/usr/include/marble/AbstractFloatItem.h is in libmarble-dev 4:4.8.2-0ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// This file is part of the Marble Virtual Globe.
//
// This program is free software licensed under the GNU LGPL. You can
// find a copy of this license in LICENSE.txt in the top directory of
// the source code.
//
// Copyright 2008 Torsten Rahn <tackat@kde.org>
//
#ifndef MARBLE_ABSTRACTFLOATITEM_H
#define MARBLE_ABSTRACTFLOATITEM_H
#include <QtCore/QPointF>
#include <QtCore/QSizeF>
#include <QtCore/QString>
#include <QtCore/Qt>
#include <QtGui/QPen>
#include <QtGui/QFont>
#include <QtGui/QContextMenuEvent>
#include <QtGui/QHelpEvent>
#include <QtGui/QWidget>
#include "RenderPlugin.h"
#include "FrameGraphicsItem.h"
#include "marble_export.h"
class QMenu;
namespace Marble
{
class AbstractFloatItemPrivate;
/**
* @short The abstract class that creates an "empty" float item.
*
*/
class MARBLE_EXPORT AbstractFloatItem : public RenderPlugin, public FrameGraphicsItem
{
Q_OBJECT
public:
explicit AbstractFloatItem( const QPointF &point = QPointF( 10.0, 10.0 ),
const QSizeF &size = QSizeF( 150.0, 50.0 ) );
virtual ~AbstractFloatItem();
QPen pen() const;
void setPen( const QPen &pen );
QFont font() const;
void setFont( const QFont &font );
bool render( GeoPainter *painter, ViewportParams *viewport,
const QString& renderPos = "FLOAT_ITEM", GeoSceneLayer * layer = 0 );
virtual bool renderOnMap( GeoPainter *painter, ViewportParams *viewport,
const QString& renderPos, GeoSceneLayer * layer = 0 );
virtual QString renderPolicy() const;
virtual QStringList renderPosition() const;
void setVisible( bool visible );
bool visible() const;
bool positionLocked();
public slots:
void setPositionLocked( bool lock );
void show();
void hide();
protected:
virtual bool eventFilter( QObject *object, QEvent *e );
virtual void contextMenuEvent ( QWidget *w, QContextMenuEvent *e );
virtual void toolTipEvent( QHelpEvent *e );
QMenu* contextMenu();
private:
Q_DISABLE_COPY( AbstractFloatItem )
AbstractFloatItemPrivate * const d;
};
}
#endif
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