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//---------------------------------------------------------------------------
//    $Id: point.h 15602 2007-12-17 19:21:08Z kanschat $
//    Version: $Name$
//
//    Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007 by the deal.II authors
//
//    This file is subject to QPL and may not be  distributed
//    without copyright and license information. Please refer
//    to the file deal.II/doc/license.html for the  text  and
//    further information on this license.
//
//---------------------------------------------------------------------------
#ifndef __deal2__point_h
#define __deal2__point_h


#include <base/config.h>
#include <base/exceptions.h>
#include <base/tensor_base.h>
#include <cmath>

DEAL_II_NAMESPACE_OPEN

/**
 * The <tt>Point</tt> class provides for a point or vector in a space with
 * arbitrary dimension <tt>dim</tt>.
 *
 * It is the preferred object to be passed to functions which operate on
 * points in spaces of a priori unknown dimension: rather than using functions
 * like <tt>double f(double x)</tt> and <tt>double f(double x, double y)</tt>,
 * you use <tt>double f(Point<dim> &p)</tt>.
 *
 * <tt>Point</tt> also serves as a starting point for the implementation of
 * the geometrical primitives like cells, edges, or faces.
 *
 * Within deal.II, we use the <tt>Point</tt> class mainly to denote the points
 * that make up geometric objects. As such, they have a small number of
 * additional operations over general tensors of rank 1 for which we use the
 * <tt>Tensor<1,dim></tt> class. In particular, there is a distance() function
 * to compute the Euclidian distance between two points in space.
 *
 * The <tt>Point</tt> class is really only used where the coordinates of an
 * object can be thought to possess the dimension of a length. For all other
 * uses, such as the gradient of a scalar function (which is a tensor of rank
 * 1, or vector, with as many elements as a point object, but with different
 * physical units), we use the <tt>Tensor<1,dim></tt> class.
 *
 * @ingroup geomprimitives
 * @author Wolfgang Bangerth, 1997
 */
template <int dim>
class Point : public Tensor<1,dim>
{
  public:
				     /**
				      * Standard constructor. Creates
				      * an origin.
				      */
    Point ();
    
				     /**
				      * Constructor. Initialize all
				      * entries to zero if
				      * <tt>initialize==true</tt>.
				      */
    explicit Point (const bool initialize);

				     /**
				      * Convert a tensor to a point. Since no
				      * additional data is inside a point,
				      * this is ok.
				      */
    Point (const Tensor<1,dim> &);
    
				     /**
				      *  Constructor for one dimensional
				      *  points. This function is only
				      *  implemented for <tt>dim==1</tt> since
				      *  the usage is considered unsafe for
				      *  points with <tt>dim!=1</tt>.
				      */
    explicit Point (const double x);

				     /**
				      *  Constructor for two dimensional
				      *  points. This function is only
				      *  implemented for <tt>dim==2</tt> since
				      *  the usage is considered unsafe for
				      *  points with <tt>dim!=2</tt>.
				      */
    Point (const double x, const double y);
    
				     /**
				      *  Constructor for three dimensional
				      *  points. This function is only
				      *  implemented for <tt>dim==3</tt> since
				      *  the usage is considered unsafe for
				      *  points with <tt>dim!=3</tt>.
				      */
    Point (const double x, const double y, const double z);

				     /**
				      *  Read access to the <tt>index</tt>th
				      *  coordinate.
				      */
    double   operator () (const unsigned int index) const;

    				     /**
				      *  Read and write access to the
				      *  <tt>index</tt>th coordinate.
				      */
    double & operator () (const unsigned int index);

/*
 * Plus and minus operators are re-implemented from Tensor<1,dim>
 * to avoid additional casting.
 */
					 
				     /**
				      *  Add two point vectors. If possible,
				      *  use <tt>operator +=</tt> instead
				      *  since this does not need to copy a
				      *  point at least once.
				      */
    Point<dim>   operator + (const Tensor<1,dim>&) const;

				     /**
				      *  Subtract two point vectors. If
				      *  possible, use <tt>operator +=</tt>
				      *  instead since this does not need to
				      *  copy a point at least once.
				      */
    Point<dim>   operator - (const Tensor<1,dim>&) const;

				     /**
				      * The opposite vector.
				      */
    Point<dim>   operator - () const;
    
				     /**
				      *  Multiply by a factor. If possible,
				      *  use <tt>operator *=</tt> instead
				      *  since this does not need to copy a
				      *  point at least once.
				      *
				      * There is a commutative complement to this
				      * function also
				      */
    Point<dim>   operator * (const double) const;

				     /**
				      *  Returns the scalar product of two
				      *  vectors.
				      */
    double       operator * (const Tensor<1,dim> &) const;

				     /**
				      *  Divide by a factor. If possible, use
				      *  <tt>operator /=</tt> instead since
				      *  this does not need to copy a point at
				      *  least once.
				      */
    Point<dim>   operator / (const double) const;

				     /**
				      *  Returns the scalar product of this
				      *  point vector with itself, i.e. the
				      *  square, or the square of the norm.
				      */
    double              square () const;
    
				     /**
				      * Returns the Euclidian distance of
				      * <tt>this</tt> point to the point
				      * <tt>p</tt>, i.e. the <tt>l_2</tt> norm
				      * of the difference between the vectors
				      * representing the two points.
				      */
    double distance (const Point<dim> &p) const;
};

/*------------------------------- Inline functions: Point ---------------------------*/

#ifndef DOXYGEN

template <int dim>
inline
Point<dim>::Point ()
{}



template <int dim>
inline
Point<dim>::Point (const bool initialize)
                :
		Tensor<1,dim>(initialize) 
{}



template <int dim>
inline
Point<dim>::Point (const Tensor<1,dim> &t)
                :
		Tensor<1,dim>(t) 
{}



template <int dim>
inline
Point<dim>::Point (const double x)
{
  Assert (dim==1, StandardExceptions::ExcInvalidConstructorCall());
  this->values[0] = x;
}



template <int dim>
inline
Point<dim>::Point (const double x, const double y)
{
  Assert (dim==2, StandardExceptions::ExcInvalidConstructorCall());
  this->values[0] = x;
  this->values[1] = y;
}



template <int dim>
inline
Point<dim>::Point (const double x, const double y, const double z)
{
  Assert (dim==3, StandardExceptions::ExcInvalidConstructorCall());
  this->values[0] = x;
  this->values[1] = y;
  this->values[2] = z;
}



template <int dim>
inline
double Point<dim>::operator () (const unsigned int index) const
{
  Assert (index<dim, ExcIndexRange (index, 0, dim));
  return this->values[index];
}



template <int dim>
inline
double & Point<dim>::operator () (const unsigned int index)
{
  Assert (index<dim, ExcIndexRange (index, 0, dim));
  return this->values[index];
}



template <int dim>
inline
Point<dim> Point<dim>::operator + (const Tensor<1,dim> &p) const
{
  return (Point<dim>(*this) += p);
}



template <int dim>
inline
Point<dim> Point<dim>::operator - (const Tensor<1,dim> &p) const
{
  return (Point<dim>(*this) -= p);
}



template <int dim>
inline
Point<dim> Point<dim>::operator - () const
{
  Point<dim> result;
  for (unsigned int i=0; i<dim; ++i)
    result.values[i] = -this->values[i];
  return result;
}



template <int dim>
inline
Point<dim> Point<dim>::operator * (const double factor) const
{
  return (Point<dim>(*this) *= factor);
}



template <int dim>
inline
double Point<dim>::operator * (const Tensor<1,dim> &p) const
{
				   // simply pass down
  return Tensor<1,dim>::operator * (p);
}


template <int dim>
inline
double Point<dim>::square () const
{
  double q=0;
  for (unsigned int i=0; i<dim; ++i)
    q += this->values[i] * this->values[i];
  return q;
}


template <int dim>
inline
double Point<dim>::distance (const Point<dim> &p) const
{
  double sum=0;
  for (unsigned int i=0; i<dim; ++i)
    {
      const double diff=this->values[i]-p(i);
      sum += diff*diff;
    }
  
  return std::sqrt(sum);
}


template <int dim>
inline
Point<dim> Point<dim>::operator / (const double factor) const
{
  return (Point<dim>(*this) /= factor);
}

#endif // DOXYGEN


/*------------------------------- Global functions: Point ---------------------------*/


/**
 * Global operator scaling a point vector by a scalar.
 * @relates Point
 */
template <int dim>
inline
Point<dim> operator * (const double factor, const Point<dim> &p)
{
  return p*factor;
}


/**
 * Output operator for points. Print the elements consecutively,
 * with a space in between.
 * @relates Point
 */
template <int dim>
inline
std::ostream & operator << (std::ostream     &out,
			    const Point<dim> &p)
{
  for (unsigned int i=0; i<dim-1; ++i)
    out << p[i] << ' ';
  out << p[dim-1];

  return out;
}



/**
 * Output operator for points. Print the elements consecutively,
 * with a space in between.
 * @relates Point
 */
template <int dim>
inline
std::istream & operator >> (std::istream &in,
			    Point<dim>   &p)
{
  for (unsigned int i=0; i<dim; ++i)
    in >> p[i];

  return in;
}


#ifndef DOXYGEN

/** 
 * Output operator for points of dimension 1. This is implemented
 * specialized from the general template in order to avoid a compiler
 * warning that the loop is empty.  
 */
inline
std::ostream & operator << (std::ostream &out, const Point<1> &p)
{
  out << p[0];

  return out;
}

#endif // DOXYGEN
DEAL_II_NAMESPACE_CLOSE

#endif