/usr/include/wvstreams/wvhashtable.h is in libwvstreams-dev 4.6.1-2build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 | /* -*- Mode: C++ -*-
* Worldvisions Weaver Software:
* Copyright (C) 1997-2002 Net Integration Technologies, Inc.
*
* A hash table container. See also wvscatterhash.h, which is newer, faster,
* and better.
*/
#ifndef __WVHASHTABLE_H
#define __WVHASHTABLE_H
#include "wvhash.h"
#include "wvlinklist.h"
#include "wvtypetraits.h"
#include <assert.h>
/**
* A small, efficient, type-safe hash table (also known as dictionary)
* container class.
*
* These are typically used to store a reasonably large number
* of objects in no particular order and find them quickly when needed.
*
* Two semi-distinct types of hash tables are supported: tables and
* dictionaries.
*
* TABLE EXAMPLE:
*
* DeclareWvTable(WvString);
* int main()
* {
* WvString s("foo"), s2("blue"), s3("foo");
* WvStringTable t(10); // suggested size: 10 elements
* t.add(&s); t.add(&s2);
* printf("%s %s\n", t[s]->str, t[s3]->str); // prints "foo" "foo"
* }
*
*
* Here, the WvStrings "foo" and "blue" are stored in the table, and then
* "foo" is looked up twice. Both table searches return &s.
* The suggested table size of 10 elements places no upper bound on
* the maximum number of elements, but optimizes the hash table for
* holding roughly 10 elements.
*
* To match an element, the WvString operator== function is used. That
* means this particular example is rather contrived since if you already
* have the search string, you do not need to find it in the table.
* Objects with more specific operator== might have more luck.
*
* DICTIONARY EXAMPLE:
*
* class IntStr
* {
* int *key;
* WvString data;
* }
* DeclareWvDict(IntStr, int, key[0]);
* IntStrDict d(100);
*
*
* Here, we are creating a dictionary that stores strings indexed by
* integers. d[5] might return the address of IntStr number 5, which
* in turn contains WvString number 5. When matching elements in this case,
* a comparison is only done on key[0] of the two elements; thus, it is
* not the operator== of IntStr that is important, but rather the operator==
* for int. (In this case, the operator== of int is predefined.)
*
* The only reason *key is declared as a pointer in this example is to
* demonstrate how to use pointer-based keys with our syntax. In this case
* it would certainly make more sense to use int key; and
* DeclareWvDict(IntStr, key). Note though, that int *key; and
* DeclareWvDict(IntStr, key) is almost certainly not what you want, since
* it would compare the POINTERS, not their values.
*
* The interface of this class resembles that of WvList by design.
* In particular, we support iterators in a similar way.
*
* @see WvList<T>
*/
/**
* The untyped base class of WvHashTable<T>.
*
* Putting common code in here allows us to prevent it from being
* replicated by each template instantiation of WvHashTable<T>.
*
*/
class WvHashTableBase
{
// Copy constructor - not defined anywhere!
WvHashTableBase(const WvHashTableBase &t);
protected:
WvHashTableBase(unsigned _numslots);
virtual ~WvHashTableBase() {};
WvHashTableBase& operator= (const WvHashTableBase &t);
void setup()
{ /* default: do nothing */ }
void shutdown()
{ /* default: do nothing */ }
WvLink *prevlink(WvListBase *slots, const void *data, unsigned hash) const;
void *genfind(WvListBase *slots, const void *data, unsigned hash) const;
virtual bool compare(const void *key, const void *elem) const = 0;
public:
unsigned numslots;
WvListBase *wvslots;
/**
* Returns the number of elements in the hash table.
* Returns: the number of elements
*/
size_t count() const;
/**
* Returns true if the hash table is empty.
* Returns: true if empty
*/
bool isempty() const;
// base class for the auto-declared hash table iterators
class IterBase
{
public:
WvHashTableBase *tbl;
unsigned tblindex;
WvLink *link;
IterBase(WvHashTableBase &_tbl) : tbl(& _tbl)
{ }
IterBase(const IterBase &other) : tbl(other.tbl),
tblindex(other.tblindex), link(other.link)
{ }
void rewind()
{ tblindex = 0; link = &tbl->wvslots[0].head; }
WvLink *next();
WvLink *cur() const
{ return link; }
void *vptr() const
{ return link->data; }
/**
* Returns the state of autofree for the current element.
*/
bool get_autofree() const
{
return link->get_autofree();
}
/**
* Sets the state of autofree for the current element.
*/
void set_autofree(bool autofree)
{
link->set_autofree(autofree);
}
};
};
template <
class T, // element type
class K, // key type
class Accessor, // element to key
template <class> class Comparator = OpEqComp // comparison func
>
class WvHashTable : public WvHashTableBase
{
// copy constructor: not defined anywhere!
WvHashTable(const WvHashTable &h);
protected:
typedef Comparator<K> MyComparator;
unsigned hash(const T *data)
{ return WvHash(*Accessor::get_key(data)); }
virtual bool compare(const void *key, const void *elem) const
{ return MyComparator::compare((const K *)key,
Accessor::get_key((const T *)elem)); }
public:
/**
* Creates a hash table.
*
* "numslots" is the suggested number of slots
*/
WvHashTable(unsigned _numslots) : WvHashTableBase(_numslots)
{ wvslots = new WvList<T>[numslots]; setup(); }
WvList<T> *sl()
{ return (WvList<T> *)wvslots; }
virtual ~WvHashTable()
{ shutdown(); deletev sl(); }
void add(T *data, bool autofree)
{ sl()[hash(data) % numslots].append(data, autofree); }
WvLink *getlink(const K &key)
{ return prevlink(wvslots, &key, WvHash(key))->next; }
T *operator[] (const K &key) const
{ return (T *)genfind(wvslots, &key, WvHash(key)); }
/**
* Returns the state of autofree for the element associated with key.
*/
bool get_autofree(const K &key) const
{
WvLink *l = getlink(key);
if (l)
return l->get_autofree();
return false;
}
bool get_autofree(const T *data) const
{
return get_autofree(hash(data));
}
/**
* Sets the state of autofree for the element associated with key.
*/
void set_autofree(const K &key, bool autofree)
{
WvLink *l = getlink(key);
if (l)
l->set_autofree(autofree);
}
void set_autofree(const T *data, bool autofree)
{
set_autofree(hash(data), autofree);
}
void remove(const T *data)
{
unsigned h = hash(data);
WvLink *l = prevlink(wvslots, Accessor::get_key(data), h);
if (l && l->next) sl()[h % numslots].unlink_after(l);
}
void zap()
{
deletev sl();
wvslots = new WvList<T>[numslots];
}
class Iter : public WvHashTableBase::IterBase
{
public:
Iter(WvHashTable &_tbl) : IterBase(_tbl)
{ }
Iter(const Iter &other) : IterBase(other)
{ }
T *ptr() const
{ return (T *)link->data; }
WvIterStuff(T);
};
typedef class WvSorter<T, WvHashTableBase, WvHashTableBase::IterBase>
Sorter;
};
// ******************************************
// WvDict and WvTable
#define DeclareWvDict2(_classname_, _type_, _ftype_, _field_) \
__WvDict_base(_classname_, _type_, _ftype_, &obj->_field_)
#define DeclareWvDict(_type_, _ftype_, _field_) \
DeclareWvDict2(_type_##Dict, _type_, _ftype_, _field_)
#define DeclareWvTable2(_classname_, _type_) \
__WvDict_base(_classname_, _type_, _type_, obj)
#define DeclareWvTable(_type_) \
DeclareWvTable2(_type_##Table, _type_)
#define __WvDict_base(_classname_, _type_, _ftype_, _field_) \
template <class T, class K> \
struct _classname_##Accessor \
{ \
static const K *get_key(const T *obj) \
{ return _field_; } \
}; \
\
typedef WvHashTable<_type_, _ftype_, \
_classname_##Accessor<_type_, _ftype_> > _classname_
#endif // __WVHASHTABLE_H
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