/usr/include/wibble/sys/buffer.h is in libwibble-dev 0.1.28-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 | #ifndef WIBBLE_SYS_BUFFER_H
#define WIBBLE_SYS_BUFFER_H
/*
* Variable-size, reference-counted memory buffer
*
* Copyright (C) 2003--2006 Enrico Zini <enrico@debian.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stddef.h> // for size_t
namespace wibble {
namespace sys {
/**
* Variable-size, reference-counted memory buffer.
*/
class Buffer
{
public:
class Data
{
protected:
mutable int _ref;
size_t _size;
void* _data;
public:
Data() throw () : _ref(0), _size(0), _data(0) {}
Data(size_t size);
// if own == true, take possession of the memory buffer, else copy it
Data(void* buf, size_t size, bool own = true);
Data(const void* buf, size_t size);
~Data();
/// Increment the reference count for this object
void ref() const throw () { ++_ref; }
/// Decrement the reference count for this object, returning true when it
/// reaches 0
bool unref() const throw () { return --_ref == 0; }
/// Resize (enlarging or shrinking it) the buffer to `size' bytes
void resize(size_t size);
/// Compare the contents of two buffers
bool operator==(const Data& d) const throw();
/// Compare the contents of two buffers
bool operator<(const Data& d) const throw();
friend class Buffer;
};
Data* item;
public:
/// Create a 0-lenght buffer
Buffer() throw () : item(0) {}
/// Create a buffer with the specified size
Buffer(size_t size) : item(0)
{
if (size)
{
item = new Data(size);
item->ref();
}
}
/**
* Create a buffer from existing data
*
* @param buf
* The data to put in this buffer
* @param size
* The dimension of buf
* @param own
* If true, take ownership of buf, else make a copy of it.
*/
Buffer(void* buf, size_t size, bool own = true) : item(0)
{
if (size)
{
item = new Data(buf, size, own);
item->ref();
}
}
/**
* Create a buffer with a copy of the given data
*
* It will always make a copy of the contents of buf.
*/
Buffer(const void* buf, size_t size) : item(0)
{
if (size)
{
item = new Data(buf, size);
item->ref();
}
}
Buffer(const Buffer& buf) throw ()
{
if (buf.item)
buf.item->ref();
item = buf.item;
}
~Buffer()
{
if (item && item->unref())
delete item;
}
Buffer& operator=(const Buffer& buf)
{
if (buf.item)
buf.item->ref(); // Do it early to correctly handle the case of x = x;
if (item && item->unref())
delete item;
item = buf.item;
return *this;
}
/// Return a pointer to the buffer
void* data() throw () { return item ? item->_data : 0; }
/// Return a pointer to the buffer
const void* data() const throw () { return item ? item->_data : 0; }
/// Return the buffer size
size_t size() const throw () { return item ? item->_size : 0; }
/// Resize the buffer to hold exactly the specified amount of bytes
void resize(size_t newSize)
{
if (size() == newSize)
return;
if (!newSize)
{
if (item && item->unref())
delete item;
item = 0;
} else if (item) {
item->resize(newSize);
} else {
item = new Data(newSize);
item->ref();
}
}
/// Compare the contents of two buffers
bool operator==(const Buffer& buf) const throw ()
{
if (item == 0 && buf.item == 0)
return true;
if (item == 0 || buf.item == 0)
return false;
return *item == *buf.item;
}
bool operator!=(const Buffer& buf) const throw ()
{
return !operator==(buf);
}
/// Compare the contents of two buffers
bool operator<(const Buffer& buf) const throw ()
{
if (item == 0 && buf.item == 0)
return false;
if (item == 0)
return true;
if (buf.item == 0)
return false;
return *item < *buf.item;
}
};
}
}
// vim:set ts=4 sw=4:
#endif
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