/usr/share/pyshared/usbcreator/frontends/gtk/unitysupport.py is in usb-creator-gtk 0.2.38.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | # UnitySupport.py
#
# Copyright (c) 2011 Canonical
#
# Author: Robert Roth <robert.roth.off@gmail.com>
# Bilal Akhtar <bilalakhtar@ubuntu.com>
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License as
# published by the Free Software Foundation; either version 2 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
# USA
import logging
HAVE_UNITY_SUPPORT=False
try:
from gi.repository import Unity
HAVE_UNITY_SUPPORT=True
except ImportError as e:
logging.warn("can not import unity GI %s" % e)
class IUnitySupport(object):
""" interface for unity support """
def __init__(self, parent): pass
def set_progress(self, progress): pass
def show_progress(self, show=True): pass
class UnitySupportImpl(IUnitySupport):
""" implementation of unity support (if unity is available) """
def __init__(self, parent):
# create launcher and quicklist
usbcreator_launcher_entry = Unity.LauncherEntry.get_for_desktop_id(
"usb-creator-gtk.desktop")
self._unity = usbcreator_launcher_entry
def set_progress(self, progress):
self._unity.set_property("progress", progress)
def show_progress(self, show=True):
self._unity.set_property("progress_visible", show)
# check what to export to the clients
if HAVE_UNITY_SUPPORT:
UnitySupport = UnitySupportImpl
else:
# we just provide the empty interface
UnitySupport = IUnitySupport
|