/usr/share/unity-2d/shell/dash/Dash.qml is in unity-2d-shell 5.10.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of unity-2d
*
* Copyright 2010-2011 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 1.1
import Unity2d 1.0
import "../common"
import "../common/utils.js" as Utils
FocusScope {
id: dash
objectName: "Dash"
Accessible.name: "dash"
LayoutMirroring.enabled: Utils.isRightToLeft()
LayoutMirroring.childrenInherit: true
property variant currentPage
/* FIXME: 'active' property exactly mirrors 'shellManager.dashActive'.
The final goal is to transition to using exclusively the QML 'active' property
and drop the C++ 'shellManager.dashActive'.
*/
property variant active
/* The following way of mirroring the values of 'shellManager.dashActive'
and 'active' works now and QML does not see it as a binding loop but we
cannot count on it long term.
*/
Binding {
target: shellManager
property: "dashActive"
value: dash.active
}
Binding {
target: dash
property: "active"
value: shellManager.dashActive
}
onActiveChanged: if (dash.active) shellManager.dashShell.forceActivateWindow()
Connections {
target: shellManager
onDashShellChanged: {
if (dash.active) {
background.trigger()
shellManager.dashShell.forceActivateWindow()
}
}
}
property variant queuedLensId
property bool expanded: (currentPage && currentPage.expanded != undefined) ? currentPage.expanded : true
Binding {
target: shellManager
property: "dashMode"
value: shellManager.dashAlwaysFullScreen || dash2dConfiguration.fullScreen ?
ShellManager.FullScreenMode : ShellManager.DesktopMode
}
Connections {
target: shellManager
onDashActivateHome: activateHome()
onDashActivateLens: activateLens(lensId)
}
Connections {
target: shellManager.dashShell
onFocusChanged: if (!shellManager.dashShell.focus) active = false
}
function activatePage(page) {
if (page == currentPage) {
return
}
if (currentPage != undefined) {
currentPage.visible = false
}
currentPage = page
currentPage.visible = true
}
function buildLensPage(lens) {
/* Always give the focus to the search entry when switching pages */
search_entry.focus = true
pageLoader.setSource("LensView.qml")
/* Take advantage of the fact that the loaded qml is local and setting
the source loads it immediately making pageLoader.item valid */
pageLoader.item.model = lens
activatePage(pageLoader.item)
}
/* Set all Lenses as Hidden when Dash closes */
function deactivateAllLenses() {
for (var i=0; i<lenses.rowCount(); i++) {
lenses.get(i).viewType = Lens.Hidden
}
shellManager.dashActiveLens = ""
pageLoader.setSource("")
}
SpreadMonitor {
id: spreadMonitor
}
function activateLens(lensId) {
if (spreadMonitor.shown) return
/* check if lenses variable was populated already */
if (lenses.rowCount() == 0) {
queuedLensId = lensId
return
}
var lens = lenses.get(lensId)
if (lens == null) {
console.log("No match for lens: %1".arg(lensId))
return
}
if (lensId == shellManager.dashActiveLens && dash.active) {
/* we don't need to activate the lens, just show its UI */
buildLensPage(lens)
return
}
for (var i=0; i<lenses.rowCount(); i++) {
var thislens = lenses.get(i)
if (lensId == "home.lens") {
if (thislens.id == lensId) {
thislens.viewType = Lens.LensView
continue
}
/* When Home is shown, need to notify all other lenses. Those in the global view
(in home search results page) are set to HomeView, all others to Hidden */
thislens.viewType = (thislens.searchInGlobal) ? Lens.HomeView : Lens.Hidden
} else {
thislens.viewType = (lens == thislens) ? Lens.LensView : Lens.Hidden
}
}
buildLensPage(lens)
shellManager.dashActiveLens = lens.id
dash.active = true
}
function activateHome() {
if (spreadMonitor.shown) return
if (shellManager.dashHaveCustomHomeShortcuts) {
for (var i=0; i<lenses.rowCount(); i++) {
lenses.get(i).viewType = Lens.Hidden
}
/* Give the focus to the search entry when switching pages */
search_entry.focus = true
pageLoader.setSource("Home.qml")
/* Take advantage of the fact that the loaded qml is local and setting
the source loads it immediately making pageLoader.item valid */
activatePage(pageLoader.item)
shellManager.dashActiveLens = ""
dash.active = true
} else {
activateLens("home.lens")
}
}
function activateLensWithOptionFilter(lensId, filterId, optionId) {
var lens = lenses.get(lensId)
var filter = lens.filters.getFilter(filterId)
var option = filter.getOption(optionId)
filter.clear()
option.active = true
filterPane.folded = false
activateLens(lensId)
}
function activateLensAndClearFilter(lensId, filterId) {
var lens = lenses.get(lensId)
var filter = lens.filters.getFilter(filterId)
filter.clear()
activateLens(lensId)
}
function activateUriWithLens(lens, uri, mimetype) {
dash.active = false
lens.activate(decodeURIComponent(uri))
}
function activateApplication(application) {
dash.active = false
application.activate()
}
property variant lenses: Lenses {}
/* If unity-2d-places is launched on demand by an activateLens() dbus call,
"lenses" is not yet populated, so activating "commands.lens",
for example, triggered by Alt+F2 fails.
This following connection fixes this issue by checking if any lenses
should be activated as long as "lenses" is being populated. lp:883392 */
Connections {
target: lenses
onRowsInserted: {
if (queuedLensId != "") {
var lens = lenses.get(queuedLensId)
if (lens != null) {
activateLens(queuedLensId)
queuedLensId = "";
return
}
}
}
onActivateLensRequested: activateLens(lens_id)
}
Background {
id: background
anchors.fill: parent
active: dash.active
fullscreen: shellManager.dashMode != ShellManager.DesktopMode
view: shellManager.dashShell
}
Item {
id: content
anchors.fill: parent
/* Margins in DesktopMode set so that the content does not overlap with
the border defined by the background image.
*/
anchors.bottomMargin: background.bottomBorderThickness
anchors.rightMargin: background.rightBorderThickness
/* Unhandled keys will always be forwarded to the search bar. That way
the user can type and search from anywhere in the interface without
necessarily focusing the search bar first. */
/* FIXME: deactivated because it makes the user lose the focus very often */
//Keys.forwardTo: [search_entry]
Keys.onPressed: {
if ((event.key == Qt.Key_Tab || event.key == Qt.Key_PageDown) && event.modifiers == Qt.ControlModifier) {
changeLens(1);
event.accepted = true
} else if ((event.key == Qt.Key_Backtab && event.modifiers == (Qt.ControlModifier | Qt.ShiftModifier)) ||
(event.key == Qt.Key_PageUp && event.modifiers == Qt.ControlModifier)) {
changeLens(-1);
event.accepted = true
}
}
function activeLensIndex() {
var count = lenses.rowCount()
for (var i = 0; i < count; i++) {
if (lenses.get(i).id == shellManager.dashActiveLens) {
return i
}
}
return -1
}
function changeLens(step) {
var activeLens = activeLensIndex()
if (activeLens != -1) {
var lensesCount = lenses.rowCount()
if (step < 0) {
// Can't do lenses.get(negativeNumber) so instead of adding a negative step
// we add the positive number that results in the same value when doing the modulus
step = lensesCount + step
}
var nextLensIndex = (activeLens + step) % lensesCount
var nextLens = lenses.get(nextLensIndex)
while (!nextLens.visible && nextLensIndex != activeLens) {
nextLensIndex = (nextLensIndex + step) % lensesCount
nextLens = lenses.get(nextLensIndex)
}
activateLens(nextLens.id)
} else {
console.log("Could not find the active dash lens")
}
}
Image {
id: panelBorder
height: 1
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
source: "../common/artwork/panel_border.png"
fillMode: Image.Stretch
}
SearchEntry {
id: search_entry
focus: true
/* FIXME: check on visible necessary; fixed in Qt Quick 1.1
ref: http://bugreports.qt.nokia.com/browse/QTBUG-15862
*/
KeyNavigation.right: filterPane.visible ? filterPane : search_entry
KeyNavigation.down: pageLoader
anchors.top: parent.top
anchors.topMargin: 11
anchors.left: parent.left
anchors.leftMargin: 10
anchors.right: filterPane.left
anchors.rightMargin: 15
height: 42
active: dash.active
placeHolderText: {
if(dash.currentPage != undefined && dash.currentPage.model.searchHint)
return dash.currentPage.model.searchHint
else
return u2d.tr("Search")
}
onActivateFirstResult: if (dash.currentPage != undefined) dash.currentPage.activateFirstResult()
}
Binding {
/* not using 'when' clause since target needs these check anyway, otherwise it gives warnings if dash.currentPage is undefined */
target: dash.currentPage != undefined ? dash.currentPage.model : null
property: "searchQuery"
value: search_entry.searchQuery
}
FilterPane {
id: filterPane
KeyNavigation.left: search_entry
/* FilterPane is only to be displayed for lenses, not in the home page or Alt+F2 Run page */
visible: shellManager.dashActiveLens != "home.lens" && shellManager.dashActiveLens != "" && shellManager.dashActiveLens != "commands.lens"
lens: visible && currentPage != undefined ? currentPage.model : undefined
anchors.top: search_entry.anchors.top
anchors.topMargin: search_entry.anchors.topMargin
anchors.bottom: lensBar.top
headerHeight: search_entry.height
width: 300
anchors.right: parent.right
anchors.rightMargin: 15
}
Loader {
id: pageLoader
objectName: "pageLoader"
Accessible.name: "loader"
/* FIXME: check on visible necessary; fixed in Qt Quick 1.1
ref: http://bugreports.qt.nokia.com/browse/QTBUG-15862
*/
KeyNavigation.right: filterPane.visible && !filterPane.folded ? filterPane : pageLoader
KeyNavigation.up: search_entry
KeyNavigation.down: lensBar
anchors.top: search_entry.bottom
anchors.bottom: lensBar.top
anchors.left: parent.left
anchors.right: !filterPane.visible || filterPane.folded ? parent.right : filterPane.left
anchors.rightMargin: !filterPane.visible || filterPane.folded ? 0 : 15
onLoaded: item.focus = true
/* Workaround loss of focus issue happening when the loaded item has
active focus and is then destroyed. The active focus was completely
lost instead of being relinquished to the Loader.
Ref.: https://bugreports.qt.nokia.com/browse/QTBUG-22939
*/
function setSource(newSource) {
var hadActiveFocus = activeFocus
source = newSource
if (hadActiveFocus) forceActiveFocus()
}
}
LensBar {
id: lensBar
KeyNavigation.up: pageLoader
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
height: 44
visible: expanded
}
}
property int desktopCollapsedHeight: 115
property int desktopExpandedHeight: 615
property int desktopWidth: 996
states: [
State {
name: "desktop"
when: shellManager.dashMode == ShellManager.DesktopMode
PropertyChanges {
target: dash
width: desktopWidth
height: expanded ? desktopExpandedHeight : desktopCollapsedHeight
}
},
State {
name: "fullscreen"
when: shellManager.dashMode == ShellManager.FullScreenMode
PropertyChanges {
target: dash
width: shellManager.dashShell != undefined ? shellManager.dashShell.screen.panelsFreeGeometry.width : 0
height: shellManager.dashShell != undefined ? shellManager.dashShell.screen.panelsFreeGeometry.height : 0
}
}
]
}
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