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/* BSE - Better Sound Engine                        -*-mode: c++;-*-
 * Copyright (C) 2004 Tim Janik
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * A copy of the GNU Lesser General Public License should ship along
 * with this library; if not, see http://www.gnu.org/copyleft/.
 */

#include <bse/bsecore.idl>

namespace Bse { class Effect; }; // FIXME: bad workaround

namespace Bse {

class BusModule : Effect {
  Info    authors    = "Tim Janik";
  Info    license    = _("GNU Lesser General Public License");
  Info    blurb      = _("Synthesis module used internally by BseBus");
  IStream audio_in1  = (_("Audio In1"), _("First audio input"));
  IStream audio_in2  = (_("Audio In2"), _("Second audio input"));
  OStream audio_out1 = (_("Audio Out1"), _("First audio output"));
  OStream audio_out2 = (_("Audio Out2"), _("Second audio output"));
  group _("Volume") {
    // Real  volume1    = DBVolume (_("Left"), _("Volume adjustment of left channel"), 0, -96, +24, STANDARD);
    // Real  volume2    = DBVolume (_("Right"), _("Volume adjustment of right channel"), 0, -96, +24, STANDARD);
    Real  volume1    = (NULL, NULL, 1, 0, 1000, 10, STANDARD); /* volume factor */
    Real  volume2    = (NULL, NULL, 1, 0, 1000, 10, STANDARD); /* volume factor */
  };
};

};