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##RenderMan RIB
version 3.03

#ReadArchive "envmap.rib"
# Convert images to envmap.
MakeCubeFaceEnvironment "rpx.tif" "rnx.tif" "rpy.tif" "rny.tif" "rpz.tif" "rnz.tif" "rmap.env" 93 "gaussian" 2 2

# Main scene
FrameBegin 7
	Option "limits" "bucketsize" [32 32]
	ShadingRate 1
	PixelSamples 2 2
	PixelFilter "gaussian" 2 2
	Format 480 360 1
	Display "example.tif" "file" "rgba"
	Display "+example.tif" "framebuffer" "rgb"
	Projection "perspective" "fov" [34.5159]
	Clipping 0.1 100000
	Translate 0 0 600
	Rotate -35 1 0 0
	Rotate 90 0 1 0
	#Translate -400 -350 -400
	WorldBegin
		Rotate 45 0 1 0
		ReadArchive "lights.rib"
		ReadArchive "world.rib"
		# BEGIN MODEL: sphere01_1-sphere01_2
		AttributeBegin 
			ConcatTransform [1 0 0 0 0 1 0 0 0 0 1 0 0.369004 0.738007 0 1]
			AttributeBegin 
				Attribute "identifier" "name" ["sphere01_1-sphere01_2"]
				Sides 1
				Color [1 1 1]
				Surface "shinymetal" "Ks" [0.5] "texturename" ["rmap.env"]
				Sphere 38 -38 38 360
			AttributeEnd 
		AttributeEnd 
		# END MODEL: sphere01_1-sphere01_2
	WorldEnd 
FrameEnd