/usr/include/unity-2d-private/launchermenu.h is in libunity-2d-private-dev 5.10.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | /*
* Copyright (C) 2010 Canonical, Ltd.
*
* Authors:
* Olivier Tilloy <olivier.tilloy@canonical.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LAUNCHERMENU_H
#define LAUNCHERMENU_H
#include <QMenu>
#include <QTimer>
#include <QPixmap>
class LauncherItem;
class LauncherContextualMenu : public QMenu
{
Q_OBJECT
Q_PROPERTY(bool transparencyAvailable READ transparencyAvailable)
Q_PROPERTY(bool folded READ folded WRITE setFolded NOTIFY foldedChanged)
Q_PROPERTY(QString title READ title WRITE setTitle NOTIFY titleChanged)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged)
public:
LauncherContextualMenu();
~LauncherContextualMenu();
/* getters */
bool transparencyAvailable() const;
bool folded() const;
LauncherItem* launcherItem() const;
QString title() const;
/* setters */
void setFolded(int folded);
void setLauncherItem(LauncherItem* launcherItem);
void setTitle(const QString& title);
void setVisible(bool value);
Q_INVOKABLE void show(int x, int y);
Q_INVOKABLE void hide();
Q_INVOKABLE void hideWithDelay(int delay);
void insertActionBeforeTitle(QAction* action);
QAction* insertSeparatorBeforeTitle();
protected:
void resizeEvent(QResizeEvent* event);
void leaveEvent(QEvent* event);
void enterEvent(QEvent* event);
void focusOutEvent(QFocusEvent* event);
void paintEvent(QPaintEvent* event);
void keyPressEvent(QKeyEvent* event);
Q_SIGNALS:
void foldedChanged(bool);
void titleChanged(QString);
void visibleChanged(bool);
void dismissedByKeyEvent();
public Q_SLOTS:
void setFocus(); // overridden
private:
void loadCSS();
QTimer m_hidingDelayTimer;
bool m_folded;
LauncherItem* m_launcherItem;
QString m_title;
QAction* m_titleAction;
QPixmap m_arrow;
int m_arrowY;
private Q_SLOTS:
void updateMask();
void activateWindow();
void titleTriggered();
};
#endif // LAUNCHERMENU_H
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