/usr/share/unity-2d/shell/dash/RatingStars.qml is in unity-2d-shell 5.10.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | /*
* This file is part of unity-2d
*
* Copyright 2010-2011 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 1.0
import "../common/utils.js" as Utils
Item {
id: ratingStars
property real rating
property int size: 5 /* Number of stars */
property alias enabled: starsMouseArea.enabled
property alias spacing: stars.spacing
property bool ratingVisible: true
/* Configure icon size to use. Requires icon files named:
- artwork/star_empty-${starIconSize}.png
- artwork/star_full-${starIconSize}.png
*/
property int starIconSize: 32
width: stars.width
height: stars.height
function incrementRating() {
rating = Utils.clamp(Math.floor(rating) + 1, 1, size)
}
function decrementRating() {
rating = Utils.clamp(Math.ceil(rating) - 1, 1, size)
}
Keys.onPressed: if (handleKeyPress(event.key)) event.accepted = true
function handleKeyPress(key) {
switch (Utils.switchLeftRightKeys(key)) {
case Qt.Key_Right:
incrementRating()
return true
case Qt.Key_Left:
decrementRating()
return true
}
return false
}
Row {
id: stars
// Required for right-to-left mirroring
anchors.left: parent.left
Repeater {
model: size
Star {
fill: if(!enabled){ /* If read-only, display any Star rating */
return Utils.clamp(rating - index, 0, size)
}
else{ /* If user selectable, restrict to integer selections */
return (rating - index > 0) ? 1 : 0
}
iconSize: starIconSize
selected: ( ratingStars.activeFocus )
ratingVisible: ( ratingStars.ratingVisible )
}
}
}
MouseArea {
id: starsMouseArea
/* Calculating Star Rating incorporating inter-star spacing/gap.
Consider each star+gap as a "unit". Determine what unit the mouse is over,
and remove the width of the gaps to the left from the reported mouse position.
*/
/* Width of each unit */
property int unitWidth: starIconSize + stars.spacing
function calculateRating( posX ){
/* Mouse X coordinate over one unit, relative to that unit's left edge*/
var posXOverUnit = posX % unitWidth
/* What unit is the mouse over? This is the integer part of the rating (plus one)*/
var rating = (posX - posXOverUnit) / unitWidth + 1
if (Utils.isRightToLeft())
rating = size + 1 - rating
return Utils.clamp( rating, 0, size )
}
anchors.fill: stars
onPressed: rating = calculateRating(mouseX)
onPositionChanged: {
if (pressed) rating = calculateRating(mouseX)
}
}
}
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