CLUTTER_BOX_LAYOUT_H__
#include <clutter/clutter-layout-manager.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BOX_LAYOUT (clutter_box_layout_get_type ())
#define CLUTTER_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayout))
#define CLUTTER_IS_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX_LAYOUT))
#define CLUTTER_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass))
#define CLUTTER_IS_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX_LAYOUT))
#define CLUTTER_BOX_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass))
typedef struct _ClutterBoxLayout ClutterBoxLayout;
typedef struct _ClutterBoxLayoutPrivate ClutterBoxLayoutPrivate;
typedef struct _ClutterBoxLayoutClass ClutterBoxLayoutClass;
/**
* ClutterBoxLayout:
*
* The #ClutterBoxLayout structure contains only private data
* and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayout
{
/*< private >*/
ClutterLayoutManager parent_instance;
ClutterBoxLayoutPrivate *priv;
};
/**
* ClutterBoxLayoutClass:
*
* The #ClutterBoxLayoutClass structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayoutClass
{
/*< private >*/
ClutterLayoutManagerClass parent_class;
};
GType clutter_box_layout_get_type (void) G_GNUC_CONST;
ClutterLayoutManager *clutter_box_layout_new (void);
void clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
guint spacing);
guint clutter_box_layout_get_spacing (ClutterBoxLayout *layout);
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical);
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
void clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
gboolean homogeneous);
gboolean clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout);
void clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
gboolean pack_start);
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
void clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
gboolean x_fill,
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align);
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill);
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill);
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand);
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor);
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
gboolean animate);
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode);
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs);
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */
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