/usr/share/unity-2d/shell/dash/HomeButtonApplication.qml is in unity-2d-shell 5.10.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | /*
* This file is part of unity-2d
*
* Copyright 2010-2011 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 1.0
import Unity2d 1.0
import gconf 1.0
HomeButton {
property alias key: gconfKey.key
property string desktopFile
GConfItem {
id: gconfKey
}
Application {
id: application
desktop_file: {
var exec = gconfKey.value
if (!exec) {
/* Invalid key or value, fall back on the desktop file passed
by the client. */
return desktopFile
}
/* Ignore extra parameters. */
exec = exec.split(" ", 1)[0]
/* The value may contain either the full path to the executable
(e.g. "/usr/bin/chromium-browser") or only its basename
(e.g. "rhythmbox"). */
var lastSlashPos = exec.lastIndexOf("/")
if (lastSlashPos != -1) {
exec = exec.substring(lastSlashPos + 1)
}
/* Infer the desktop file name from the basename of the executable.
This is not 100% reliable, but should work reasonably well in
most cases. */
return exec + ".desktop"
}
}
visible: application.desktop_file != ""
onClicked: dash.activateApplication(application)
icon: "image://icons/" + application.icon
iconSourceSize.width: 128
iconSourceSize.height: 128
}
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