/usr/share/elmerfront/tcl/ecif_tk_bodyDisplayPanel.tcl is in elmer-common 6.1.0.svn.5396.dfsg-2ubuntu1.
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# *
# * Elmer, A Finite Element Software for Multiphysical Problems
# *
# * Copyright 1st April 1995 - , CSC - IT Center for Science Ltd., Finland
# *
# * This program is free software; you can redistribute it and/or
# * modify it under the terms of the GNU General Public License
# * as published by the Free Software Foundation; either version 2
# * of the License, or (at your option) any later version.
# *
# * This program is distributed in the hope that it will be useful,
# * but WITHOUT ANY WARRANTY; without even the implied warranty of
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# * GNU General Public License for more details.
# *
# * You should have received a copy of the GNU General Public License
# * along with this program (in file fem/GPL-2); if not, write to the
# * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
# * Boston, MA 02110-1301, USA.
# *
# *****************************************************************************/
#***********************************************************************
#Program: ELMER Front
#Module: ecif_tk_bodyDisplayPanel.tcl
#Language: Tcl
#Date: 13.01.03
#Version: 1.00
#Author(s): Martti Verho
#Revisions:
#
#Abstract: A panel for selecting bodies to be displayed
#
#************************************************************************
#--Select bodies to be displayed
#
proc BodyDisplay::openPanel {} {
global BodyDisplay Info ObjectTable Model
upvar #0 BodyDisplay theArray
set w $BodyDisplay(winName)
set wgeom $BodyDisplay(winGeometry)
#--Store windows-id in globArray
set id [winfo atom $w]
set BodyDisplay(winId) $id
set Info(thisWindow) $w
set this $w
if { 1 == [Util::checkPanelWindow BodyDisplay $id "Select bodies" $wgeom] } {
raise $BodyDisplay(winName)
focus -force $BodyDisplay(winName)
return
}
set BodyDisplay(dataChanged) 0
set BodyDisplay(dataModified) 0
toplevel $w
focus $w
#--Window properties
wm title $w $BodyDisplay(winTitle)
wm geometry $w $wgeom
# Pick body object ids
set BodyDisplay(ids) [Object::getIds "B"]
# Current display status
foreach id $BodyDisplay(ids) {
set BodyDisplay($id) [Object::getDisplayed $id]
set BodyDisplay($id,old) [Object::getDisplayed $id]
#set BodyDisplay($id,slctd) [Object::getSelected $id]
set BodyDisplay($id,slctd) 0
}
#----WIDGET DEFINITION AND PACKING
#
set fpx1 $Info(framePadX1)
set fpy1 $Info(framePadY1)
set fpx2 $Info(framePadX2)
set fpy2 $Info(framePadY2)
set fpx3 $Info(framePadX3)
set fpy3 [expr 3 * $Info(framePadY3)]
#---Outer frames
set f1 [frame $w.f1] ;#outer frame
set f11 [frame $w.f1.f1] ;#-check box + body name
set f12 [frame $w.f1.f2] ;#-All None button area
set f2 [frame $w.f2] ; #Apply+Ok+cancel buttons frame
#-Bodies listbox
set wdg [ listbox $f11.lb -relief sunken \
-selectmode browse -exportselection 0 \
-height 20 -width 40 -font $Info(tableFont) \
-xscrollcommand [list $f11.sx set] \
-yscrollcommand [list $f11.sy set] ]
scrollbar $f11.sx -orient horizontal -command [list $wdg xview]
scrollbar $f11.sy -orient vertical -command [list $wdg yview]
set BodyDisplay(bodyLB) $wdg
BodyDisplay::update
BodyDisplay::setListColors $wdg
pack $f11.sx -side bottom -fill x -expand 0
pack $f11.lb -side left -fill both -expand 1
pack $f11.sy -side left -fill y -expand 0
set BodyDisplay(bodyLB) $wdg
bind $wdg <ButtonRelease-1> "BodyDisplay::setDisplayMode {ButtonRelease-1 %x %y %X %Y}"
bind $wdg <ButtonRelease-2> "BodyDisplay::setDisplayMode {ButtonRelease-2 %x %y %X %Y}"
bind $wdg <ButtonRelease-3> "BodyDisplay::setDisplayMode {ButtonRelease-3 %x %y %X %Y}"
bind $wdg <Control-ButtonRelease-1> "BodyDisplay::setDisplayMode {Control-ButtonRelease-1 %x %y %X %Y}"
bind $wdg <Control-ButtonRelease-2> "BodyDisplay::setDisplayMode {Control-ButtonRelease-2 %x %y %X %Y}"
bind $wdg <Control-ButtonRelease-3> "BodyDisplay::setDisplayMode {Control-ButtonRelease-3 %x %y %X %Y}"
bind $wdg <KeyPress-Return> "BodyDisplay::setDisplayMode {Control-ButtonRelease-1 %x %y %X %Y}"
bind $wdg <KeyPress-space> "BodyDisplay::setDisplayMode {Control-ButtonRelease-1 %x %y %X %Y}"
bind $wdg <Double-1> "BodyDisplay::select"
bind $wdg <Control-Double-1> "BodyDisplay::select"
bind $wdg <Control-KeyPress-Return> "BodyDisplay::select"
bind $wdg <Control-KeyPress-space> "BodyDisplay::select"
#-All, None buttons
set all_btn [button $f12.all -text All -command "BodyDisplay::all" \
-width 3]
set none_btn [button $f12.none -text None -command "BodyDisplay::none" \
-width 3]
set select_btn [button $f12.select -text Select -command "BodyDisplay::select" \
-width 5]
pack $all_btn $none_btn -side top -expand 0 -pady $fpy3
pack $select_btn -side top -expand 0 -pady [expr 2 * $fpy3]
set ap $Info(defaultApplyState)
set ca $Info(defaultCancelState)
#-Buttons
set ok_btn [button $f2.ok -text OK -command "BodyDisplay::panelOk $this"]
set cn_btn [button $f2.cancel -text Cancel -command "BodyDisplay::panelCancel $this" \
-state $ca]
set ap_btn [button $f2.apply -text Apply -command "BodyDisplay::panelApply" \
-state $ap]
focus $ok_btn
set BodyDisplay(applyButton) $ap_btn
set BodyDisplay(cancelButton) $cn_btn
pack $ok_btn $cn_btn $ap_btn -side left -expand 0 -padx $fpx2
#pack $ok_btn $cn_btn -side left -expand 1 -padx $fpx1
pack $f1 -side top -anchor w -expand 1 -fill both -padx $fpx2 -pady $fpy2
pack $f11 -side left -expand 1 -fill both -padx $fpx2
pack $f12 -side left -expand 0 -padx $fpx2
pack $f2 -side top -expand 0 -padx $fpx2 -pady $fpy2
}
proc BodyDisplay::formBodyLBRow {id} {
global BodyDisplay Info ObjectTable
if { $BodyDisplay($id) } {
set row $Info(selectionBoxTrueMarker)
} else {
set row $Info(selectionBoxFalseMarker)
}
append row "("
append row $ObjectTable($id,tg)
append row ")"
append row $ObjectTable($id,nm)
if { $BodyDisplay($id,slctd) } {
append row " \[#\] "
}
return $row
}
proc BodyDisplay::all {} {
global BodyDisplay ObjectTable
set changed 0
set index 0
foreach id $BodyDisplay(ids) {
if { $BodyDisplay($id) != 1 } {
set changed 1
set BodyDisplay($id) 1
set ObjectTable($id,dspl) $BodyDisplay($id)
set row [BodyDisplay::formBodyLBRow $id]
ListBox::updateRow $BodyDisplay(bodyLB) $index $row
}
incr index
}
BodyDisplay::setListColors $BodyDisplay(bodyLB)
$BodyDisplay(bodyLB) selection clear 0 end
if {$changed} {
Panel::panelDataChanged 1 BodyDisplay
BodyDisplay::updateDisplay
}
}
proc BodyDisplay::none {} {
global BodyDisplay ObjectTable
set changed 0
set index 0
foreach id $BodyDisplay(ids) {
if { $BodyDisplay($id) != 0 } {
set changed 1
set BodyDisplay($id) 0
set ObjectTable($id,dspl) $BodyDisplay($id)
set row [BodyDisplay::formBodyLBRow $id]
ListBox::updateRow $BodyDisplay(bodyLB) $index $row
}
incr index
}
BodyDisplay::setListColors $BodyDisplay(bodyLB)
$BodyDisplay(bodyLB) selection clear 0 end
if {$changed} {
Panel::panelDataChanged 1 BodyDisplay
BodyDisplay::updateDisplay
}
}
proc BodyDisplay::select {} {
global BodyDisplay ObjectTable
set sindex [$BodyDisplay(bodyLB) curselection]
if { $sindex == "" || $sindex < 0 } {
return
}
set bd_id [lindex $BodyDisplay(ids) $sindex]
set lr_id -1
#--NOTE: Apply body selection via cpp !!!
#
set data "$bd_id $lr_id"
Util::cpp_exec bodySelected $data
$BodyDisplay(bodyLB) selection set $sindex
}
#
proc BodyDisplay::setDisplayMode {einfo} {
global BodyDisplay ObjectTable
set key [lindex $einfo 0]
# Selection coordinates
#-relative box coordinates in pixels
set x [lindex $einfo 1]
set y [lindex $einfo 2]
#-absolute screen coordinates in pixels
set X [lindex $einfo 3]
set Y [lindex $einfo 4]
#-Button-1
if { $key == "ButtonRelease-1" } {
#-'Near' the X-mark
if { $x != "" && $x < 25 } {
set key "ButtonRelease-3"
#-Otherwise nothing for Button-1
} else {
return
}
}
#-Make clicked row active, manipulate clicked
#
if { $key == "ButtonRelease-2" ||
$key == "ButtonRelease-3"
} {
set sindex [$BodyDisplay(bodyLB) index @$x,$y]
set windex [$BodyDisplay(bodyLB) index @$x,$y]
set do_select 1
#-Keep currently selected row, manipulate currently selected
} elseif { $key == "Control-ButtonRelease-1"
} {
set sindex [$BodyDisplay(bodyLB) curselection]
set windex [$BodyDisplay(bodyLB) curselection]
set do_select 0
#-Keep currently selected row, manipulate clicked
} elseif { $key == "Control-ButtonRelease-2" ||
$key == "Control-ButtonRelease-3"
} {
set sindex [$BodyDisplay(bodyLB) curselection]
set windex [$BodyDisplay(bodyLB) index @$x,$y]
set do_select 0
}
if { $windex == "" || $windex < 0 } {
return
}
if { $do_select } {
$BodyDisplay(bodyLB) selection clear 0 end
}
set id [lindex $BodyDisplay(ids) $windex]
set dmode $BodyDisplay($id)
# Toggle selection
if { $dmode == 1 } {
set BodyDisplay($id) 0
} else {
set BodyDisplay($id) 1
}
set ObjectTable($id,dspl) $BodyDisplay($id)
set row [BodyDisplay::formBodyLBRow $id]
ListBox::updateRow $BodyDisplay(bodyLB) $windex $row 0
if { $do_select } {
BodyDisplay::setListColors $BodyDisplay(bodyLB) $sindex
}
# NOTE: When listbox has focus, then Return/Space seem to
# advance the selected row, this fixes this!
#
if { $sindex != "" && $sindex >= 0 } {
$BodyDisplay(bodyLB) selection set $sindex
$BodyDisplay(bodyLB) activate $sindex
}
Panel::panelDataChanged 1 BodyDisplay
BodyDisplay::updateDisplay
}
proc BodyDisplay::updateDisplay {} {
global BodyDisplay ObjectTable
# Refresh body display
Util::updateGui
Util::cpp_exec bodyDisplayPanelOk
}
proc BodyDisplay::panelOk {w} {
global BodyDisplay
BodyDisplay::panelApply
Panel::cancel $w
}
proc BodyDisplay::panelApply {} {
global BodyDisplay ObjectTable
#---No changes
if { !$BodyDisplay(dataChanged) } {
return
}
if { -1 == [BodyDisplay::panelCheck] } {
return
}
foreach id $BodyDisplay(ids) {
set ObjectTable($id,dspl) $BodyDisplay($id)
set BodyDisplay($id,old) $BodyDisplay($id)
}
Panel::panelDataChanged 0 BodyDisplay
Panel::panelDataModified 0 BodyDisplay
BodyDisplay::updateDisplay
}
proc BodyDisplay::panelCancel {w} {
global BodyDisplay ObjectTable
if {$BodyDisplay(dataChanged)} {
foreach id $BodyDisplay(ids) {
set BodyDisplay($id) $BodyDisplay($id,old)
}
# Refresh display
BodyDisplay::panelApply
}
Panel::cancel $w
}
proc BodyDisplay::panelCheck {} {
global BodyDisplay
#-Ok
return 1
}
# Set listbox row colors by body colors
#
proc BodyDisplay::setListColors { wdg {idx ""} } {
global BodyDisplay ObjectTable
set idx 0
foreach id $BodyDisplay(ids) {
$wdg itemconfigure $idx -selectbackground $ObjectTable($id,clr)
incr idx
}
return
if { $idx != "" } {
set id [lindex $BodyDisplay(ids) $idx]
$wdg itemconfigure $idx -bg $ObjectTable($id,clr)
$wdg itemconfigure $idx -fg $ObjectTable($id,clr)
$wdg itemconfigure $idx -selectforeground $ObjectTable($id,clr)
}
return
if { $idx != "" } {
set id [lindex $BodyDisplay(ids) $idx]
$wdg itemconfigure $idx -bg $ObjectTable($id,clr)
$wdg itemconfigure $idx -fg white
} else {
set idx 0
foreach id $BodyDisplay(ids) {
$wdg itemconfigure $idx -bg $ObjectTable($id,clr)
$wdg itemconfigure $idx -fg white
incr idx
}
}
}
proc BodyDisplay::update {} {
global BodyDisplay
set body_list ""
foreach id $BodyDisplay(ids) {
set row [BodyDisplay::formBodyLBRow $id]
lappend body_list $row
}
ListBox::fill $BodyDisplay(bodyLB) $body_list
}
proc BodyDisplay::setSelectionMode {id } {
global BodyDisplay
# Not working correctly, so not in use
# currently! (MVe 09.05.03)
return
set idx [lsearch $BodyDisplay(ids) $id]
if { -1 == $idx } return
# NOTE: The selection stat is simply toggled, because
# model does not keep any selection mode info for bodies
# We are just reacting to mouse-clicks here and toggle the
# selection marker in this panel
#
# Toggle selection
if { $BodyDisplay($id,slctd) } {
set BodyDisplay($id,slctd) 0
} else {
set BodyDisplay($id,slctd) 1
}
BodyDisplay::update
$BodyDisplay(bodyLB) yview $idx
}
#ecif_bodyDisplayPanel.tcl
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