/usr/include/wvstreams/uniconf.h is in libwvstreams-dev 4.6.1-2build1.
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* Worldvisions Weaver Software:
* Copyright (C) 1997-2002 Net Integration Technologies, Inc.
*
* Defines a hierarchical registry abstraction.
*/
#ifndef __UNICONF_H
#define __UNICONF_H
#include <vector>
#include "uniconfgen.h"
#include "uniconfkey.h"
#include "wvtr1.h"
class WvStream;
class UniConf;
class UniConfRoot;
/**
* The callback type for signalling key changes from UniConf.
*
* Parameters: cfg, relkey
* cfg - the UniConf config object representing the key that has changed
* relkey - the changed keypath, relative to the config object
*/
typedef wv::function<void(const UniConf&, const UniConfKey&)> UniConfCallback;
/**
* UniConf instances function as handles to subtrees of a UniConf
* tree and expose a high-level interface for clients.
*
* All operations are marked "const" unless they modify the target
* of the handle. In effect, this grants UniConf handles the
* same semantics as pointers where a const pointer may point
* to a non-const object, which simply means that the pointer
* cannot be reassigned.
*
* When handles are returned from functions, they are always marked
* const to guard against accidentally assigning to a temporary by
* an expression such as cfg["foo"] = cfg["bar"].
* Instead this must be written as
* cfg["foo"].setme(cfg["bar"].getme())
* which is slightly
* less elegant but avoids many subtle mistakes. Also for this
* reason, unusual cast operators, assignment operators,
* or copy constructors are not provided. Please do not add any.
*
*/
class UniConf
{
friend class UniConfRoot;
protected:
UniConfRoot *xroot;
UniConfKey xfullkey;
/**
* Creates a handle to the specified subtree of the given root.
*
* You can't create non-NULL UniConf objects yourself - ask UniConfRoot
* or another UniConf object to make one for you.
*/
UniConf(UniConfRoot *root, const UniConfKey &fullkey = UniConfKey::EMPTY);
public:
/** Creates a NULL UniConf handle, useful for reporting errors. */
UniConf();
/** Copies a UniConf handle. */
UniConf(const UniConf &other);
/** Destroys the UniConf handle. */
virtual ~UniConf();
/***** Handle Manipulation API *****/
/** Returns a handle to the root of the tree. */
UniConf root() const
{ return UniConf(xroot, UniConfKey::EMPTY); }
/** Returns a handle to the parent of this node. */
UniConf parent() const
{ return UniConf(xroot, xfullkey.removelast()); }
/**
* Returns a pointer to the UniConfRoot that manages this node.
* This may be NULL, to signal an invalid handle.
*/
UniConfRoot *rootobj() const
{ return xroot; }
/** Returns true if the handle is invalid (NULL). */
bool isnull() const
{ return xroot == NULL; }
/** Returns the full path of this node, starting at the root. */
UniConfKey fullkey() const
{ return xfullkey; }
/** Returns the full path of this node, starting at the given key.
* Assumes that k is an ancestor of fullkey(). */
UniConfKey fullkey(const UniConfKey &k) const;
/** Returns the full path of this node, starting at the given handle. */
UniConfKey fullkey(const UniConf &cfg) const
{ return fullkey(cfg.fullkey()); }
/** Returns the path of this node relative to its parent. */
UniConfKey key() const
{ return xfullkey.last(); }
/**
* Returns a handle for a subtree below this key. 'key' is the path
* of the subtree to be appended to the full path of this handle to
* obtain the full path of the new handle.
*/
const UniConf operator[] (const UniConfKey &key) const
{ return UniConf(xroot, UniConfKey(xfullkey, key)); }
/**
* Return a subtree handle (see operator[]). Mainly to support bindings
* for languages that can't handle methods named [].
*/
const UniConf u(const UniConfKey &key) const
{ return (*this)[key]; }
/** Reassigns the target of this handle to match a different one. */
UniConf &operator= (const UniConf &other)
{
xroot = other.xroot;
xfullkey = other.xfullkey;
return *this;
}
/***** Key Retrieval API *****/
/** See UniConfGen::prefetch(). */
void prefetch(bool recursive) const;
/**
* Fetches the string value for this key from the registry. If the
* key is not found, returns 'defvalue' instead.
*/
WvString getme(WvStringParm defvalue = WvString::null) const;
/** A different way to say cfg.getme(): use *cfg instead. */
WvString operator* () const
{ return getme(); }
/** A different way to say cfg.getme().num(): use cfg->num() instead. */
WvStringStar operator -> () const
{ return getme(); }
/** A different way to say cfg[x].getme(y). */
WvString xget(WvStringParm key,
WvStringParm defvalue = WvString::null) const
{ return (*this)[key].getme(defvalue); }
/**
* Fetches the integer value for this key from the registry. If the
* key is not found, returns 'defvalue' instead. (This is also used to
* fetch booleans - 'true', 'yes', 'on' and 'enabled' are recognized as
* 1, 'false', 'no', 'off' and 'disabled' as 0. Note that a nonexistant
* key is false by default.)
*/
int getmeint(int defvalue = 0) const;
/** A different way to say cfg[x].getmeint(y). */
int xgetint(WvStringParm key, int defvalue = 0) const
{ return (*this)[key].getmeint(defvalue); }
/**
* Without fetching its value, returns true if this key exists.
*
* This is provided because it is often more efficient to
* test existance than to actually retrieve the value.
*/
bool exists() const;
/***** Key Storage API *****/
/**
* Stores a string value for this key into the registry. If the value
* is WvString::null, deletes the key and all of its children.
*/
void setme(WvStringParm value) const;
/**
* Stores a string value for this key into the registry.
*/
void setme(WVSTRING_FORMAT_DECL) const
{ return setme(WvString(WVSTRING_FORMAT_CALL)); }
/** A different way to say cfg[x].setme(y). */
void xset(WvStringParm key, WvStringParm value) const
{ (*this)[key].setme(value); }
/**
* Stores an integer value for this key into the registry.
*/
void setmeint(int value) const;
/** A different way to say cfg[x].setme(y). */
void xsetint(WvStringParm key, int value) const
{ (*this)[key].setmeint(value); }
/***** Key Handling API *****/
/**
* Equivalent to "mv" in a standard unix filesystem. This recursively
* moves a given key and any subkeys to a new point. If the new point
* exists then the key will be left as a subkey at the new point.
* Otherwise, the key will also be renamed to the new point (as when
* using mv).
*
* Don't try to do dumb stuff like making dst a subkey of this one,
* or vice versa, because we won't try to save you.
*
* Unlike unix mv(), this is *not* currently atomic. It's more like
* cp-then-rm.
*/
void move(const UniConf &dst) const;
/**
* Removes this key and all of its children from the registry.
*/
void remove() const
{ setme(WvString::null); }
/**
* Equivalent to "cp -r" in a standard unix filesystem. This
* recursively copies a given key to a new location. Any keys that
* already exist at that location will not be overridden unless force
* is true.
*
* Don't try to do dumb stuff like making dst a subkey of this one,
* or vice versa, because we won't try to save you.
*/
void copy(const UniConf &dst, bool force) const;
/***** Key Persistence API *****/
/**
* Refreshes information about this key recursively.
* May discard uncommitted data.
* Returns true on success.
*/
bool refresh() const;
/**
* Commits information about this key recursively.
*/
void commit() const;
/***** Generator Mounting API *****/
/**
* Mounts a generator at this key using a moniker.
*
* If 'refresh' is true, automatically refresh()es the generator
* after mounting.
*
* Returns the mounted generator, or NULL on failure.
*/
IUniConfGen *mount(WvStringParm moniker, bool refresh = true) const;
/**
* Mounts a generator at this key.
*
* Takes ownership of the supplied generator instance.
*
* If 'refresh' is true, automatically refresh()es the generator
* after mounting.
*
* Returns the mounted generator, or NULL on failure.
*/
IUniConfGen *mountgen(IUniConfGen *gen, bool refresh = true) const;
/** Unmounts the generator providing this key and destroys it. */
void unmount(IUniConfGen *gen, bool commit) const;
/** Determines if any generators are mounted at this key. */
bool ismountpoint() const;
/** Returns true if the generator at this key isok(). */
bool isok() const;
/**
* Finds the generator that owns this key.
*
* If the key exists, returns the generator that provides its
* contents. Otherwise returns the generator that would be
* updated if a value were set.
*
* If non-NULL, 'mountpoint' is set to the actual key where the generator
* is mounted.
*/
IUniConfGen *whichmount(UniConfKey *mountpoint = NULL) const;
/***** Notification API *****/
/**
* Requests notification when any of the keys covered by the
* recursive depth specification change by invoking a callback.
*
* As a programmer, you probably DO NOT want to use this. Use
* UniWatchList.add() instead. Otherwise, make sure you call
* del_callback at the appropriate time.
*/
void add_callback(void *cookie, const UniConfCallback &callback,
bool recurse = true) const;
/**
* Cancels notification requested using add_callback().
*/
void del_callback(void *cookie, bool recurse = true) const;
/**
* Requests notification when any of the keys covered by the
* recursive depth specification change by setting a flag.
*/
void add_setbool(bool *flag, bool recurse = true) const;
/**
* Cancels notification requested using add_setbool().
*/
void del_setbool(bool *flag, bool recurse = true) const;
/**
* Pauses notifications until matched with a call to unhold_delta().
*
* While paused, notification events are placed into a pending list.
* Redundant notifications may be discarded.
*
* Use this to safeguard non-reentrant code.
*/
void hold_delta();
/**
* Resumes notifications when each hold_delta() has been matched.
*
* On resumption, dispatches all pending notifications except
* those that were destined to watches that were removed.
*
* Use this to safeguard non-reentrant code.
*/
void unhold_delta();
/**
* Clears the list of pending notifications without sending them.
* Does not affect the hold nesting count.
*/
void clear_delta();
/**
* Flushes the list of pending notifications by sending them.
* Does not affect the hold nesting count.
*/
void flush_delta();
/***** Key Enumeration API *****/
/**
* Prints the entire contents of this subtree to a stream.
* If 'everything' is true, also prints empty values.
*/
void dump(WvStream &stream, bool everything = false) const;
/**
* Returns true if this key has children.
*
* This is provided because it is often more efficient to
* test existance than to actually retrieve the keys.
*/
bool haschildren() const;
/*** Iterators (see comments in class declaration) ***/
// internal base class for all of the key iterators
class IterBase;
// iterates over direct children
class Iter;
// iterates over all descendents in preorder traversal
class RecursiveIter;
// iterates over children matching a wildcard
class XIter;
// internal base class for sorted key iterators
class SortedIterBase;
// sorted variant of Iter
class SortedIter;
// sorted variant of RecursiveIter
class SortedRecursiveIter;
// sorted variant of XIter
class SortedXIter;
// lists of iterators
DeclareWvList(Iter);
};
/**
* An implementation base class for key iterators.
*/
class UniConf::IterBase
{
protected:
UniConf top;
UniConf current;
IterBase(const UniConf &_top)
: top(_top)
{ }
public:
const UniConf *ptr() const
{ return ¤t; }
WvIterStuff(const UniConf);
};
/**
* This iterator walks through all immediate children of a UniConf node.
*/
class UniConf::Iter : public UniConf::IterBase
{
UniConfGen::Iter *it;
public:
/** Creates an iterator over the direct children of a branch. */
Iter(const UniConf &_top);
~Iter()
{ delete it; }
void rewind()
{ it->rewind(); }
bool next()
{
if (!it->next())
return false;
current = top[it->key()];
return true;
}
// FIXME: this is a speed optimization only. Don't use this unless
// you're apenwarr. It will change.
WvString _value() const
{ return it->value(); }
};
/**
* This iterator performs depth-first traversal of a subtree.
*/
class UniConf::RecursiveIter : public UniConf::IterBase
{
UniConfGen::Iter *it;
public:
/** Creates a recursive iterator over a branch. */
RecursiveIter(const UniConf &_top);
~RecursiveIter()
{ delete it; }
void rewind()
{ it->rewind(); }
bool next()
{
if (!it->next())
return false;
current = top[it->key()];
return true;
}
// FIXME: this is a speed optimization only. Don't use this unless
// you're apenwarr. It will change.
WvString _value() const
{ return it->value(); }
};
/**
* This iterator walks over all children that match a wildcard
* pattern.
*
* See UniConfKey::matches(const UniConfKey&) for information about patterns.
*
* Example patterns: (where STAR is the asterisk character, '*')
*
* "": a null iterator
* "a": matches only the key "a" if it exists
* "STAR": matches all direct children
* "STAR/foo": matches any existing key "foo" under direct children
* "STAR/STAR": matches all children of depth exactly 2
* "foo/...": matches all keys including and below "foo"
* "foo/STAR/...": matches all keys below "foo"
* ".../foo/STAR": matches all keys below any subkey named "foo" in the tree
*/
class UniConf::XIter : public UniConf::IterBase
{
UniConfKey pathead;
UniConfKey pattail;
UniConf::XIter *subit;
UniConf::Iter *it; /*!< iterator over direct children */
UniConf::RecursiveIter *recit; /*!< iterator over descendents */
bool ready; /*!< next key is ready */
public:
/** Creates a wildcard iterator. */
XIter(const UniConf &_top, const UniConfKey &pattern);
~XIter();
void rewind();
bool next();
private:
void cleanup();
bool qnext();
void enter(const UniConf &child);
};
/**
* An implementation base class for sorted key iterators.
*
* Unfortunately WvSorter is too strongly tied down to lists and pointers
* to be of use here. The main problem is that UniConf::Iter and company
* return pointers to temporary objects whereas WvSorter assumes that the
* pointers will remain valid for the lifetime of the iterator.
*/
class UniConf::SortedIterBase : public UniConf::IterBase
{
public:
typedef int (*Comparator)(const UniConf &a, const UniConf &b);
/** Default comparator. Sorts alphabetically by full key. */
static int defcomparator(const UniConf &a, const UniConf &b);
SortedIterBase(const UniConf &_top, Comparator comparator = defcomparator);
~SortedIterBase();
bool next();
private:
Comparator xcomparator;
int index;
int count;
void _purge();
void _rewind();
protected:
std::vector<UniConf> xkeys;
template<class Iter>
void populate(Iter &i)
{
_purge();
for (i.rewind(); i.next(); )
xkeys.push_back(*i);
_rewind();
}
};
/**
* A sorted variant of UniConf::Iter.
*/
class UniConf::SortedIter : public UniConf::SortedIterBase
{
UniConf::Iter i;
public:
SortedIter(const UniConf &_top, Comparator comparator = defcomparator)
: SortedIterBase(_top, comparator), i(_top)
{ }
void rewind()
{ populate(i); }
};
/**
* A sorted variant of UniConf::RecursiveIter.
*/
class UniConf::SortedRecursiveIter : public UniConf::SortedIterBase
{
UniConf::RecursiveIter i;
public:
SortedRecursiveIter(const UniConf &_top,
Comparator comparator = defcomparator)
: SortedIterBase(_top, comparator), i(_top)
{ }
void rewind()
{ populate(i); }
};
/**
* A sorted variant of UniConf::XIter.
*/
class UniConf::SortedXIter : public UniConf::SortedIterBase
{
UniConf::XIter i;
public:
SortedXIter(const UniConf &_top, const UniConfKey &pattern,
Comparator comparator = defcomparator)
: SortedIterBase(_top, comparator), i(_top, pattern)
{ }
void rewind()
{ populate(i); }
};
#endif // __UNICONF_H
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