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<h2><span class="refentrytitle"><a name="loudmouth-lm-message-node.top_of_page"></a>LmMessageNode</span></h2>
<p>LmMessageNode — A node in the message tree</p>
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<td valign="top" align="right"></td>
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<div class="refsynopsisdiv">
<a name="loudmouth-lm-message-node.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">struct <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode">LmMessageNode</a>;
const <span class="returnvalue">gchar</span> * <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-get-value" title="lm_message_node_get_value ()">lm_message_node_get_value</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);
<span class="returnvalue">void</span> <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-set-value" title="lm_message_node_set_value ()">lm_message_node_set_value</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);
<a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-add-child" title="lm_message_node_add_child ()">lm_message_node_add_child</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);
<span class="returnvalue">void</span> <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-set-attributes" title="lm_message_node_set_attributes ()">lm_message_node_set_attributes</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code>...</code></em>);
const <span class="returnvalue">gchar</span> * <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-get-attribute" title="lm_message_node_get_attribute ()">lm_message_node_get_attribute</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>);
<span class="returnvalue">void</span> <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-set-attribute" title="lm_message_node_set_attribute ()">lm_message_node_set_attribute</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);
<a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-get-child" title="lm_message_node_get_child ()">lm_message_node_get_child</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *child_name</code></em>);
<a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-find-child" title="lm_message_node_find_child ()">lm_message_node_find_child</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *child_name</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-get-raw-mode" title="lm_message_node_get_raw_mode ()">lm_message_node_get_raw_mode</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);
<span class="returnvalue">void</span> <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-set-raw-mode" title="lm_message_node_set_raw_mode ()">lm_message_node_set_raw_mode</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> raw_mode</code></em>);
<a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-ref" title="lm_message_node_ref ()">lm_message_node_ref</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);
<span class="returnvalue">void</span> <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-unref" title="lm_message_node_unref ()">lm_message_node_unref</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);
<span class="returnvalue">gchar</span> * <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-to-string" title="lm_message_node_to_string ()">lm_message_node_to_string</a> (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="loudmouth-lm-message-node.description"></a><h2>Description</h2>
<p>
Represents a node in the <a class="link" href="loudmouth-lm-message.html#LmMessage" title="LmMessage"><span class="type">LmMessage</span></a> tree. These map to XML nodes in the XMPP protocol.
</p>
</div>
<div class="refsect1">
<a name="loudmouth-lm-message-node.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="LmMessageNode"></a><h3>struct LmMessageNode</h3>
<pre class="programlisting">struct LmMessageNode {
gchar *name;
gchar *value;
gboolean raw_mode;
LmMessageNode *next;
LmMessageNode *prev;
LmMessageNode *parent;
LmMessageNode *children;
};
</pre>
<p>
A struct representing a node in a message.
</p>
<div class="variablelist"><table border="0">
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<td><p><span class="term"><span class="type">gchar</span> *<em class="structfield"><code><a name="LmMessageNode.name"></a>name</code></em>;</span></p></td>
<td>the name of the node</td>
</tr>
<tr>
<td><p><span class="term"><span class="type">gchar</span> *<em class="structfield"><code><a name="LmMessageNode.value"></a>value</code></em>;</span></p></td>
<td>value of the node, can be NULL</td>
</tr>
<tr>
<td><p><span class="term"><span class="type">gboolean</span> <em class="structfield"><code><a name="LmMessageNode.raw-mode"></a>raw_mode</code></em>;</span></p></td>
<td>if true, don't escape the content of the message. The content must be valid XML.</td>
</tr>
<tr>
<td><p><span class="term"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *<em class="structfield"><code><a name="LmMessageNode.next"></a>next</code></em>;</span></p></td>
<td>next sibling</td>
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<tr>
<td><p><span class="term"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *<em class="structfield"><code><a name="LmMessageNode.prev"></a>prev</code></em>;</span></p></td>
<td>previous sibling</td>
</tr>
<tr>
<td><p><span class="term"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *<em class="structfield"><code><a name="LmMessageNode.parent"></a>parent</code></em>;</span></p></td>
<td>node parent</td>
</tr>
<tr>
<td><p><span class="term"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *<em class="structfield"><code><a name="LmMessageNode.children"></a>children</code></em>;</span></p></td>
<td>pointing to first child</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-get-value"></a><h3>lm_message_node_get_value ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> * lm_message_node_get_value (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);</pre>
<p>
Retrieves the value of <em class="parameter"><code>node</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The value of the node or <code class="literal">NULL</code>.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-set-value"></a><h3>lm_message_node_set_value ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> lm_message_node_set_value (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);</pre>
<p>
Sets the value of <em class="parameter"><code>node</code></em>. If a previous value is set it will be freed.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
<td>the new value.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-add-child"></a><h3>lm_message_node_add_child ()</h3>
<pre class="programlisting"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * lm_message_node_add_child (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);</pre>
<p>
Add a child node with <em class="parameter"><code>name</code></em> and value set to <em class="parameter"><code>value</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td>the name of the new child</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
<td>value of the new child</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the newly created child</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-set-attributes"></a><h3>lm_message_node_set_attributes ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> lm_message_node_set_attributes (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code>...</code></em>);</pre>
<p>
Sets a list of attributes. The arguments should be names and corresponding
value and needs to be ended with <code class="literal">NULL</code>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td>the first attribute, should be followed by a string with the value</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-get-attribute"></a><h3>lm_message_node_get_attribute ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> * lm_message_node_get_attribute (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>);</pre>
<p>
Fetches the attribute <em class="parameter"><code>name</code></em> from <em class="parameter"><code>node</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td>the attribute name</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the attribute value or <code class="literal">NULL</code> if not set</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-set-attribute"></a><h3>lm_message_node_set_attribute ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> lm_message_node_set_attribute (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);</pre>
<p>
Sets the attribute <em class="parameter"><code>name</code></em> to <em class="parameter"><code>value</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td>name of attribute</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
<td>value of attribute.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-get-child"></a><h3>lm_message_node_get_child ()</h3>
<pre class="programlisting"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * lm_message_node_get_child (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *child_name</code></em>);</pre>
<p>
Fetches the child <em class="parameter"><code>child_name</code></em> from <em class="parameter"><code>node</code></em>. If child is not found as an
immediate child of <em class="parameter"><code>node</code></em> <code class="literal">NULL</code> is returned.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>child_name</code></em> :</span></p></td>
<td>the childs name</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the child node or <code class="literal">NULL</code> if not found</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-find-child"></a><h3>lm_message_node_find_child ()</h3>
<pre class="programlisting"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * lm_message_node_find_child (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *child_name</code></em>);</pre>
<p>
Locates a child among all children of <em class="parameter"><code>node</code></em>. The entire tree will be search
until a child with name <em class="parameter"><code>child_name</code></em> is located.
</p>
<div class="variablelist"><table border="0">
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<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>A <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>child_name</code></em> :</span></p></td>
<td>The name of the child to find</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the located child or <code class="literal">NULL</code> if not found</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-get-raw-mode"></a><h3>lm_message_node_get_raw_mode ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> lm_message_node_get_raw_mode (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);</pre>
<p>
Checks if the nodes value should be sent as raw mode.
</p>
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<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>
<code class="literal">TRUE</code> if nodes value should be sent as is and <code class="literal">FALSE</code> if the value will be escaped before sending.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-set-raw-mode"></a><h3>lm_message_node_set_raw_mode ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> lm_message_node_set_raw_mode (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>,
<em class="parameter"><code><span class="type">gboolean</span> raw_mode</code></em>);</pre>
<p>
Set <em class="parameter"><code>raw_mode</code></em> to <code class="literal">TRUE</code> if you don't want to escape the value. You need to make sure the value is valid XML yourself.
</p>
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<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>raw_mode</code></em> :</span></p></td>
<td>boolean specifying if node value should be escaped or not.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-ref"></a><h3>lm_message_node_ref ()</h3>
<pre class="programlisting"><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="returnvalue">LmMessageNode</span></a> * lm_message_node_ref (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);</pre>
<p>
Adds a reference to <em class="parameter"><code>node</code></em>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>the node</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-unref"></a><h3>lm_message_node_unref ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> lm_message_node_unref (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);</pre>
<p>
Removes a reference from <em class="parameter"><code>node</code></em>. When no more references are present the
node is freed. When freed <a class="link" href="loudmouth-lm-message-node.html#lm-message-node-unref" title="lm_message_node_unref ()"><code class="function">lm_message_node_unref()</code></a> will be called on all
children. If caller needs to keep references to the children a call to
<a class="link" href="loudmouth-lm-message-node.html#lm-message-node-ref" title="lm_message_node_ref ()"><code class="function">lm_message_node_ref()</code></a> needs to be done before the call to
<a class="link" href="loudmouth-lm-message.html#lm-message-unref" title="lm_message_unref ()"><code class="function">lm_message_unref()</code></a>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="lm-message-node-to-string"></a><h3>lm_message_node_to_string ()</h3>
<pre class="programlisting"><span class="returnvalue">gchar</span> * lm_message_node_to_string (<em class="parameter"><code><a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a> *node</code></em>);</pre>
<p>
Returns an XML string representing the node. This is what is sent over the
wire. This is used internally Loudmouth and is external for debugging
purposes.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>node</code></em> :</span></p></td>
<td>an <a class="link" href="loudmouth-lm-message-node.html#LmMessageNode" title="struct LmMessageNode"><span class="type">LmMessageNode</span></a>
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>an XML string representation of <em class="parameter"><code>node</code></em>
</td>
</tr>
</tbody>
</table></div>
</div>
</div>
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